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Merge pull request #5270 from german77/multiTouch

HID: Add multitouch support
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a1335d3d51

+ 24 - 19
src/core/frontend/emu_window.cpp

@@ -21,21 +21,18 @@ public:
 
     std::mutex mutex;
 
-    bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false
-
-    float touch_x = 0.0f; ///< Touchpad X-position
-    float touch_y = 0.0f; ///< Touchpad Y-position
+    Input::TouchStatus status;
 
 private:
     class Device : public Input::TouchDevice {
     public:
         explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
-        std::tuple<float, float, bool> GetStatus() const override {
+        Input::TouchStatus GetStatus() const override {
             if (auto state = touch_state.lock()) {
                 std::lock_guard guard{state->mutex};
-                return std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
+                return state->status;
             }
-            return std::make_tuple(0.0f, 0.0f, false);
+            return {};
         }
 
     private:
@@ -79,36 +76,44 @@ std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsi
     return std::make_tuple(new_x, new_y);
 }
 
-void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
-    if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
+void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
+    if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
         return;
+    }
+    if (id >= touch_state->status.size()) {
+        return;
+    }
 
     std::lock_guard guard{touch_state->mutex};
-    touch_state->touch_x =
+    const float x =
         static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
         static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
-    touch_state->touch_y =
+    const float y =
         static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
         static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
 
-    touch_state->touch_pressed = true;
+    touch_state->status[id] = std::make_tuple(x, y, true);
 }
 
-void EmuWindow::TouchReleased() {
+void EmuWindow::TouchReleased(std::size_t id) {
+    if (id >= touch_state->status.size()) {
+        return;
+    }
     std::lock_guard guard{touch_state->mutex};
-    touch_state->touch_pressed = false;
-    touch_state->touch_x = 0;
-    touch_state->touch_y = 0;
+    touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false);
 }
 
-void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
-    if (!touch_state->touch_pressed)
+void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
+    if (id >= touch_state->status.size()) {
+        return;
+    }
+    if (!std::get<2>(touch_state->status[id]))
         return;
 
     if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
         std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
 
-    TouchPressed(framebuffer_x, framebuffer_y);
+    TouchPressed(framebuffer_x, framebuffer_y, id);
 }
 
 void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {

+ 9 - 4
src/core/frontend/emu_window.h

@@ -117,18 +117,23 @@ public:
      * Signal that a touch pressed event has occurred (e.g. mouse click pressed)
      * @param framebuffer_x Framebuffer x-coordinate that was pressed
      * @param framebuffer_y Framebuffer y-coordinate that was pressed
+     * @param id Touch event ID
      */
-    void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y);
+    void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
 
-    /// Signal that a touch released event has occurred (e.g. mouse click released)
-    void TouchReleased();
+    /**
+     * Signal that a touch released event has occurred (e.g. mouse click released)
+     * @param id Touch event ID
+     */
+    void TouchReleased(std::size_t id);
 
     /**
      * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
      * @param framebuffer_x Framebuffer x-coordinate
      * @param framebuffer_y Framebuffer y-coordinate
+     * @param id Touch event ID
      */
-    void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
+    void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
 
     /**
      * Returns currently active configuration.

+ 4 - 3
src/core/frontend/input.h

@@ -163,10 +163,11 @@ using MotionStatus = std::tuple<Common::Vec3<float>, Common::Vec3<float>, Common
 using MotionDevice = InputDevice<MotionStatus>;
 
 /**
- * A touch status is an object that returns a tuple of two floats and a bool. The floats are
- * x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is pressed.
+ * A touch status is an object that returns an array of 16 tuple elements of two floats and a bool.
+ * The floats are x and y coordinates in the range 0.0 - 1.0, and the bool indicates whether it is
+ * pressed.
  */
-using TouchStatus = std::tuple<float, float, bool>;
+using TouchStatus = std::array<std::tuple<float, float, bool>, 16>;
 
 /**
  * A touch device is an input device that returns a touch status object

+ 101 - 26
src/core/hle/service/hid/controllers/touchscreen.cpp

@@ -2,6 +2,7 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
+#include <algorithm>
 #include <cstring>
 #include "common/common_types.h"
 #include "core/core_timing.h"
@@ -16,7 +17,13 @@ constexpr std::size_t SHARED_MEMORY_OFFSET = 0x400;
 Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : ControllerBase(system) {}
 Controller_Touchscreen::~Controller_Touchscreen() = default;
 
-void Controller_Touchscreen::OnInit() {}
+void Controller_Touchscreen::OnInit() {
+    for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
+        mouse_finger_id[id] = MAX_FINGERS;
+        keyboard_finger_id[id] = MAX_FINGERS;
+        udp_finger_id[id] = MAX_FINGERS;
+    }
+}
 
 void Controller_Touchscreen::OnRelease() {}
 
@@ -40,38 +47,106 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
     cur_entry.sampling_number = last_entry.sampling_number + 1;
     cur_entry.sampling_number2 = cur_entry.sampling_number;
 
-    bool pressed = false;
-    float x, y;
-    std::tie(x, y, pressed) = touch_device->GetStatus();
-    auto& touch_entry = cur_entry.states[0];
-    touch_entry.attribute.raw = 0;
-    if (!pressed && touch_btn_device) {
-        std::tie(x, y, pressed) = touch_btn_device->GetStatus();
+    const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus();
+    const Input::TouchStatus& udp_status = touch_udp_device->GetStatus();
+    for (std::size_t id = 0; id < mouse_status.size(); ++id) {
+        mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]);
+        udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]);
     }
-    if (pressed && Settings::values.touchscreen.enabled) {
-        touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
-        touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
-        touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
-        touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
-        touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
-        const u64 tick = core_timing.GetCPUTicks();
-        touch_entry.delta_time = tick - last_touch;
-        last_touch = tick;
-        touch_entry.finger = Settings::values.touchscreen.finger;
-        cur_entry.entry_count = 1;
-    } else {
-        cur_entry.entry_count = 0;
+
+    if (Settings::values.use_touch_from_button) {
+        const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
+        for (std::size_t id = 0; id < mouse_status.size(); ++id) {
+            keyboard_finger_id[id] =
+                UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
+        }
     }
 
+    std::array<Finger, 16> active_fingers;
+    const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
+                                       [](const auto& finger) { return finger.pressed; });
+    const auto active_fingers_count =
+        static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
+
+    const u64 tick = core_timing.GetCPUTicks();
+    cur_entry.entry_count = static_cast<s32_le>(active_fingers_count);
+    for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
+        auto& touch_entry = cur_entry.states[id];
+        if (id < active_fingers_count) {
+            touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width);
+            touch_entry.y = static_cast<u16>(active_fingers[id].y * Layout::ScreenUndocked::Height);
+            touch_entry.diameter_x = Settings::values.touchscreen.diameter_x;
+            touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
+            touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
+            touch_entry.delta_time = tick - active_fingers[id].last_touch;
+            fingers[active_fingers[id].id].last_touch = tick;
+            touch_entry.finger = active_fingers[id].id;
+            touch_entry.attribute.raw = active_fingers[id].attribute.raw;
+        } else {
+            // Clear touch entry
+            touch_entry.attribute.raw = 0;
+            touch_entry.x = 0;
+            touch_entry.y = 0;
+            touch_entry.diameter_x = 0;
+            touch_entry.diameter_y = 0;
+            touch_entry.rotation_angle = 0;
+            touch_entry.delta_time = 0;
+            touch_entry.finger = 0;
+        }
+    }
     std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(TouchScreenSharedMemory));
 }
 
 void Controller_Touchscreen::OnLoadInputDevices() {
-    touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touchscreen.device);
-    if (Settings::values.use_touch_from_button) {
-        touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
-    } else {
-        touch_btn_device.reset();
+    touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window");
+    touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp");
+    touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
+}
+
+std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const {
+    std::size_t first_free_id = 0;
+    while (first_free_id < MAX_FINGERS) {
+        if (!fingers[first_free_id].pressed) {
+            return first_free_id;
+        } else {
+            first_free_id++;
+        }
+    }
+    return std::nullopt;
+}
+
+std::size_t Controller_Touchscreen::UpdateTouchInputEvent(
+    const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
+    const auto& [x, y, pressed] = touch_input;
+    if (pressed) {
+        Attributes attribute{};
+        if (finger_id == MAX_FINGERS) {
+            const auto first_free_id = GetUnusedFingerID();
+            if (!first_free_id) {
+                // Invalid finger id do nothing
+                return MAX_FINGERS;
+            }
+            finger_id = first_free_id.value();
+            fingers[finger_id].pressed = true;
+            fingers[finger_id].id = static_cast<u32_le>(finger_id);
+            attribute.start_touch.Assign(1);
+        }
+        fingers[finger_id].x = x;
+        fingers[finger_id].y = y;
+        fingers[finger_id].attribute = attribute;
+        return finger_id;
     }
+
+    if (finger_id != MAX_FINGERS) {
+        if (!fingers[finger_id].attribute.end_touch) {
+            fingers[finger_id].attribute.end_touch.Assign(1);
+            fingers[finger_id].attribute.start_touch.Assign(0);
+            return finger_id;
+        }
+        fingers[finger_id].pressed = false;
+    }
+
+    return MAX_FINGERS;
 }
+
 } // namespace Service::HID

+ 29 - 3
src/core/hle/service/hid/controllers/touchscreen.h

@@ -30,6 +30,18 @@ public:
     void OnLoadInputDevices() override;
 
 private:
+    static constexpr std::size_t MAX_FINGERS = 16;
+
+    // Returns an unused finger id, if there is no fingers available std::nullopt will be returned
+    std::optional<std::size_t> GetUnusedFingerID() const;
+
+    // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no
+    // changes will be made. Updates the coordinates if the finger id it's already set. If the touch
+    // ends delays the output by one frame to set the end_touch flag before finally freeing the
+    // finger id
+    std::size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
+                                      std::size_t finger_id);
+
     struct Attributes {
         union {
             u32 raw{};
@@ -55,7 +67,7 @@ private:
         s64_le sampling_number;
         s64_le sampling_number2;
         s32_le entry_count;
-        std::array<TouchState, 16> states;
+        std::array<TouchState, MAX_FINGERS> states;
     };
     static_assert(sizeof(TouchScreenEntry) == 0x298, "TouchScreenEntry is an invalid size");
 
@@ -66,9 +78,23 @@ private:
     };
     static_assert(sizeof(TouchScreenSharedMemory) == 0x3000,
                   "TouchScreenSharedMemory is an invalid size");
+
+    struct Finger {
+        u64_le last_touch{};
+        float x{};
+        float y{};
+        u32_le id{};
+        bool pressed{};
+        Attributes attribute;
+    };
+
     TouchScreenSharedMemory shared_memory{};
-    std::unique_ptr<Input::TouchDevice> touch_device;
+    std::unique_ptr<Input::TouchDevice> touch_mouse_device;
+    std::unique_ptr<Input::TouchDevice> touch_udp_device;
     std::unique_ptr<Input::TouchDevice> touch_btn_device;
-    s64_le last_touch{};
+    std::array<std::size_t, MAX_FINGERS> mouse_finger_id;
+    std::array<std::size_t, MAX_FINGERS> keyboard_finger_id;
+    std::array<std::size_t, MAX_FINGERS> udp_finger_id;
+    std::array<Finger, MAX_FINGERS> fingers;
 };
 } // namespace Service::HID

+ 8 - 7
src/input_common/touch_from_button.cpp

@@ -25,18 +25,19 @@ public:
         }
     }
 
-    std::tuple<float, float, bool> GetStatus() const override {
-        for (const auto& m : map) {
-            const bool state = std::get<0>(m)->GetStatus();
+    Input::TouchStatus GetStatus() const override {
+        Input::TouchStatus touch_status{};
+        for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) {
+            const bool state = std::get<0>(map[id])->GetStatus();
             if (state) {
-                const float x = static_cast<float>(std::get<1>(m)) /
+                const float x = static_cast<float>(std::get<1>(map[id])) /
                                 static_cast<int>(Layout::ScreenUndocked::Width);
-                const float y = static_cast<float>(std::get<2>(m)) /
+                const float y = static_cast<float>(std::get<2>(map[id])) /
                                 static_cast<int>(Layout::ScreenUndocked::Height);
-                return {x, y, true};
+                touch_status[id] = {x, y, true};
             }
         }
-        return {};
+        return touch_status;
     }
 
 private:

+ 74 - 44
src/input_common/udp/client.cpp

@@ -136,6 +136,7 @@ static void SocketLoop(Socket* socket) {
 
 Client::Client() {
     LOG_INFO(Input, "Udp Initialization started");
+    finger_id.fill(MAX_TOUCH_FINGERS);
     ReloadSockets();
 }
 
@@ -176,7 +177,7 @@ void Client::ReloadSockets() {
     std::string server_token;
     std::size_t client = 0;
     while (std::getline(servers_ss, server_token, ',')) {
-        if (client == max_udp_clients) {
+        if (client == MAX_UDP_CLIENTS) {
             break;
         }
         std::stringstream server_ss(server_token);
@@ -194,7 +195,7 @@ void Client::ReloadSockets() {
         for (std::size_t pad = 0; pad < 4; ++pad) {
             const std::size_t client_number =
                 GetClientNumber(udp_input_address, udp_input_port, pad);
-            if (client_number != max_udp_clients) {
+            if (client_number != MAX_UDP_CLIENTS) {
                 LOG_ERROR(Input, "Duplicated UDP servers found");
                 continue;
             }
@@ -213,7 +214,7 @@ std::size_t Client::GetClientNumber(std::string_view host, u16 port, std::size_t
             return client;
         }
     }
-    return max_udp_clients;
+    return MAX_UDP_CLIENTS;
 }
 
 void Client::OnVersion([[maybe_unused]] Response::Version data) {
@@ -259,33 +260,14 @@ void Client::OnPadData(Response::PadData data, std::size_t client) {
         std::lock_guard guard(clients[client].status.update_mutex);
         clients[client].status.motion_status = clients[client].motion.GetMotion();
 
-        // TODO: add a setting for "click" touch. Click touch refers to a device that differentiates
-        // between a simple "tap" and a hard press that causes the touch screen to click.
-        const bool is_active = data.touch_1.is_active != 0;
-
-        float x = 0;
-        float y = 0;
-
-        if (is_active && clients[client].status.touch_calibration) {
-            const u16 min_x = clients[client].status.touch_calibration->min_x;
-            const u16 max_x = clients[client].status.touch_calibration->max_x;
-            const u16 min_y = clients[client].status.touch_calibration->min_y;
-            const u16 max_y = clients[client].status.touch_calibration->max_y;
-
-            x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) -
-                                   min_x) /
-                static_cast<float>(max_x - min_x);
-            y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) -
-                                   min_y) /
-                static_cast<float>(max_y - min_y);
+        for (std::size_t id = 0; id < data.touch.size(); ++id) {
+            UpdateTouchInput(data.touch[id], client, id);
         }
 
-        clients[client].status.touch_status = {x, y, is_active};
-
         if (configuring) {
             const Common::Vec3f gyroscope = clients[client].motion.GetGyroscope();
             const Common::Vec3f accelerometer = clients[client].motion.GetAcceleration();
-            UpdateYuzuSettings(client, accelerometer, gyroscope, is_active);
+            UpdateYuzuSettings(client, accelerometer, gyroscope);
         }
     }
 }
@@ -320,21 +302,17 @@ void Client::Reset() {
 }
 
 void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
-                                const Common::Vec3<float>& gyro, bool touch) {
+                                const Common::Vec3<float>& gyro) {
     if (gyro.Length() > 0.2f) {
-        LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {}), touch={}",
-                  client, gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2], touch);
+        LOG_DEBUG(Input, "UDP Controller {}: gyro=({}, {}, {}), accel=({}, {}, {})", client,
+                  gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
     }
     UDPPadStatus pad{
         .host = clients[client].host,
         .port = clients[client].port,
         .pad_index = clients[client].pad_index,
     };
-    if (touch) {
-        pad.touch = PadTouch::Click;
-        pad_queue.Push(pad);
-    }
-    for (size_t i = 0; i < 3; ++i) {
+    for (std::size_t i = 0; i < 3; ++i) {
         if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
             pad.motion = static_cast<PadMotion>(i);
             pad.motion_value = gyro[i];
@@ -348,6 +326,50 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a
     }
 }
 
+std::optional<std::size_t> Client::GetUnusedFingerID() const {
+    std::size_t first_free_id = 0;
+    while (first_free_id < MAX_TOUCH_FINGERS) {
+        if (!std::get<2>(touch_status[first_free_id])) {
+            return first_free_id;
+        } else {
+            first_free_id++;
+        }
+    }
+    return std::nullopt;
+}
+
+void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) {
+    // TODO: Use custom calibration per device
+    const Common::ParamPackage touch_param(Settings::values.touch_device);
+    const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
+    const u16 min_y = static_cast<u16>(touch_param.Get("min_y", 50));
+    const u16 max_x = static_cast<u16>(touch_param.Get("max_x", 1800));
+    const u16 max_y = static_cast<u16>(touch_param.Get("max_y", 850));
+    const std::size_t touch_id = client * 2 + id;
+    if (touch_pad.is_active) {
+        if (finger_id[touch_id] == MAX_TOUCH_FINGERS) {
+            const auto first_free_id = GetUnusedFingerID();
+            if (!first_free_id) {
+                // Invalid finger id skip to next input
+                return;
+            }
+            finger_id[touch_id] = *first_free_id;
+        }
+        auto& [x, y, pressed] = touch_status[finger_id[touch_id]];
+        x = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.x), min_x, max_x) - min_x) /
+            static_cast<float>(max_x - min_x);
+        y = static_cast<float>(std::clamp(static_cast<u16>(touch_pad.y), min_y, max_y) - min_y) /
+            static_cast<float>(max_y - min_y);
+        pressed = true;
+        return;
+    }
+
+    if (finger_id[touch_id] != MAX_TOUCH_FINGERS) {
+        touch_status[finger_id[touch_id]] = {};
+        finger_id[touch_id] = MAX_TOUCH_FINGERS;
+    }
+}
+
 void Client::BeginConfiguration() {
     pad_queue.Clear();
     configuring = true;
@@ -360,7 +382,7 @@ void Client::EndConfiguration() {
 
 DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) {
     const std::size_t client_number = GetClientNumber(host, port, pad);
-    if (client_number == max_udp_clients) {
+    if (client_number == MAX_UDP_CLIENTS) {
         return clients[0].status;
     }
     return clients[client_number].status;
@@ -368,12 +390,20 @@ DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t
 
 const DeviceStatus& Client::GetPadState(const std::string& host, u16 port, std::size_t pad) const {
     const std::size_t client_number = GetClientNumber(host, port, pad);
-    if (client_number == max_udp_clients) {
+    if (client_number == MAX_UDP_CLIENTS) {
         return clients[0].status;
     }
     return clients[client_number].status;
 }
 
+Input::TouchStatus& Client::GetTouchState() {
+    return touch_status;
+}
+
+const Input::TouchStatus& Client::GetTouchState() const {
+    return touch_status;
+}
+
 Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
     return pad_queue;
 }
@@ -426,24 +456,24 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
                                         current_status = Status::Ready;
                                         status_callback(current_status);
                                     }
-                                    if (data.touch_1.is_active == 0) {
+                                    if (data.touch[0].is_active == 0) {
                                         return;
                                     }
-                                    LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,
-                                              data.touch_1.y);
-                                    min_x = std::min(min_x, static_cast<u16>(data.touch_1.x));
-                                    min_y = std::min(min_y, static_cast<u16>(data.touch_1.y));
+                                    LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
+                                              data.touch[0].y);
+                                    min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
+                                    min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
                                     if (current_status == Status::Ready) {
                                         // First touch - min data (min_x/min_y)
                                         current_status = Status::Stage1Completed;
                                         status_callback(current_status);
                                     }
-                                    if (data.touch_1.x - min_x > CALIBRATION_THRESHOLD &&
-                                        data.touch_1.y - min_y > CALIBRATION_THRESHOLD) {
+                                    if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
+                                        data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
                                         // Set the current position as max value and finishes
                                         // configuration
-                                        max_x = data.touch_1.x;
-                                        max_y = data.touch_1.y;
+                                        max_x = data.touch[0].x;
+                                        max_y = data.touch[0].y;
                                         current_status = Status::Completed;
                                         data_callback(min_x, min_y, max_x, max_y);
                                         status_callback(current_status);

+ 19 - 5
src/input_common/udp/client.h

@@ -28,6 +28,7 @@ class Socket;
 namespace Response {
 struct PadData;
 struct PortInfo;
+struct TouchPad;
 struct Version;
 } // namespace Response
 
@@ -50,7 +51,6 @@ struct UDPPadStatus {
     std::string host{"127.0.0.1"};
     u16 port{26760};
     std::size_t pad_index{};
-    PadTouch touch{PadTouch::Undefined};
     PadMotion motion{PadMotion::Undefined};
     f32 motion_value{0.0f};
 };
@@ -93,6 +93,9 @@ public:
     DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
     const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
 
+    Input::TouchStatus& GetTouchState();
+    const Input::TouchStatus& GetTouchState() const;
+
 private:
     struct ClientData {
         std::string host{"127.0.0.1"};
@@ -122,14 +125,25 @@ private:
     void StartCommunication(std::size_t client, const std::string& host, u16 port,
                             std::size_t pad_index, u32 client_id);
     void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
-                            const Common::Vec3<float>& gyro, bool touch);
+                            const Common::Vec3<float>& gyro);
+
+    // Returns an unused finger id, if there is no fingers available std::nullopt will be
+    // returned
+    std::optional<std::size_t> GetUnusedFingerID() const;
+
+    // Merges and updates all touch inputs into the touch_status array
+    void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id);
 
     bool configuring = false;
 
     // Allocate clients for 8 udp servers
-    const std::size_t max_udp_clients = 32;
-    std::array<ClientData, 4 * 8> clients;
-    Common::SPSCQueue<UDPPadStatus> pad_queue;
+    static constexpr std::size_t MAX_UDP_CLIENTS = 4 * 8;
+    // Each client can have up 2 touch inputs
+    static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
+    std::array<ClientData, MAX_UDP_CLIENTS> clients{};
+    Common::SPSCQueue<UDPPadStatus> pad_queue{};
+    Input::TouchStatus touch_status{};
+    std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
 };
 
 /// An async job allowing configuration of the touchpad calibration.

+ 9 - 7
src/input_common/udp/protocol.h

@@ -140,6 +140,14 @@ static_assert(sizeof(PortInfo) == 12, "UDP Response PortInfo struct has wrong si
 static_assert(std::is_trivially_copyable_v<PortInfo>,
               "UDP Response PortInfo is not trivially copyable");
 
+struct TouchPad {
+    u8 is_active{};
+    u8 id{};
+    u16_le x{};
+    u16_le y{};
+};
+static_assert(sizeof(TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
+
 #pragma pack(push, 1)
 struct PadData {
     PortInfo info{};
@@ -190,12 +198,7 @@ struct PadData {
         u8 button_13{};
     } analog_button;
 
-    struct TouchPad {
-        u8 is_active{};
-        u8 id{};
-        u16_le x{};
-        u16_le y{};
-    } touch_1, touch_2;
+    std::array<TouchPad, 2> touch;
 
     u64_le motion_timestamp;
 
@@ -222,7 +225,6 @@ static_assert(sizeof(Message<PadData>) == MAX_PACKET_SIZE,
 
 static_assert(sizeof(PadData::AnalogButton) == 12,
               "UDP Response AnalogButton struct has wrong size ");
-static_assert(sizeof(PadData::TouchPad) == 6, "UDP Response TouchPad struct has wrong size ");
 static_assert(sizeof(PadData::Accelerometer) == 12,
               "UDP Response Accelerometer struct has wrong size ");
 static_assert(sizeof(PadData::Gyroscope) == 12, "UDP Response Gyroscope struct has wrong size ");

+ 2 - 30
src/input_common/udp/udp.cpp

@@ -78,8 +78,8 @@ public:
     explicit UDPTouch(std::string ip_, u16 port_, u16 pad_, CemuhookUDP::Client* client_)
         : ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
 
-    std::tuple<float, float, bool> GetStatus() const override {
-        return client->GetPadState(ip, port, pad).touch_status;
+    Input::TouchStatus GetStatus() const override {
+        return client->GetTouchState();
     }
 
 private:
@@ -107,32 +107,4 @@ std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamP
     return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
 }
 
-void UDPTouchFactory::BeginConfiguration() {
-    polling = true;
-    client->BeginConfiguration();
-}
-
-void UDPTouchFactory::EndConfiguration() {
-    polling = false;
-    client->EndConfiguration();
-}
-
-Common::ParamPackage UDPTouchFactory::GetNextInput() {
-    Common::ParamPackage params;
-    CemuhookUDP::UDPPadStatus pad;
-    auto& queue = client->GetPadQueue();
-    while (queue.Pop(pad)) {
-        if (pad.touch == CemuhookUDP::PadTouch::Undefined) {
-            continue;
-        }
-        params.Set("engine", "cemuhookudp");
-        params.Set("ip", pad.host);
-        params.Set("port", static_cast<u16>(pad.port));
-        params.Set("pad_index", static_cast<u16>(pad.pad_index));
-        params.Set("touch", static_cast<u16>(pad.touch));
-        return params;
-    }
-    return params;
-}
-
 } // namespace InputCommon

+ 55 - 19
src/yuzu/bootmanager.cpp

@@ -394,7 +394,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
     input_subsystem->GetMouse()->PressButton(x, y, event->button());
 
     if (event->button() == Qt::LeftButton) {
-        this->TouchPressed(x, y);
+        this->TouchPressed(x, y, 0);
     }
 
     emit MouseActivity();
@@ -409,7 +409,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
     auto pos = event->pos();
     const auto [x, y] = ScaleTouch(pos);
     input_subsystem->GetMouse()->MouseMove(x, y);
-    this->TouchMoved(x, y);
+    this->TouchMoved(x, y, 0);
 
     emit MouseActivity();
 }
@@ -423,36 +423,72 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
     input_subsystem->GetMouse()->ReleaseButton(event->button());
 
     if (event->button() == Qt::LeftButton) {
-        this->TouchReleased();
+        this->TouchReleased(0);
     }
 }
 
 void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
-    // TouchBegin always has exactly one touch point, so take the .first()
-    const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
-    this->TouchPressed(x, y);
+    QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
+    for (const auto& touch_point : touch_points) {
+        if (!TouchUpdate(touch_point)) {
+            TouchStart(touch_point);
+        }
+    }
 }
 
 void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
-    QPointF pos;
-    int active_points = 0;
-
-    // average all active touch points
-    for (const auto& tp : event->touchPoints()) {
-        if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
-            active_points++;
-            pos += tp.pos();
+    QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
+    for (const auto& touch_point : touch_points) {
+        if (!TouchUpdate(touch_point)) {
+            TouchStart(touch_point);
         }
     }
+    // Release all inactive points
+    for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+        if (!TouchExist(touch_ids[id], touch_points)) {
+            touch_ids[id] = 0;
+            this->TouchReleased(id + 1);
+        }
+    }
+}
 
-    pos /= active_points;
+void GRenderWindow::TouchEndEvent() {
+    for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+        if (touch_ids[id] != 0) {
+            touch_ids[id] = 0;
+            this->TouchReleased(id + 1);
+        }
+    }
+}
 
-    const auto [x, y] = ScaleTouch(pos);
-    this->TouchMoved(x, y);
+bool GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) {
+    for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+        if (touch_ids[id] == 0) {
+            touch_ids[id] = touch_point.id() + 1;
+            const auto [x, y] = ScaleTouch(touch_point.pos());
+            this->TouchPressed(x, y, id + 1);
+            return true;
+        }
+    }
+    return false;
 }
 
-void GRenderWindow::TouchEndEvent() {
-    this->TouchReleased();
+bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
+    for (std::size_t id = 0; id < touch_ids.size(); ++id) {
+        if (touch_ids[id] == static_cast<std::size_t>(touch_point.id() + 1)) {
+            const auto [x, y] = ScaleTouch(touch_point.pos());
+            this->TouchMoved(x, y, id + 1);
+            return true;
+        }
+    }
+    return false;
+}
+
+bool GRenderWindow::TouchExist(std::size_t id,
+                               const QList<QTouchEvent::TouchPoint>& touch_points) const {
+    return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) {
+        return id == static_cast<std::size_t>(point.id() + 1);
+    });
 }
 
 bool GRenderWindow::event(QEvent* event) {

+ 7 - 1
src/yuzu/bootmanager.h

@@ -11,6 +11,7 @@
 
 #include <QImage>
 #include <QThread>
+#include <QTouchEvent>
 #include <QWidget>
 #include <QWindow>
 
@@ -21,7 +22,6 @@
 class GRenderWindow;
 class GMainWindow;
 class QKeyEvent;
-class QTouchEvent;
 class QStringList;
 
 namespace InputCommon {
@@ -191,6 +191,10 @@ private:
     void TouchUpdateEvent(const QTouchEvent* event);
     void TouchEndEvent();
 
+    bool TouchStart(const QTouchEvent::TouchPoint& touch_point);
+    bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point);
+    bool TouchExist(std::size_t id, const QList<QTouchEvent::TouchPoint>& touch_points) const;
+
     void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
 
     bool InitializeOpenGL();
@@ -215,6 +219,8 @@ private:
 
     bool first_frame = false;
 
+    std::array<std::size_t, 16> touch_ids{};
+
 protected:
     void showEvent(QShowEvent* event) override;
     bool eventFilter(QObject* object, QEvent* event) override;

+ 2 - 10
src/yuzu/configuration/config.cpp

@@ -464,13 +464,7 @@ void Config::ReadMouseValues() {
 void Config::ReadTouchscreenValues() {
     Settings::values.touchscreen.enabled =
         ReadSetting(QStringLiteral("touchscreen_enabled"), true).toBool();
-    Settings::values.touchscreen.device =
-        ReadSetting(QStringLiteral("touchscreen_device"), QStringLiteral("engine:emu_window"))
-            .toString()
-            .toStdString();
 
-    Settings::values.touchscreen.finger =
-        ReadSetting(QStringLiteral("touchscreen_finger"), 0).toUInt();
     Settings::values.touchscreen.rotation_angle =
         ReadSetting(QStringLiteral("touchscreen_angle"), 0).toUInt();
     Settings::values.touchscreen.diameter_x =
@@ -563,7 +557,8 @@ void Config::ReadMotionTouchValues() {
             .toString()
             .toStdString();
     Settings::values.touch_device =
-        ReadSetting(QStringLiteral("touch_device"), QStringLiteral("engine:emu_window"))
+        ReadSetting(QStringLiteral("touch_device"),
+                    QStringLiteral("min_x:100,min_y:50,max_x:1800,max_y:850"))
             .toString()
             .toStdString();
     Settings::values.use_touch_from_button =
@@ -1088,10 +1083,7 @@ void Config::SaveTouchscreenValues() {
     const auto& touchscreen = Settings::values.touchscreen;
 
     WriteSetting(QStringLiteral("touchscreen_enabled"), touchscreen.enabled, true);
-    WriteSetting(QStringLiteral("touchscreen_device"), QString::fromStdString(touchscreen.device),
-                 QStringLiteral("engine:emu_window"));
 
-    WriteSetting(QStringLiteral("touchscreen_finger"), touchscreen.finger, 0);
     WriteSetting(QStringLiteral("touchscreen_angle"), touchscreen.rotation_angle, 0);
     WriteSetting(QStringLiteral("touchscreen_diameter_x"), touchscreen.diameter_x, 15);
     WriteSetting(QStringLiteral("touchscreen_diameter_y"), touchscreen.diameter_y, 15);

+ 9 - 34
src/yuzu/configuration/configure_motion_touch.cpp

@@ -81,19 +81,11 @@ void CalibrationConfigurationDialog::UpdateButtonText(const QString& text) {
     cancel_button->setText(text);
 }
 
-constexpr std::array<std::pair<const char*, const char*>, 2> TouchProviders = {{
-    {"emu_window", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "Emulator Window")},
-    {"cemuhookudp", QT_TRANSLATE_NOOP("ConfigureMotionTouch", "CemuhookUDP")},
-}};
-
 ConfigureMotionTouch::ConfigureMotionTouch(QWidget* parent,
                                            InputCommon::InputSubsystem* input_subsystem_)
     : QDialog(parent), input_subsystem{input_subsystem_},
       ui(std::make_unique<Ui::ConfigureMotionTouch>()) {
     ui->setupUi(this);
-    for (const auto& [provider, name] : TouchProviders) {
-        ui->touch_provider->addItem(tr(name), QString::fromUtf8(provider));
-    }
 
     ui->udp_learn_more->setOpenExternalLinks(true);
     ui->udp_learn_more->setText(
@@ -112,10 +104,7 @@ ConfigureMotionTouch::~ConfigureMotionTouch() = default;
 void ConfigureMotionTouch::SetConfiguration() {
     const Common::ParamPackage motion_param(Settings::values.motion_device);
     const Common::ParamPackage touch_param(Settings::values.touch_device);
-    const std::string touch_engine = touch_param.Get("engine", "emu_window");
 
-    ui->touch_provider->setCurrentIndex(
-        ui->touch_provider->findData(QString::fromStdString(touch_engine)));
     ui->touch_from_button_checkbox->setChecked(Settings::values.use_touch_from_button);
     touch_from_button_maps = Settings::values.touch_from_button_maps;
     for (const auto& touch_map : touch_from_button_maps) {
@@ -148,30 +137,21 @@ void ConfigureMotionTouch::SetConfiguration() {
 }
 
 void ConfigureMotionTouch::UpdateUiDisplay() {
-    const QString touch_engine = ui->touch_provider->currentData().toString();
     const QString cemuhook_udp = QStringLiteral("cemuhookudp");
 
     ui->motion_sensitivity_label->setVisible(true);
     ui->motion_sensitivity->setVisible(true);
 
-    if (touch_engine == cemuhook_udp) {
-        ui->touch_calibration->setVisible(true);
-        ui->touch_calibration_config->setVisible(true);
-        ui->touch_calibration_label->setVisible(true);
-        ui->touch_calibration->setText(
-            QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
-    } else {
-        ui->touch_calibration->setVisible(false);
-        ui->touch_calibration_config->setVisible(false);
-        ui->touch_calibration_label->setVisible(false);
-    }
+    ui->touch_calibration->setVisible(true);
+    ui->touch_calibration_config->setVisible(true);
+    ui->touch_calibration_label->setVisible(true);
+    ui->touch_calibration->setText(
+        QStringLiteral("(%1, %2) - (%3, %4)").arg(min_x).arg(min_y).arg(max_x).arg(max_y));
 
     ui->udp_config_group_box->setVisible(true);
 }
 
 void ConfigureMotionTouch::ConnectEvents() {
-    connect(ui->touch_provider, qOverload<int>(&QComboBox::currentIndexChanged), this,
-            [this](int index) { UpdateUiDisplay(); });
     connect(ui->udp_test, &QPushButton::clicked, this, &ConfigureMotionTouch::OnCemuhookUDPTest);
     connect(ui->udp_add, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPAddServer);
     connect(ui->udp_remove, &QPushButton::clicked, this, &ConfigureMotionTouch::OnUDPDeleteServer);
@@ -327,16 +307,11 @@ void ConfigureMotionTouch::ApplyConfiguration() {
         return;
     }
 
-    std::string touch_engine = ui->touch_provider->currentData().toString().toStdString();
-
     Common::ParamPackage touch_param{};
-    if (touch_engine == "cemuhookudp") {
-        touch_param.Set("min_x", min_x);
-        touch_param.Set("min_y", min_y);
-        touch_param.Set("max_x", max_x);
-        touch_param.Set("max_y", max_y);
-    }
-    touch_param.Set("engine", std::move(touch_engine));
+    touch_param.Set("min_x", min_x);
+    touch_param.Set("min_y", min_y);
+    touch_param.Set("max_x", max_x);
+    touch_param.Set("max_y", max_y);
 
     Settings::values.touch_device = touch_param.Serialize();
     Settings::values.use_touch_from_button = ui->touch_from_button_checkbox->isChecked();

+ 1 - 15
src/yuzu/configuration/configure_motion_touch.ui

@@ -65,26 +65,12 @@
       <string>Touch</string>
      </property>
      <layout class="QVBoxLayout">
-      <item>
-       <layout class="QHBoxLayout">
-        <item>
-         <widget class="QLabel" name="touch_provider_label">
-          <property name="text">
-           <string>Touch Provider:</string>
-          </property>
-         </widget>
-        </item>
-        <item>
-         <widget class="QComboBox" name="touch_provider"/>
-        </item>
-       </layout>
-      </item>
       <item>
        <layout class="QHBoxLayout">
         <item>
          <widget class="QLabel" name="touch_calibration_label">
           <property name="text">
-           <string>Calibration:</string>
+           <string>UDP Calibration:</string>
           </property>
          </widget>
         </item>

+ 0 - 3
src/yuzu/configuration/configure_touchscreen_advanced.cpp

@@ -33,21 +33,18 @@ void ConfigureTouchscreenAdvanced::RetranslateUI() {
 }
 
 void ConfigureTouchscreenAdvanced::ApplyConfiguration() {
-    Settings::values.touchscreen.finger = ui->finger_box->value();
     Settings::values.touchscreen.diameter_x = ui->diameter_x_box->value();
     Settings::values.touchscreen.diameter_y = ui->diameter_y_box->value();
     Settings::values.touchscreen.rotation_angle = ui->angle_box->value();
 }
 
 void ConfigureTouchscreenAdvanced::LoadConfiguration() {
-    ui->finger_box->setValue(Settings::values.touchscreen.finger);
     ui->diameter_x_box->setValue(Settings::values.touchscreen.diameter_x);
     ui->diameter_y_box->setValue(Settings::values.touchscreen.diameter_y);
     ui->angle_box->setValue(Settings::values.touchscreen.rotation_angle);
 }
 
 void ConfigureTouchscreenAdvanced::RestoreDefaults() {
-    ui->finger_box->setValue(0);
     ui->diameter_x_box->setValue(15);
     ui->diameter_y_box->setValue(15);
     ui->angle_box->setValue(0);

+ 6 - 23
src/yuzu/configuration/configure_touchscreen_advanced.ui

@@ -65,20 +65,13 @@
         </property>
        </spacer>
       </item>
-      <item row="2" column="1">
+      <item row="1" column="1">
        <widget class="QLabel" name="label_4">
         <property name="text">
          <string>Touch Diameter Y</string>
         </property>
        </widget>
       </item>
-      <item row="0" column="1">
-       <widget class="QLabel" name="label">
-        <property name="text">
-         <string>Finger</string>
-        </property>
-       </widget>
-      </item>
       <item row="0" column="3">
        <spacer name="horizontalSpacer_2">
         <property name="orientation">
@@ -92,37 +85,27 @@
         </property>
        </spacer>
       </item>
-      <item row="1" column="1">
+      <item row="0" column="1">
        <widget class="QLabel" name="label_3">
         <property name="text">
          <string>Touch Diameter X</string>
         </property>
        </widget>
       </item>
-      <item row="0" column="2">
-       <widget class="QSpinBox" name="finger_box">
-        <property name="minimumSize">
-         <size>
-          <width>80</width>
-          <height>0</height>
-         </size>
-        </property>
-       </widget>
-      </item>
-      <item row="3" column="1">
+      <item row="2" column="1">
        <widget class="QLabel" name="label_5">
         <property name="text">
          <string>Rotational Angle</string>
         </property>
        </widget>
       </item>
-      <item row="1" column="2">
+      <item row="0" column="2">
        <widget class="QSpinBox" name="diameter_x_box"/>
       </item>
-      <item row="2" column="2">
+      <item row="1" column="2">
        <widget class="QSpinBox" name="diameter_y_box"/>
       </item>
-      <item row="3" column="2">
+      <item row="2" column="2">
        <widget class="QSpinBox" name="angle_box"/>
       </item>
      </layout>

+ 0 - 4
src/yuzu_cmd/config.cpp

@@ -296,10 +296,6 @@ void Config::ReadValues() {
         sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true));
     Settings::values.touchscreen.enabled =
         sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
-    Settings::values.touchscreen.device =
-        sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window");
-    Settings::values.touchscreen.finger =
-        sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0);
     Settings::values.touchscreen.rotation_angle =
         sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
     Settings::values.touchscreen.diameter_x =

+ 6 - 6
src/yuzu_cmd/emu_window/emu_window_sdl2.cpp

@@ -29,16 +29,16 @@ EmuWindow_SDL2::~EmuWindow_SDL2() {
 }
 
 void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
-    TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
+    TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
     input_subsystem->GetMouse()->MouseMove(x, y);
 }
 
 void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
     if (button == SDL_BUTTON_LEFT) {
         if (state == SDL_PRESSED) {
-            TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
+            TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
         } else {
-            TouchReleased();
+            TouchReleased(0);
         }
     } else if (button == SDL_BUTTON_RIGHT) {
         if (state == SDL_PRESSED) {
@@ -66,16 +66,16 @@ void EmuWindow_SDL2::OnFingerDown(float x, float y) {
     // 3DS does
 
     const auto [px, py] = TouchToPixelPos(x, y);
-    TouchPressed(px, py);
+    TouchPressed(px, py, 0);
 }
 
 void EmuWindow_SDL2::OnFingerMotion(float x, float y) {
     const auto [px, py] = TouchToPixelPos(x, y);
-    TouchMoved(px, py);
+    TouchMoved(px, py, 0);
 }
 
 void EmuWindow_SDL2::OnFingerUp() {
-    TouchReleased();
+    TouchReleased(0);
 }
 
 void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {