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video_core/macro: Remove unused parameter from Execute()

Simplifies the function interface.
Lioncash 4 лет назад
Родитель
Сommit
a05d9405b9

+ 1 - 1
src/video_core/engines/maxwell_3d.cpp

@@ -240,7 +240,7 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
         ((method - MacroRegistersStart) >> 1) % static_cast<u32>(macro_positions.size());
 
     // Execute the current macro.
-    macro_engine->Execute(*this, macro_positions[entry], parameters);
+    macro_engine->Execute(macro_positions[entry], parameters);
     if (mme_draw.current_mode != MMEDrawMode::Undefined) {
         FlushMMEInlineDraw();
     }

+ 1 - 2
src/video_core/macro/macro.cpp

@@ -24,8 +24,7 @@ void MacroEngine::AddCode(u32 method, u32 data) {
     uploaded_macro_code[method].push_back(data);
 }
 
-void MacroEngine::Execute(Engines::Maxwell3D& maxwell3d, u32 method,
-                          const std::vector<u32>& parameters) {
+void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
     auto compiled_macro = macro_cache.find(method);
     if (compiled_macro != macro_cache.end()) {
         const auto& cache_info = compiled_macro->second;

+ 1 - 1
src/video_core/macro/macro.h

@@ -119,7 +119,7 @@ public:
     void AddCode(u32 method, u32 data);
 
     // Compiles the macro if its not in the cache, and executes the compiled macro
-    void Execute(Engines::Maxwell3D& maxwell3d, u32 method, const std::vector<u32>& parameters);
+    void Execute(u32 method, const std::vector<u32>& parameters);
 
 protected:
     virtual std::unique_ptr<CachedMacro> Compile(const std::vector<u32>& code) = 0;