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+// Copyright 2021 yuzu Emulator Project
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+// Licensed under GPLv2 or any later version
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+// Refer to the license.txt file included.
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+
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+#include "shader_recompiler/backend/glasm/emit_context.h"
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+#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
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+#include "shader_recompiler/frontend/ir/modifiers.h"
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+#include "shader_recompiler/frontend/ir/value.h"
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+
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+namespace Shader::Backend::GLASM {
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+
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+void EmitBindlessImageSampleImplicitLod(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBindlessImageSampleExplicitLod(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBindlessImageSampleDrefImplicitLod(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBindlessImageSampleDrefExplicitLod(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBindlessImageGather(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBindlessImageGatherDref(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBindlessImageFetch(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBindlessImageQueryDimensions(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBindlessImageQueryLod(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBindlessImageGradient(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBindlessImageRead(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBindlessImageWrite(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageSampleImplicitLod(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageSampleExplicitLod(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageSampleDrefImplicitLod(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageSampleDrefExplicitLod(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageGather(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageGatherDref(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageFetch(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageQueryDimensions(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageQueryLod(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageGradient(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageRead(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+void EmitBoundImageWrite(EmitContext&) {
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+ throw LogicError("Unreachable instruction");
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+}
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+
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+std::string Texture([[maybe_unused]] EmitContext& ctx, IR::TextureInstInfo info,
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+ [[maybe_unused]] const IR::Value& index) {
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+ // FIXME
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+ return fmt::format("texture[{}]", info.descriptor_index);
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+}
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+
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+void EmitImageSampleImplicitLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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+ Register coords, Register bias_lc,
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+ [[maybe_unused]] const IR::Value& offset) {
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+ const auto info{inst.Flags<IR::TextureInstInfo>()};
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+ const auto sparse_inst{inst.GetAssociatedPseudoOperation(IR::Opcode::GetSparseFromOp)};
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+ const std::string_view op{info.has_bias ? "TXB" : "TEX"};
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+ const std::string_view lod_clamp{info.has_lod_clamp ? ".LODCLAMP" : ""};
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+ const std::string_view sparse_mod{sparse_inst ? ".SPARSE" : ""};
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+ const std::string texture{Texture(ctx, info, index)};
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+ const Register ret{ctx.reg_alloc.Define(inst)};
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+ // FIXME
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+ const bool separate{info.type == TextureType::ColorArrayCube};
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+ if (separate) {
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+ ctx.Add("{}.F{}{} {},{},{},{},2D;", op, lod_clamp, sparse_mod, ret, coords, bias_lc,
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+ texture);
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+ } else {
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+ ctx.Add("MOV.F {}.w,{}.x;"
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+ "{}.F{}{} {},{},{},2D;",
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+ coords, bias_lc, op, lod_clamp, sparse_mod, ret, coords, texture);
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+ }
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+ if (sparse_inst) {
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+ const Register sparse_ret{ctx.reg_alloc.Define(*sparse_inst)};
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+ ctx.Add("MOV.S {},-1;"
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+ "MOV.S {}(NONRESIDENT),0;",
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+ sparse_ret, sparse_ret);
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+ sparse_inst->Invalidate();
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+ }
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+}
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+
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+void EmitImageSampleExplicitLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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+ [[maybe_unused]] const IR::Value& index,
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+ [[maybe_unused]] Register coords, [[maybe_unused]] Register lod_lc,
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+ [[maybe_unused]] const IR::Value& offset) {
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+ throw NotImplementedException("GLASM instruction");
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+}
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+
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+void EmitImageSampleDrefImplicitLod([[maybe_unused]] EmitContext& ctx,
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+ [[maybe_unused]] IR::Inst& inst,
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+ [[maybe_unused]] const IR::Value& index,
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+ [[maybe_unused]] Register coords,
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+ [[maybe_unused]] Register dref,
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+ [[maybe_unused]] Register bias_lc,
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+ [[maybe_unused]] const IR::Value& offset) {
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+ throw NotImplementedException("GLASM instruction");
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+}
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+
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+void EmitImageSampleDrefExplicitLod([[maybe_unused]] EmitContext& ctx,
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+ [[maybe_unused]] IR::Inst& inst,
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+ [[maybe_unused]] const IR::Value& index,
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+ [[maybe_unused]] Register coords,
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+ [[maybe_unused]] Register dref,
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+ [[maybe_unused]] Register lod_lc,
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+ [[maybe_unused]] const IR::Value& offset) {
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+ throw NotImplementedException("GLASM instruction");
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+}
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+
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+void EmitImageGather([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
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+ [[maybe_unused]] const IR::Value& offset,
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+ [[maybe_unused]] const IR::Value& offset2) {
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+ throw NotImplementedException("GLASM instruction");
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+}
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+
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+void EmitImageGatherDref([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
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+ [[maybe_unused]] const IR::Value& offset,
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+ [[maybe_unused]] const IR::Value& offset2,
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+ [[maybe_unused]] Register dref) {
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+ throw NotImplementedException("GLASM instruction");
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+}
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+
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+void EmitImageFetch([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
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+ [[maybe_unused]] Register offset, [[maybe_unused]] Register lod,
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+ [[maybe_unused]] Register ms) {
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+ throw NotImplementedException("GLASM instruction");
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+}
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+
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+void EmitImageQueryDimensions([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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+ [[maybe_unused]] const IR::Value& index,
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+ [[maybe_unused]] Register lod) {
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+ throw NotImplementedException("GLASM instruction");
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+}
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+
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+void EmitImageQueryLod([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords) {
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+ throw NotImplementedException("GLASM instruction");
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+}
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+
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+void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
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+ [[maybe_unused]] Register derivates, [[maybe_unused]] Register offset,
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+ [[maybe_unused]] Register lod_clamp) {
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+ throw NotImplementedException("GLASM instruction");
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+}
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+
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+void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords) {
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+ throw NotImplementedException("GLASM instruction");
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+}
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+
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+void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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+ [[maybe_unused]] const IR::Value& index, [[maybe_unused]] Register coords,
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+ [[maybe_unused]] Register color) {
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+ throw NotImplementedException("GLASM instruction");
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+}
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+
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+} // namespace Shader::Backend::GLASM
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