general: conditionally compile gamemode on linux only
@@ -189,7 +189,7 @@ if (ANDROID)
endif()
-if (UNIX)
+if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
add_subdirectory(gamemode)
@@ -174,7 +174,7 @@ if(ANDROID)
)
target_sources(common PRIVATE
linux/gamemode.cpp
linux/gamemode.h
@@ -4,6 +4,7 @@
#include <gamemode_client.h>
#include "common/linux/gamemode.h"
+#include "common/logging/log.h"
#include "common/settings.h"
namespace Common::Linux {