Kelebek1 5 жил өмнө
parent
commit
9d8f793969

+ 2 - 2
src/video_core/renderer_vulkan/vk_shader_decompiler.cpp

@@ -1849,7 +1849,7 @@ private:
         const Id coords = GetCoordinates(operation, Type::Float);
 
         spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone;
-        std::vector<Id> operands{};
+        std::vector<Id> operands;
         Id texture{};
 
         if (!meta.aoffi.empty()) {
@@ -1938,7 +1938,7 @@ private:
         const Id coords = GetCoordinates(operation, Type::Int);
 
         spv::ImageOperandsMask mask = spv::ImageOperandsMask::MaskNone;
-        std::vector<Id> operands{};
+        std::vector<Id> operands;
         Id fetch;
 
         if (meta.lod && !meta.sampler.is_buffer) {

+ 1 - 1
src/video_core/shader/decode/texture.cpp

@@ -829,7 +829,7 @@ Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is
     // When lod is used always is in gpr20
     const Node lod = lod_enabled ? GetRegister(instr.gpr20) : Immediate(0);
 
-    std::vector<Node> aoffi{};
+    std::vector<Node> aoffi;
     if (aoffi_enabled) {
         aoffi = GetAoffiCoordinates(GetRegister(instr.gpr20), type_coord_count, false);
     }