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video_core/engines/engine_upload: Default destructor in the cpp file

Avoids inlining destruction logic where applicable, and also makes
forward declarations not cause unexpected compilation errors depending
on where the State class is used.
Lioncash 7 年之前
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9b6d993e52
共有 2 個文件被更改,包括 3 次插入1 次删除
  1. 2 0
      src/video_core/engines/engine_upload.cpp
  2. 1 1
      src/video_core/engines/engine_upload.h

+ 2 - 0
src/video_core/engines/engine_upload.cpp

@@ -14,6 +14,8 @@ namespace Tegra::Engines::Upload {
 State::State(MemoryManager& memory_manager, Registers& regs)
     : memory_manager(memory_manager), regs(regs) {}
 
+State::~State() = default;
+
 void State::ProcessExec(const bool is_linear) {
     write_offset = 0;
     copy_size = regs.line_length_in * regs.line_count;

+ 1 - 1
src/video_core/engines/engine_upload.h

@@ -55,7 +55,7 @@ struct Registers {
 class State {
 public:
     State(MemoryManager& memory_manager, Registers& regs);
-    ~State() = default;
+    ~State();
 
     void ProcessExec(bool is_linear);
     void ProcessData(u32 data, bool is_last_call);