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general: Fix compiler warnings on linux and miscellaneous changes

Morph 5 years ago
parent
commit
97b2220a82

+ 10 - 7
src/core/hle/service/hid/controllers/npad.cpp

@@ -287,7 +287,7 @@ void Controller_NPad::OnLoadInputDevices() {
 void Controller_NPad::OnRelease() {
 void Controller_NPad::OnRelease() {
     for (std::size_t npad_idx = 0; npad_idx < vibrations.size(); ++npad_idx) {
     for (std::size_t npad_idx = 0; npad_idx < vibrations.size(); ++npad_idx) {
         for (std::size_t device_idx = 0; device_idx < vibrations[npad_idx].size(); ++device_idx) {
         for (std::size_t device_idx = 0; device_idx < vibrations[npad_idx].size(); ++device_idx) {
-            VibrateControllerAtIndex(npad_idx, device_idx);
+            VibrateControllerAtIndex(npad_idx, device_idx, {});
         }
         }
     }
     }
 }
 }
@@ -720,11 +720,14 @@ bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size
         last_vibration_timepoints[npad_index][device_index] = now;
         last_vibration_timepoints[npad_index][device_index] = now;
     }
     }
 
 
-    return vibrations[npad_index][device_index]->SetRumblePlay(
-        std::min(vibration_value.amp_low * player.vibration_strength / 100.0f, 1.0f),
-        vibration_value.freq_low,
-        std::min(vibration_value.amp_high * player.vibration_strength / 100.0f, 1.0f),
-        vibration_value.freq_high);
+    auto& vibration = vibrations[npad_index][device_index];
+    const auto player_vibration_strength = static_cast<f32>(player.vibration_strength);
+    const auto amp_low =
+        std::min(vibration_value.amp_low * player_vibration_strength / 100.0f, 1.0f);
+    const auto amp_high =
+        std::min(vibration_value.amp_high * player_vibration_strength / 100.0f, 1.0f);
+    return vibration->SetRumblePlay(amp_low, vibration_value.freq_low, amp_high,
+                                    vibration_value.freq_high);
 }
 }
 
 
 void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_handle,
 void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_handle,
@@ -855,7 +858,7 @@ void Controller_NPad::DisconnectNpad(u32 npad_id) {
 void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) {
 void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) {
     for (std::size_t device_idx = 0; device_idx < vibrations[npad_index].size(); ++device_idx) {
     for (std::size_t device_idx = 0; device_idx < vibrations[npad_index].size(); ++device_idx) {
         // Send an empty vibration to stop any vibrations.
         // Send an empty vibration to stop any vibrations.
-        VibrateControllerAtIndex(npad_index, device_idx);
+        VibrateControllerAtIndex(npad_index, device_idx, {});
         vibration_devices_mounted[npad_index][device_idx] = false;
         vibration_devices_mounted[npad_index][device_idx] = false;
     }
     }
 
 

+ 1 - 1
src/core/hle/service/hid/controllers/npad.h

@@ -149,7 +149,7 @@ public:
     void SetNpadMode(u32 npad_id, NpadAssignments assignment_mode);
     void SetNpadMode(u32 npad_id, NpadAssignments assignment_mode);
 
 
     bool VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index,
     bool VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index,
-                                  const VibrationValue& vibration_value = {});
+                                  const VibrationValue& vibration_value);
 
 
     void VibrateController(const DeviceHandle& vibration_device_handle,
     void VibrateController(const DeviceHandle& vibration_device_handle,
                            const VibrationValue& vibration_value);
                            const VibrationValue& vibration_value);

+ 3 - 2
src/yuzu/applets/controller.cpp

@@ -3,6 +3,7 @@
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
 #include <algorithm>
 #include <algorithm>
+#include <thread>
 
 
 #include "common/assert.h"
 #include "common/assert.h"
 #include "common/string_util.h"
 #include "common/string_util.h"
@@ -356,7 +357,7 @@ bool QtControllerSelectorDialog::CheckIfParametersMet() {
 }
 }
 
 
 void QtControllerSelectorDialog::SetSupportedControllers() {
 void QtControllerSelectorDialog::SetSupportedControllers() {
-    const QString theme = [this] {
+    const QString theme = [] {
         if (QIcon::themeName().contains(QStringLiteral("dark"))) {
         if (QIcon::themeName().contains(QStringLiteral("dark"))) {
             return QStringLiteral("_dark");
             return QStringLiteral("_dark");
         } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
         } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
@@ -445,7 +446,7 @@ void QtControllerSelectorDialog::UpdateControllerIcon(std::size_t player_index)
         }
         }
     }();
     }();
 
 
-    const QString theme = [this] {
+    const QString theme = [] {
         if (QIcon::themeName().contains(QStringLiteral("dark"))) {
         if (QIcon::themeName().contains(QStringLiteral("dark"))) {
             return QStringLiteral("_dark");
             return QStringLiteral("_dark");
         } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
         } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {

+ 1 - 0
src/yuzu/configuration/configure_debug_controller.cpp

@@ -4,6 +4,7 @@
 
 
 #include "ui_configure_debug_controller.h"
 #include "ui_configure_debug_controller.h"
 #include "yuzu/configuration/configure_debug_controller.h"
 #include "yuzu/configuration/configure_debug_controller.h"
+#include "yuzu/configuration/configure_input_player.h"
 
 
 ConfigureDebugController::ConfigureDebugController(QWidget* parent,
 ConfigureDebugController::ConfigureDebugController(QWidget* parent,
                                                    InputCommon::InputSubsystem* input_subsystem,
                                                    InputCommon::InputSubsystem* input_subsystem,

+ 2 - 1
src/yuzu/configuration/configure_debug_controller.h

@@ -6,10 +6,11 @@
 
 
 #include <memory>
 #include <memory>
 #include <QDialog>
 #include <QDialog>
-#include "yuzu/configuration/configure_input_player.h"
 
 
 class QPushButton;
 class QPushButton;
 
 
+class ConfigureInputPlayer;
+
 class InputProfiles;
 class InputProfiles;
 
 
 namespace InputCommon {
 namespace InputCommon {

+ 4 - 5
src/yuzu/configuration/configure_input.h

@@ -8,17 +8,16 @@
 #include <memory>
 #include <memory>
 
 
 #include <QKeyEvent>
 #include <QKeyEvent>
+#include <QList>
 #include <QWidget>
 #include <QWidget>
 
 
-#include "yuzu/configuration/configure_input_advanced.h"
-#include "yuzu/configuration/configure_input_player.h"
-
-#include "ui_configure_input.h"
-
 class QCheckBox;
 class QCheckBox;
 class QString;
 class QString;
 class QTimer;
 class QTimer;
 
 
+class ConfigureInputAdvanced;
+class ConfigureInputPlayer;
+
 class InputProfiles;
 class InputProfiles;
 
 
 namespace InputCommon {
 namespace InputCommon {

+ 3 - 3
src/yuzu/configuration/configure_input_advanced.cpp

@@ -68,8 +68,7 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
         for (std::size_t button_idx = 0; button_idx < color_buttons.size(); ++button_idx) {
         for (std::size_t button_idx = 0; button_idx < color_buttons.size(); ++button_idx) {
             connect(color_buttons[button_idx], &QPushButton::clicked, this,
             connect(color_buttons[button_idx], &QPushButton::clicked, this,
                     [this, player_idx, button_idx] {
                     [this, player_idx, button_idx] {
-                        OnControllerButtonClick(static_cast<int>(player_idx),
-                                                static_cast<int>(button_idx));
+                        OnControllerButtonClick(player_idx, button_idx);
                     });
                     });
         }
         }
     }
     }
@@ -94,7 +93,8 @@ ConfigureInputAdvanced::ConfigureInputAdvanced(QWidget* parent)
 
 
 ConfigureInputAdvanced::~ConfigureInputAdvanced() = default;
 ConfigureInputAdvanced::~ConfigureInputAdvanced() = default;
 
 
-void ConfigureInputAdvanced::OnControllerButtonClick(int player_idx, int button_idx) {
+void ConfigureInputAdvanced::OnControllerButtonClick(std::size_t player_idx,
+                                                     std::size_t button_idx) {
     const QColor new_bg_color = QColorDialog::getColor(controllers_colors[player_idx][button_idx]);
     const QColor new_bg_color = QColorDialog::getColor(controllers_colors[player_idx][button_idx]);
     if (!new_bg_color.isValid()) {
     if (!new_bg_color.isValid()) {
         return;
         return;

+ 1 - 1
src/yuzu/configuration/configure_input_advanced.h

@@ -35,7 +35,7 @@ private:
     void RetranslateUI();
     void RetranslateUI();
     void UpdateUIEnabled();
     void UpdateUIEnabled();
 
 
-    void OnControllerButtonClick(int player_idx, int button_idx);
+    void OnControllerButtonClick(std::size_t player_idx, std::size_t button_idx);
 
 
     void LoadConfiguration();
     void LoadConfiguration();
 
 

+ 2 - 1
src/yuzu/configuration/configure_input_player.cpp

@@ -4,6 +4,7 @@
 
 
 #include <algorithm>
 #include <algorithm>
 #include <memory>
 #include <memory>
+#include <thread>
 #include <utility>
 #include <utility>
 #include <QGridLayout>
 #include <QGridLayout>
 #include <QInputDialog>
 #include <QInputDialog>
@@ -857,7 +858,7 @@ void ConfigureInputPlayer::UpdateControllerIcon() {
         }
         }
     }();
     }();
 
 
-    const QString theme = [this] {
+    const QString theme = [] {
         if (QIcon::themeName().contains(QStringLiteral("dark"))) {
         if (QIcon::themeName().contains(QStringLiteral("dark"))) {
             return QStringLiteral("_dark");
             return QStringLiteral("_dark");
         } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {
         } else if (QIcon::themeName().contains(QStringLiteral("midnight"))) {

+ 1 - 0
src/yuzu/configuration/configure_input_profile_dialog.cpp

@@ -3,6 +3,7 @@
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
 #include "ui_configure_input_profile_dialog.h"
 #include "ui_configure_input_profile_dialog.h"
+#include "yuzu/configuration/configure_input_player.h"
 #include "yuzu/configuration/configure_input_profile_dialog.h"
 #include "yuzu/configuration/configure_input_profile_dialog.h"
 
 
 ConfigureInputProfileDialog::ConfigureInputProfileDialog(
 ConfigureInputProfileDialog::ConfigureInputProfileDialog(

+ 2 - 1
src/yuzu/configuration/configure_input_profile_dialog.h

@@ -6,10 +6,11 @@
 
 
 #include <memory>
 #include <memory>
 #include <QDialog>
 #include <QDialog>
-#include "yuzu/configuration/configure_input_player.h"
 
 
 class QPushButton;
 class QPushButton;
 
 
+class ConfigureInputPlayer;
+
 class InputProfiles;
 class InputProfiles;
 
 
 namespace InputCommon {
 namespace InputCommon {

+ 1 - 0
src/yuzu/main.cpp

@@ -58,6 +58,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
 #include <QMessageBox>
 #include <QMessageBox>
 #include <QProgressBar>
 #include <QProgressBar>
 #include <QProgressDialog>
 #include <QProgressDialog>
+#include <QPushButton>
 #include <QShortcut>
 #include <QShortcut>
 #include <QStatusBar>
 #include <QStatusBar>
 #include <QSysInfo>
 #include <QSysInfo>