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@@ -0,0 +1,122 @@
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+// Copyright 2014 Citra Emulator Project
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+// Licensed under GPLv2
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+// Refer to the license.txt file included.
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+
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+#include <map>
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+#include <vector>
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+
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+#include "common/common.h"
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+
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+#include "core/hle/kernel/kernel.h"
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+#include "core/hle/kernel/thread.h"
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+
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+namespace Kernel {
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+
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+class Mutex : public Object {
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+public:
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+ const char* GetTypeName() { return "Mutex"; }
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+
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+ static Kernel::HandleType GetStaticHandleType() { return Kernel::HandleType::Mutex; }
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+ Kernel::HandleType GetHandleType() const { return Kernel::HandleType::Mutex; }
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+
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+ bool initial_locked; ///< Initial lock state when mutex was created
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+ bool locked; ///< Current locked state
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+ Handle lock_thread; ///< Handle to thread that currently has mutex
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+ std::vector<Handle> waiting_threads; ///< Threads that are waiting for the mutex
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+};
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+
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+////////////////////////////////////////////////////////////////////////////////////////////////////
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+
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+typedef std::multimap<Handle, Handle> MutexMap;
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+static MutexMap g_mutex_held_locks;
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+
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+void __MutexAcquireLock(Mutex* mutex, Handle thread) {
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+ g_mutex_held_locks.insert(std::make_pair(thread, mutex->GetHandle()));
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+ mutex->lock_thread = thread;
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+}
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+
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+void __MutexAcquireLock(Mutex* mutex) {
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+ Handle thread = GetCurrentThread();
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+ __MutexAcquireLock(mutex, thread);
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+}
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+
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+void __MutexEraseLock(Mutex* mutex) {
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+ Handle handle = mutex->GetHandle();
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+ auto locked = g_mutex_held_locks.equal_range(mutex->lock_thread);
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+ for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
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+ if ((*iter).second == handle) {
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+ g_mutex_held_locks.erase(iter);
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+ break;
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+ }
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+ }
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+ mutex->lock_thread = -1;
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+}
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+
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+bool __LockMutex(Mutex* mutex) {
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+ // Mutex alread locked?
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+ if (mutex->locked) {
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+ return false;
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+ }
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+ __MutexAcquireLock(mutex);
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+ return true;
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+}
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+
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+bool __ReleaseMutexForThread(Mutex* mutex, Handle thread) {
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+ __MutexAcquireLock(mutex, thread);
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+ Kernel::ResumeThreadFromWait(thread);
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+ return true;
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+}
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+
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+bool __ReleaseMutex(Mutex* mutex) {
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+ __MutexEraseLock(mutex);
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+ bool woke_threads = false;
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+ auto iter = mutex->waiting_threads.begin();
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+
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+ // Find the next waiting thread for the mutex...
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+ while (!woke_threads && !mutex->waiting_threads.empty()) {
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+ woke_threads |= __ReleaseMutexForThread(mutex, *iter);
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+ mutex->waiting_threads.erase(iter);
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+ }
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+ // Reset mutex lock thread handle, nothing is waiting
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+ if (!woke_threads) {
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+ mutex->locked = false;
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+ mutex->lock_thread = -1;
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+ }
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+ return woke_threads;
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+}
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+
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+/**
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+ * Releases a mutex
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+ * @param handle Handle to mutex to release
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+ */
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+Result ReleaseMutex(Handle handle) {
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+ Mutex* mutex = Kernel::g_object_pool.GetFast<Mutex>(handle);
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+ if (!__ReleaseMutex(mutex)) {
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+ return -1;
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+ }
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+ return 0;
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+}
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+
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+/**
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+ * Creates a mutex
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+ * @param handle Reference to handle for the newly created mutex
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+ * @param initial_locked Specifies if the mutex should be locked initially
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+ */
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+Result CreateMutex(Handle& handle, bool initial_locked) {
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+ Mutex* mutex = new Mutex;
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+ handle = Kernel::g_object_pool.Create(mutex);
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+
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+ mutex->locked = mutex->initial_locked = initial_locked;
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+
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+ // Acquire mutex with current thread if initialized as locked...
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+ if (mutex->locked) {
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+ __MutexAcquireLock(mutex);
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+
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+ // Otherwise, reset lock thread handle
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+ } else {
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+ mutex->lock_thread = -1;
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+ }
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+ return 0;
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+}
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+
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+} // namespace
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