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@@ -33,7 +33,7 @@ struct OutputVertex {
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// VS output attributes
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// VS output attributes
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Math::Vec4<float24> pos;
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Math::Vec4<float24> pos;
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- Math::Vec4<float24> dummy; // quaternions (not implemented, yet)
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+ Math::Vec4<float24> quat;
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Math::Vec4<float24> color;
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Math::Vec4<float24> color;
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Math::Vec2<float24> tc0;
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Math::Vec2<float24> tc0;
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Math::Vec2<float24> tc1;
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Math::Vec2<float24> tc1;
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