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IAudioDevice::QueryAudioDeviceOutputEvent

The event should only be signaled when an output audio device gets changed. Example, Speaker to USB headset. We don't identify different devices internally yet so there's no need to signal the event yet.
David Marcec 7 년 전
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965608e6d1
1개의 변경된 파일16개의 추가작업 그리고 3개의 파일을 삭제
  1. 16 3
      src/core/hle/service/audio/audren_u.cpp

+ 16 - 3
src/core/hle/service/audio/audren_u.cpp

@@ -167,13 +167,12 @@ public:
             {3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
             {4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
             {5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
-            {6, &IAudioDevice::ListAudioDeviceName,
-             "ListAudioDeviceNameAuto"}, // TODO(ogniK): Confirm if autos are identical to non auto
+            {6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
             {7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
             {8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
             {10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
             {11, nullptr, "QueryAudioDeviceInputEvent"},
-            {12, nullptr, "QueryAudioDeviceOutputEvent"},
+            {12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
             {13, nullptr, "GetAudioSystemMasterVolumeSetting"},
         };
         RegisterHandlers(functions);
@@ -181,6 +180,11 @@ public:
         auto& kernel = Core::System::GetInstance().Kernel();
         buffer_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
                                                               "IAudioOutBufferReleasedEvent");
+
+        // Should only be signalled when an audio output device has been changed, example: speaker
+        // to headset
+        audio_output_device_switch_event = Kernel::WritableEvent::CreateEventPair(
+            kernel, Kernel::ResetType::Automatic, "IAudioDevice:AudioOutputDeviceSwitchedEvent");
     }
 
 private:
@@ -237,7 +241,16 @@ private:
         rb.Push<u32>(1);
     }
 
+    void QueryAudioDeviceOutputEvent(Kernel::HLERequestContext& ctx) {
+        LOG_DEBUG(Service_Audio, "called");
+
+        IPC::ResponseBuilder rb{ctx, 2, 1};
+        rb.Push(RESULT_SUCCESS);
+        rb.PushCopyObjects(audio_output_device_switch_event.readable);
+    }
+
     Kernel::EventPair buffer_event;
+    Kernel::EventPair audio_output_device_switch_event;
 
 }; // namespace Audio