David Marcec 8 лет назад
Родитель
Сommit
948bc87a59

+ 1 - 0
src/video_core/engines/shader_bytecode.h

@@ -509,6 +509,7 @@ union Instruction {
     union {
         BitField<0, 8, Register> gpr0;
         BitField<28, 8, Register> gpr28;
+        BitField<49, 1, u64> nodep;
         BitField<50, 3, u64> component_mask_selector;
         BitField<53, 4, u64> texture_info;
 

+ 2 - 0
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@@ -887,6 +887,8 @@ private:
         // TEXS has two destination registers and a swizzle. The first two elements in the swizzle
         // go into gpr0+0 and gpr0+1, and the rest goes into gpr28+0 and gpr28+1
 
+        ASSERT_MSG(instr.texs.nodep == 0, "TEXS nodep not implemented");
+
         size_t written_components = 0;
         for (u32 component = 0; component < 4; ++component) {
             if (!instr.texs.IsComponentEnabled(component)) {