Kaynağa Gözat

gpu_thread: Remove unused dma_pusher class member variable from ThreadManager

The pusher instance is only ever used in the constructor of the
ThreadManager for creating the thread that the ThreadManager instance
contains. Aside from that, the member is unused, so it can be removed.
Lioncash 7 yıl önce
ebeveyn
işleme
947d364dba
2 değiştirilmiş dosya ile 2 ekleme ve 5 silme
  1. 2 2
      src/video_core/gpu_thread.cpp
  2. 0 3
      src/video_core/gpu_thread.h

+ 2 - 2
src/video_core/gpu_thread.cpp

@@ -52,8 +52,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p
 }
 
 ThreadManager::ThreadManager(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher)
-    : renderer{renderer}, dma_pusher{dma_pusher}, thread{RunThread, std::ref(renderer),
-                                                         std::ref(dma_pusher), std::ref(state)} {}
+    : renderer{renderer}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher),
+                                 std::ref(state)} {}
 
 ThreadManager::~ThreadManager() {
     // Notify GPU thread that a shutdown is pending

+ 0 - 3
src/video_core/gpu_thread.h

@@ -4,10 +4,8 @@
 
 #pragma once
 
-#include <array>
 #include <atomic>
 #include <condition_variable>
-#include <memory>
 #include <mutex>
 #include <optional>
 #include <thread>
@@ -177,7 +175,6 @@ private:
 private:
     SynchState state;
     VideoCore::RendererBase& renderer;
-    Tegra::DmaPusher& dma_pusher;
     std::thread thread;
     std::thread::id thread_id;
 };