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yuzu_cmd: Report more SDL errors

Nikita Strygin 2 years ago
parent
commit
9323a1f9b2

+ 1 - 1
src/yuzu_cmd/emu_window/emu_window_sdl2.cpp

@@ -20,7 +20,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(InputCommon::InputSubsystem* input_subsystem_, Co
     : input_subsystem{input_subsystem_}, system{system_} {
     input_subsystem->Initialize();
     if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) < 0) {
-        LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
+        LOG_CRITICAL(Frontend, "Failed to initialize SDL2: {}, Exiting...", SDL_GetError());
         exit(1);
     }
     SDL_SetMainReady();

+ 2 - 1
src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp

@@ -28,7 +28,8 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
     SDL_SysWMinfo wm;
     SDL_VERSION(&wm.version);
     if (SDL_GetWindowWMInfo(render_window, &wm) == SDL_FALSE) {
-        LOG_CRITICAL(Frontend, "Failed to get information from the window manager");
+        LOG_CRITICAL(Frontend, "Failed to get information from the window manager: {}",
+                     SDL_GetError());
         std::exit(EXIT_FAILURE);
     }