@@ -3,8 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include <memory>
-#include "common/assert.h"
+
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/shader_type.h"
@@ -4,6 +4,7 @@
#pragma once
+#include <optional>
#include <unordered_map>
#include "common/hash.h"