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@@ -10,6 +10,7 @@
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#include <vector>
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#include <vector>
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#include "common/common_types.h"
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#include "common/common_types.h"
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+#include "common/logging/log.h"
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#include "common/settings.h"
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#include "common/settings.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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@@ -518,6 +519,11 @@ public:
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return has_renderdoc || has_nsight_graphics || Settings::values.renderer_debug.GetValue();
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return has_renderdoc || has_nsight_graphics || Settings::values.renderer_debug.GetValue();
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}
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}
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+ /// @returns True if compute pipelines can cause crashing.
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+ bool HasBrokenCompute() const {
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+ return has_broken_compute;
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+ }
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+
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/// Returns true when the device does not properly support cube compatibility.
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/// Returns true when the device does not properly support cube compatibility.
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bool HasBrokenCubeImageCompability() const {
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bool HasBrokenCubeImageCompability() const {
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return has_broken_cube_compatibility;
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return has_broken_cube_compatibility;
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@@ -579,6 +585,22 @@ public:
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return supports_conditional_barriers;
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return supports_conditional_barriers;
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}
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}
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+ [[nodiscard]] static constexpr bool CheckBrokenCompute(VkDriverId driver_id,
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+ u32 driver_version) {
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+ if (driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
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+ const u32 major = VK_API_VERSION_MAJOR(driver_version);
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+ const u32 minor = VK_API_VERSION_MINOR(driver_version);
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+ const u32 patch = VK_API_VERSION_PATCH(driver_version);
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+ if (major == 0 && minor == 405 && patch < 286) {
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+ LOG_WARNING(
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+ Render_Vulkan,
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+ "Intel proprietary drivers 0.405.0 until 0.405.286 have broken compute");
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+ return true;
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+ }
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+ }
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+ return false;
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+ }
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+
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private:
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private:
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/// Checks if the physical device is suitable and configures the object state
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/// Checks if the physical device is suitable and configures the object state
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/// with all necessary info about its properties.
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/// with all necessary info about its properties.
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@@ -672,6 +694,7 @@ private:
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bool is_integrated{}; ///< Is GPU an iGPU.
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bool is_integrated{}; ///< Is GPU an iGPU.
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bool is_virtual{}; ///< Is GPU a virtual GPU.
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bool is_virtual{}; ///< Is GPU a virtual GPU.
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bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
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bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device.
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+ bool has_broken_compute{}; ///< Compute shaders can cause crashes
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bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
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bool has_broken_cube_compatibility{}; ///< Has broken cube compatibility bit
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bool has_renderdoc{}; ///< Has RenderDoc attached
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bool has_renderdoc{}; ///< Has RenderDoc attached
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bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
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bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
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