Jelajahi Sumber

Merge pull request #7036 from ameerj/ogl-bgr-v2

gl_texture_cache: Unify BGR copy passes using PBOs
bunnei 4 tahun lalu
induk
melakukan
91341b421d

+ 0 - 1
src/video_core/host_shaders/CMakeLists.txt

@@ -6,7 +6,6 @@ set(SHADER_FILES
     convert_float_to_depth.frag
     convert_float_to_depth.frag
     full_screen_triangle.vert
     full_screen_triangle.vert
     opengl_copy_bc4.comp
     opengl_copy_bc4.comp
-    opengl_copy_bgra.comp
     opengl_present.frag
     opengl_present.frag
     opengl_present.vert
     opengl_present.vert
     pitch_unswizzle.comp
     pitch_unswizzle.comp

+ 0 - 15
src/video_core/host_shaders/opengl_copy_bgra.comp

@@ -1,15 +0,0 @@
-// Copyright 2021 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#version 430 core
-
-layout (local_size_x = 4, local_size_y = 4) in;
-
-layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input;
-layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output;
-
-void main() {
-    vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID));
-    imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra);
-}

+ 35 - 2
src/video_core/renderer_opengl/gl_texture_cache.cpp

@@ -461,7 +461,7 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
     if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
     if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
         return false;
         return false;
     }
     }
-    if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
+    if (IsPixelFormatBGR(dst.info.format) != IsPixelFormatBGR(src.info.format)) {
         return false;
         return false;
     }
     }
     return true;
     return true;
@@ -473,7 +473,7 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
         ASSERT(src.info.type == ImageType::e3D);
         ASSERT(src.info.type == ImageType::e3D);
         util_shaders.CopyBC4(dst, src, copies);
         util_shaders.CopyBC4(dst, src, copies);
     } else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
     } else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
-        util_shaders.CopyBGR(dst, src, copies);
+        bgr_copy_pass.CopyBGR(dst, src, copies);
     } else {
     } else {
         UNREACHABLE();
         UNREACHABLE();
     }
     }
@@ -1112,4 +1112,37 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
     framebuffer.handle = handle;
     framebuffer.handle = handle;
 }
 }
 
 
+void BGRCopyPass::CopyBGR(Image& dst_image, Image& src_image,
+                          std::span<const VideoCommon::ImageCopy> copies) {
+    static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
+    const u32 requested_pbo_size =
+        std::max(src_image.unswizzled_size_bytes, dst_image.unswizzled_size_bytes);
+
+    if (bgr_pbo_size < requested_pbo_size) {
+        bgr_pbo.Create();
+        bgr_pbo_size = requested_pbo_size;
+        glNamedBufferData(bgr_pbo.handle, bgr_pbo_size, nullptr, GL_STREAM_COPY);
+    }
+    for (const ImageCopy& copy : copies) {
+        ASSERT(copy.src_offset == zero_offset);
+        ASSERT(copy.dst_offset == zero_offset);
+
+        // Copy from source to PBO
+        glPixelStorei(GL_PACK_ALIGNMENT, 1);
+        glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
+        glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr_pbo.handle);
+        glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+                             copy.src_subresource.num_layers, src_image.GlFormat(),
+                             src_image.GlType(), static_cast<GLsizei>(bgr_pbo_size), nullptr);
+
+        // Copy from PBO to destination in desired GL format
+        glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+        glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
+        glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr_pbo.handle);
+        glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+                            copy.dst_subresource.num_layers, dst_image.GlFormat(),
+                            dst_image.GlType(), nullptr);
+    }
+}
+
 } // namespace OpenGL
 } // namespace OpenGL

+ 22 - 0
src/video_core/renderer_opengl/gl_texture_cache.h

@@ -47,6 +47,19 @@ struct FormatProperties {
     bool is_compressed;
     bool is_compressed;
 };
 };
 
 
+class BGRCopyPass {
+public:
+    BGRCopyPass() = default;
+    ~BGRCopyPass() = default;
+
+    void CopyBGR(Image& dst_image, Image& src_image,
+                 std::span<const VideoCommon::ImageCopy> copies);
+
+private:
+    OGLBuffer bgr_pbo;
+    size_t bgr_pbo_size{};
+};
+
 class TextureCacheRuntime {
 class TextureCacheRuntime {
     friend Framebuffer;
     friend Framebuffer;
     friend Image;
     friend Image;
@@ -118,6 +131,7 @@ private:
     const Device& device;
     const Device& device;
     StateTracker& state_tracker;
     StateTracker& state_tracker;
     UtilShaders util_shaders;
     UtilShaders util_shaders;
+    BGRCopyPass bgr_copy_pass;
 
 
     std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
     std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
     bool has_broken_texture_view_formats = false;
     bool has_broken_texture_view_formats = false;
@@ -162,6 +176,14 @@ public:
         return texture.handle;
         return texture.handle;
     }
     }
 
 
+    GLuint GlFormat() const noexcept {
+        return gl_format;
+    }
+
+    GLuint GlType() const noexcept {
+        return gl_type;
+    }
+
 private:
 private:
     void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
     void CopyBufferToImage(const VideoCommon::BufferImageCopy& copy, size_t buffer_offset);
 
 

+ 2 - 2
src/video_core/renderer_opengl/maxwell_to_gl.h

@@ -52,7 +52,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
     {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT},                          // BC6H_UFLOAT
     {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT},                          // BC6H_UFLOAT
     {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT},                            // BC6H_SFLOAT
     {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT},                            // BC6H_SFLOAT
     {GL_COMPRESSED_RGBA_ASTC_4x4_KHR},                                // ASTC_2D_4X4_UNORM
     {GL_COMPRESSED_RGBA_ASTC_4x4_KHR},                                // ASTC_2D_4X4_UNORM
-    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE},                            // B8G8R8A8_UNORM
+    {GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV},                 // B8G8R8A8_UNORM
     {GL_RGBA32F, GL_RGBA, GL_FLOAT},                                  // R32G32B32A32_FLOAT
     {GL_RGBA32F, GL_RGBA, GL_FLOAT},                                  // R32G32B32A32_FLOAT
     {GL_RGBA32I, GL_RGBA_INTEGER, GL_INT},                            // R32G32B32A32_SINT
     {GL_RGBA32I, GL_RGBA_INTEGER, GL_INT},                            // R32G32B32A32_SINT
     {GL_RG32F, GL_RG, GL_FLOAT},                                      // R32G32_FLOAT
     {GL_RG32F, GL_RG, GL_FLOAT},                                      // R32G32_FLOAT
@@ -81,7 +81,7 @@ constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TAB
     {GL_COMPRESSED_RGBA_ASTC_8x8_KHR},                                // ASTC_2D_8X8_UNORM
     {GL_COMPRESSED_RGBA_ASTC_8x8_KHR},                                // ASTC_2D_8X8_UNORM
     {GL_COMPRESSED_RGBA_ASTC_8x5_KHR},                                // ASTC_2D_8X5_UNORM
     {GL_COMPRESSED_RGBA_ASTC_8x5_KHR},                                // ASTC_2D_8X5_UNORM
     {GL_COMPRESSED_RGBA_ASTC_5x4_KHR},                                // ASTC_2D_5X4_UNORM
     {GL_COMPRESSED_RGBA_ASTC_5x4_KHR},                                // ASTC_2D_5X4_UNORM
-    {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE},                     // B8G8R8A8_SRGB
+    {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV},          // B8G8R8A8_SRGB
     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT},                         // BC1_RGBA_SRGB
     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT},                         // BC1_RGBA_SRGB
     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT},                         // BC2_SRGB
     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT},                         // BC2_SRGB
     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT},                         // BC3_SRGB
     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT},                         // BC3_SRGB

+ 0 - 76
src/video_core/renderer_opengl/util_shaders.cpp

@@ -14,7 +14,6 @@
 #include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
 #include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
 #include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
 #include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
 #include "video_core/host_shaders/opengl_copy_bc4_comp.h"
 #include "video_core/host_shaders/opengl_copy_bc4_comp.h"
-#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
 #include "video_core/host_shaders/pitch_unswizzle_comp.h"
 #include "video_core/host_shaders/pitch_unswizzle_comp.h"
 #include "video_core/renderer_opengl/gl_shader_manager.h"
 #include "video_core/renderer_opengl/gl_shader_manager.h"
 #include "video_core/renderer_opengl/gl_shader_util.h"
 #include "video_core/renderer_opengl/gl_shader_util.h"
@@ -44,11 +43,6 @@ namespace {
 OGLProgram MakeProgram(std::string_view source) {
 OGLProgram MakeProgram(std::string_view source) {
     return CreateProgram(source, GL_COMPUTE_SHADER);
     return CreateProgram(source, GL_COMPUTE_SHADER);
 }
 }
-
-size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
-    return static_cast<size_t>(copy.extent.width * copy.extent.height *
-                               copy.src_subresource.num_layers);
-}
 } // Anonymous namespace
 } // Anonymous namespace
 
 
 UtilShaders::UtilShaders(ProgramManager& program_manager_)
 UtilShaders::UtilShaders(ProgramManager& program_manager_)
@@ -56,7 +50,6 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
       block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
       block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
       block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
       block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
       pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
       pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
-      copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
       copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
       copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
     const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
     const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
     swizzle_table_buffer.Create();
     swizzle_table_buffer.Create();
@@ -255,43 +248,6 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
     program_manager.RestoreGuestCompute();
     program_manager.RestoreGuestCompute();
 }
 }
 
 
-void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
-                          std::span<const VideoCommon::ImageCopy> copies) {
-    static constexpr GLuint BINDING_INPUT_IMAGE = 0;
-    static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
-    static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
-    const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
-    switch (bytes_per_block) {
-    case 2:
-        // BGR565 copy
-        for (const ImageCopy& copy : copies) {
-            ASSERT(copy.src_offset == zero_offset);
-            ASSERT(copy.dst_offset == zero_offset);
-            bgr_copy_pass.Execute(dst_image, src_image, copy);
-        }
-        break;
-    case 4: {
-        // BGRA8 copy
-        program_manager.BindComputeProgram(copy_bgra_program.handle);
-        constexpr GLenum FORMAT = GL_RGBA8;
-        for (const ImageCopy& copy : copies) {
-            ASSERT(copy.src_offset == zero_offset);
-            ASSERT(copy.dst_offset == zero_offset);
-            glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
-                               copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
-            glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
-                               copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
-            glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
-        }
-        program_manager.RestoreGuestCompute();
-        break;
-    }
-    default:
-        UNREACHABLE();
-        break;
-    }
-}
-
 GLenum StoreFormat(u32 bytes_per_block) {
 GLenum StoreFormat(u32 bytes_per_block) {
     switch (bytes_per_block) {
     switch (bytes_per_block) {
     case 1:
     case 1:
@@ -309,36 +265,4 @@ GLenum StoreFormat(u32 bytes_per_block) {
     return GL_R8UI;
     return GL_R8UI;
 }
 }
 
 
-void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
-                             const ImageCopy& copy) {
-    if (CopyBufferCreationNeeded(copy)) {
-        CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
-    }
-    // Copy from source to PBO
-    glPixelStorei(GL_PACK_ALIGNMENT, 1);
-    glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
-    glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
-    glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
-                         copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
-                         static_cast<GLsizei>(bgr16_pbo_size), nullptr);
-
-    // Copy from PBO to destination in reverse order
-    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-    glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
-    glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
-    glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
-                        copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
-                        nullptr);
-}
-
-bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
-    return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
-}
-
-void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
-    bgr16_pbo.Create();
-    bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
-    glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
-}
-
 } // namespace OpenGL
 } // namespace OpenGL

+ 0 - 22
src/video_core/renderer_opengl/util_shaders.h

@@ -19,22 +19,6 @@ class ProgramManager;
 
 
 struct ImageBufferMap;
 struct ImageBufferMap;
 
 
-class Bgr565CopyPass {
-public:
-    Bgr565CopyPass() = default;
-    ~Bgr565CopyPass() = default;
-
-    void Execute(const Image& dst_image, const Image& src_image,
-                 const VideoCommon::ImageCopy& copy);
-
-private:
-    [[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
-    void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
-
-    OGLBuffer bgr16_pbo;
-    size_t bgr16_pbo_size{};
-};
-
 class UtilShaders {
 class UtilShaders {
 public:
 public:
     explicit UtilShaders(ProgramManager& program_manager);
     explicit UtilShaders(ProgramManager& program_manager);
@@ -55,9 +39,6 @@ public:
     void CopyBC4(Image& dst_image, Image& src_image,
     void CopyBC4(Image& dst_image, Image& src_image,
                  std::span<const VideoCommon::ImageCopy> copies);
                  std::span<const VideoCommon::ImageCopy> copies);
 
 
-    void CopyBGR(Image& dst_image, Image& src_image,
-                 std::span<const VideoCommon::ImageCopy> copies);
-
 private:
 private:
     ProgramManager& program_manager;
     ProgramManager& program_manager;
 
 
@@ -67,10 +48,7 @@ private:
     OGLProgram block_linear_unswizzle_2d_program;
     OGLProgram block_linear_unswizzle_2d_program;
     OGLProgram block_linear_unswizzle_3d_program;
     OGLProgram block_linear_unswizzle_3d_program;
     OGLProgram pitch_unswizzle_program;
     OGLProgram pitch_unswizzle_program;
-    OGLProgram copy_bgra_program;
     OGLProgram copy_bc4_program;
     OGLProgram copy_bc4_program;
-
-    Bgr565CopyPass bgr_copy_pass;
 };
 };
 
 
 GLenum StoreFormat(u32 bytes_per_block);
 GLenum StoreFormat(u32 bytes_per_block);