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Merge pull request #5336 from lioncash/tree

common/tree: Convert defines over to templates
bunnei 5 lat temu
rodzic
commit
8def504d73
2 zmienionych plików z 668 dodań i 841 usunięć
  1. 37 62
      src/common/intrusive_red_black_tree.h
  2. 631 779
      src/common/tree.h

+ 37 - 62
src/common/intrusive_red_black_tree.h

@@ -16,17 +16,30 @@ class IntrusiveRedBlackTreeImpl;
 }
 
 struct IntrusiveRedBlackTreeNode {
+public:
+    using EntryType = RBEntry<IntrusiveRedBlackTreeNode>;
+
+    constexpr IntrusiveRedBlackTreeNode() = default;
+
+    void SetEntry(const EntryType& new_entry) {
+        entry = new_entry;
+    }
+
+    [[nodiscard]] EntryType& GetEntry() {
+        return entry;
+    }
+
+    [[nodiscard]] const EntryType& GetEntry() const {
+        return entry;
+    }
 
 private:
-    RB_ENTRY(IntrusiveRedBlackTreeNode) entry{};
+    EntryType entry{};
 
     friend class impl::IntrusiveRedBlackTreeImpl;
 
     template <class, class, class>
     friend class IntrusiveRedBlackTree;
-
-public:
-    constexpr IntrusiveRedBlackTreeNode() = default;
 };
 
 template <class T, class Traits, class Comparator>
@@ -35,17 +48,12 @@ class IntrusiveRedBlackTree;
 namespace impl {
 
 class IntrusiveRedBlackTreeImpl {
-
 private:
     template <class, class, class>
     friend class ::Common::IntrusiveRedBlackTree;
 
-private:
-    RB_HEAD(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode);
-    using RootType = IntrusiveRedBlackTreeRoot;
-
-private:
-    IntrusiveRedBlackTreeRoot root;
+    using RootType = RBHead<IntrusiveRedBlackTreeNode>;
+    RootType root;
 
 public:
     template <bool Const>
@@ -121,57 +129,45 @@ public:
         }
     };
 
-protected:
-    // Generate static implementations for non-comparison operations for IntrusiveRedBlackTreeRoot.
-    RB_GENERATE_WITHOUT_COMPARE_STATIC(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode, entry);
-
 private:
     // Define accessors using RB_* functions.
-    constexpr void InitializeImpl() {
-        RB_INIT(&this->root);
-    }
-
     bool EmptyImpl() const {
-        return RB_EMPTY(&this->root);
+        return root.IsEmpty();
     }
 
     IntrusiveRedBlackTreeNode* GetMinImpl() const {
-        return RB_MIN(IntrusiveRedBlackTreeRoot,
-                      const_cast<IntrusiveRedBlackTreeRoot*>(&this->root));
+        return RB_MIN(const_cast<RootType*>(&root));
     }
 
     IntrusiveRedBlackTreeNode* GetMaxImpl() const {
-        return RB_MAX(IntrusiveRedBlackTreeRoot,
-                      const_cast<IntrusiveRedBlackTreeRoot*>(&this->root));
+        return RB_MAX(const_cast<RootType*>(&root));
     }
 
     IntrusiveRedBlackTreeNode* RemoveImpl(IntrusiveRedBlackTreeNode* node) {
-        return RB_REMOVE(IntrusiveRedBlackTreeRoot, &this->root, node);
+        return RB_REMOVE(&root, node);
     }
 
 public:
     static IntrusiveRedBlackTreeNode* GetNext(IntrusiveRedBlackTreeNode* node) {
-        return RB_NEXT(IntrusiveRedBlackTreeRoot, nullptr, node);
+        return RB_NEXT(node);
     }
 
     static IntrusiveRedBlackTreeNode* GetPrev(IntrusiveRedBlackTreeNode* node) {
-        return RB_PREV(IntrusiveRedBlackTreeRoot, nullptr, node);
+        return RB_PREV(node);
     }
 
-    static IntrusiveRedBlackTreeNode const* GetNext(const IntrusiveRedBlackTreeNode* node) {
+    static const IntrusiveRedBlackTreeNode* GetNext(const IntrusiveRedBlackTreeNode* node) {
         return static_cast<const IntrusiveRedBlackTreeNode*>(
             GetNext(const_cast<IntrusiveRedBlackTreeNode*>(node)));
     }
 
-    static IntrusiveRedBlackTreeNode const* GetPrev(const IntrusiveRedBlackTreeNode* node) {
+    static const IntrusiveRedBlackTreeNode* GetPrev(const IntrusiveRedBlackTreeNode* node) {
         return static_cast<const IntrusiveRedBlackTreeNode*>(
             GetPrev(const_cast<IntrusiveRedBlackTreeNode*>(node)));
     }
 
 public:
-    constexpr IntrusiveRedBlackTreeImpl() : root() {
-        this->InitializeImpl();
-    }
+    constexpr IntrusiveRedBlackTreeImpl() {}
 
     // Iterator accessors.
     iterator begin() {
@@ -269,8 +265,6 @@ private:
     ImplType impl{};
 
 public:
-    struct IntrusiveRedBlackTreeRootWithCompare : ImplType::IntrusiveRedBlackTreeRoot {};
-
     template <bool Const>
     class Iterator;
 
@@ -362,11 +356,6 @@ public:
         }
     };
 
-private:
-    // Generate static implementations for comparison operations for IntrusiveRedBlackTreeRoot.
-    RB_GENERATE_WITH_COMPARE_STATIC(IntrusiveRedBlackTreeRootWithCompare, IntrusiveRedBlackTreeNode,
-                                    entry, CompareImpl, LightCompareImpl);
-
 private:
     static int CompareImpl(const IntrusiveRedBlackTreeNode* lhs,
                            const IntrusiveRedBlackTreeNode* rhs) {
@@ -379,41 +368,27 @@ private:
 
     // Define accessors using RB_* functions.
     IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) {
-        return RB_INSERT(IntrusiveRedBlackTreeRootWithCompare,
-                         static_cast<IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root),
-                         node);
+        return RB_INSERT(&impl.root, node, CompareImpl);
     }
 
     IntrusiveRedBlackTreeNode* FindImpl(const IntrusiveRedBlackTreeNode* node) const {
-        return RB_FIND(
-            IntrusiveRedBlackTreeRootWithCompare,
-            const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
-                static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
-            const_cast<IntrusiveRedBlackTreeNode*>(node));
+        return RB_FIND(const_cast<ImplType::RootType*>(&impl.root),
+                       const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
     }
 
     IntrusiveRedBlackTreeNode* NFindImpl(const IntrusiveRedBlackTreeNode* node) const {
-        return RB_NFIND(
-            IntrusiveRedBlackTreeRootWithCompare,
-            const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
-                static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
-            const_cast<IntrusiveRedBlackTreeNode*>(node));
+        return RB_NFIND(const_cast<ImplType::RootType*>(&impl.root),
+                        const_cast<IntrusiveRedBlackTreeNode*>(node), CompareImpl);
     }
 
     IntrusiveRedBlackTreeNode* FindLightImpl(const_light_pointer lelm) const {
-        return RB_FIND_LIGHT(
-            IntrusiveRedBlackTreeRootWithCompare,
-            const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
-                static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
-            static_cast<const void*>(lelm));
+        return RB_FIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
+                             static_cast<const void*>(lelm), LightCompareImpl);
     }
 
     IntrusiveRedBlackTreeNode* NFindLightImpl(const_light_pointer lelm) const {
-        return RB_NFIND_LIGHT(
-            IntrusiveRedBlackTreeRootWithCompare,
-            const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
-                static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
-            static_cast<const void*>(lelm));
+        return RB_NFIND_LIGHT(const_cast<ImplType::RootType*>(&impl.root),
+                              static_cast<const void*>(lelm), LightCompareImpl);
     }
 
 public:

+ 631 - 779
src/common/tree.h

@@ -27,33 +27,10 @@
  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  */
 
-#ifndef _SYS_TREE_H_
-#define _SYS_TREE_H_
-
-/* FreeBSD <sys/cdefs.h> has a lot of defines we don't really want. */
-/* tree.h only actually uses __inline and __unused, so we'll just define those. */
-
-/* #include <sys/cdefs.h> */
-
-#ifndef __inline
-#define __inline inline
-#endif
+#pragma once
 
 /*
- * This file defines data structures for different types of trees:
- * splay trees and red-black trees.
- *
- * A splay tree is a self-organizing data structure.  Every operation
- * on the tree causes a splay to happen.  The splay moves the requested
- * node to the root of the tree and partly rebalances it.
- *
- * This has the benefit that request locality causes faster lookups as
- * the requested nodes move to the top of the tree.  On the other hand,
- * every lookup causes memory writes.
- *
- * The Balance Theorem bounds the total access time for m operations
- * and n inserts on an initially empty tree as O((m + n)lg n).  The
- * amortized cost for a sequence of m accesses to a splay tree is O(lg n);
+ * This file defines data structures for red-black trees.
  *
  * A red-black tree is a binary search tree with the node color as an
  * extra attribute.  It fulfills a set of conditions:
@@ -66,757 +43,632 @@
  * The maximum height of a red-black tree is 2lg (n+1).
  */
 
-#define SPLAY_HEAD(name, type)                                                                     \
-    struct name {                                                                                  \
-        struct type* sph_root; /* root of the tree */                                              \
-    }
-
-#define SPLAY_INITIALIZER(root)                                                                    \
-    { NULL }
-
-#define SPLAY_INIT(root)                                                                           \
-    do {                                                                                           \
-        (root)->sph_root = NULL;                                                                   \
-    } while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ENTRY(type)                                                                          \
-    struct {                                                                                       \
-        struct type* spe_left;  /* left element */                                                 \
-        struct type* spe_right; /* right element */                                                \
-    }
-
-#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
-#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
-#define SPLAY_ROOT(head) (head)->sph_root
-#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
-
-/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
-#define SPLAY_ROTATE_RIGHT(head, tmp, field)                                                       \
-    do {                                                                                           \
-        SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field);                             \
-        SPLAY_RIGHT(tmp, field) = (head)->sph_root;                                                \
-        (head)->sph_root = tmp;                                                                    \
-    } while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ROTATE_LEFT(head, tmp, field)                                                        \
-    do {                                                                                           \
-        SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field);                             \
-        SPLAY_LEFT(tmp, field) = (head)->sph_root;                                                 \
-        (head)->sph_root = tmp;                                                                    \
-    } while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKLEFT(head, tmp, field)                                                           \
-    do {                                                                                           \
-        SPLAY_LEFT(tmp, field) = (head)->sph_root;                                                 \
-        tmp = (head)->sph_root;                                                                    \
-        (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);                                    \
-    } while (/*CONSTCOND*/ 0)
-
-#define SPLAY_LINKRIGHT(head, tmp, field)                                                          \
-    do {                                                                                           \
-        SPLAY_RIGHT(tmp, field) = (head)->sph_root;                                                \
-        tmp = (head)->sph_root;                                                                    \
-        (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);                                   \
-    } while (/*CONSTCOND*/ 0)
-
-#define SPLAY_ASSEMBLE(head, node, left, right, field)                                             \
-    do {                                                                                           \
-        SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field);                            \
-        SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field);                           \
-        SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field);                            \
-        SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field);                            \
-    } while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-
-#define SPLAY_PROTOTYPE(name, type, field, cmp)                                                    \
-    void name##_SPLAY(struct name*, struct type*);                                                 \
-    void name##_SPLAY_MINMAX(struct name*, int);                                                   \
-    struct type* name##_SPLAY_INSERT(struct name*, struct type*);                                  \
-    struct type* name##_SPLAY_REMOVE(struct name*, struct type*);                                  \
-                                                                                                   \
-    /* Finds the node with the same key as elm */                                                  \
-    static __inline struct type* name##_SPLAY_FIND(struct name* head, struct type* elm) {          \
-        if (SPLAY_EMPTY(head))                                                                     \
-            return (NULL);                                                                         \
-        name##_SPLAY(head, elm);                                                                   \
-        if ((cmp)(elm, (head)->sph_root) == 0)                                                     \
-            return (head->sph_root);                                                               \
-        return (NULL);                                                                             \
-    }                                                                                              \
-                                                                                                   \
-    static __inline struct type* name##_SPLAY_NEXT(struct name* head, struct type* elm) {          \
-        name##_SPLAY(head, elm);                                                                   \
-        if (SPLAY_RIGHT(elm, field) != NULL) {                                                     \
-            elm = SPLAY_RIGHT(elm, field);                                                         \
-            while (SPLAY_LEFT(elm, field) != NULL) {                                               \
-                elm = SPLAY_LEFT(elm, field);                                                      \
-            }                                                                                      \
-        } else                                                                                     \
-            elm = NULL;                                                                            \
-        return (elm);                                                                              \
-    }                                                                                              \
-                                                                                                   \
-    static __inline struct type* name##_SPLAY_MIN_MAX(struct name* head, int val) {                \
-        name##_SPLAY_MINMAX(head, val);                                                            \
-        return (SPLAY_ROOT(head));                                                                 \
-    }
-
-/* Main splay operation.
- * Moves node close to the key of elm to top
- */
-#define SPLAY_GENERATE(name, type, field, cmp)                                                     \
-    struct type* name##_SPLAY_INSERT(struct name* head, struct type* elm) {                        \
-        if (SPLAY_EMPTY(head)) {                                                                   \
-            SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL;                               \
-        } else {                                                                                   \
-            int __comp;                                                                            \
-            name##_SPLAY(head, elm);                                                               \
-            __comp = (cmp)(elm, (head)->sph_root);                                                 \
-            if (__comp < 0) {                                                                      \
-                SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field);                      \
-                SPLAY_RIGHT(elm, field) = (head)->sph_root;                                        \
-                SPLAY_LEFT((head)->sph_root, field) = NULL;                                        \
-            } else if (__comp > 0) {                                                               \
-                SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field);                    \
-                SPLAY_LEFT(elm, field) = (head)->sph_root;                                         \
-                SPLAY_RIGHT((head)->sph_root, field) = NULL;                                       \
-            } else                                                                                 \
-                return ((head)->sph_root);                                                         \
-        }                                                                                          \
-        (head)->sph_root = (elm);                                                                  \
-        return (NULL);                                                                             \
-    }                                                                                              \
-                                                                                                   \
-    struct type* name##_SPLAY_REMOVE(struct name* head, struct type* elm) {                        \
-        struct type* __tmp;                                                                        \
-        if (SPLAY_EMPTY(head))                                                                     \
-            return (NULL);                                                                         \
-        name##_SPLAY(head, elm);                                                                   \
-        if ((cmp)(elm, (head)->sph_root) == 0) {                                                   \
-            if (SPLAY_LEFT((head)->sph_root, field) == NULL) {                                     \
-                (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field);                           \
-            } else {                                                                               \
-                __tmp = SPLAY_RIGHT((head)->sph_root, field);                                      \
-                (head)->sph_root = SPLAY_LEFT((head)->sph_root, field);                            \
-                name##_SPLAY(head, elm);                                                           \
-                SPLAY_RIGHT((head)->sph_root, field) = __tmp;                                      \
-            }                                                                                      \
-            return (elm);                                                                          \
-        }                                                                                          \
-        return (NULL);                                                                             \
-    }                                                                                              \
-                                                                                                   \
-    void name##_SPLAY(struct name* head, struct type* elm) {                                       \
-        struct type __node, *__left, *__right, *__tmp;                                             \
-        int __comp;                                                                                \
-                                                                                                   \
-        SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;                           \
-        __left = __right = &__node;                                                                \
-                                                                                                   \
-        while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) {                                     \
-            if (__comp < 0) {                                                                      \
-                __tmp = SPLAY_LEFT((head)->sph_root, field);                                       \
-                if (__tmp == NULL)                                                                 \
-                    break;                                                                         \
-                if ((cmp)(elm, __tmp) < 0) {                                                       \
-                    SPLAY_ROTATE_RIGHT(head, __tmp, field);                                        \
-                    if (SPLAY_LEFT((head)->sph_root, field) == NULL)                               \
-                        break;                                                                     \
-                }                                                                                  \
-                SPLAY_LINKLEFT(head, __right, field);                                              \
-            } else if (__comp > 0) {                                                               \
-                __tmp = SPLAY_RIGHT((head)->sph_root, field);                                      \
-                if (__tmp == NULL)                                                                 \
-                    break;                                                                         \
-                if ((cmp)(elm, __tmp) > 0) {                                                       \
-                    SPLAY_ROTATE_LEFT(head, __tmp, field);                                         \
-                    if (SPLAY_RIGHT((head)->sph_root, field) == NULL)                              \
-                        break;                                                                     \
-                }                                                                                  \
-                SPLAY_LINKRIGHT(head, __left, field);                                              \
-            }                                                                                      \
-        }                                                                                          \
-        SPLAY_ASSEMBLE(head, &__node, __left, __right, field);                                     \
-    }                                                                                              \
-                                                                                                   \
-    /* Splay with either the minimum or the maximum element                                        \
-     * Used to find minimum or maximum element in tree.                                            \
-     */                                                                                            \
-    void name##_SPLAY_MINMAX(struct name* head, int __comp) {                                      \
-        struct type __node, *__left, *__right, *__tmp;                                             \
-                                                                                                   \
-        SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL;                           \
-        __left = __right = &__node;                                                                \
-                                                                                                   \
-        while (1) {                                                                                \
-            if (__comp < 0) {                                                                      \
-                __tmp = SPLAY_LEFT((head)->sph_root, field);                                       \
-                if (__tmp == NULL)                                                                 \
-                    break;                                                                         \
-                if (__comp < 0) {                                                                  \
-                    SPLAY_ROTATE_RIGHT(head, __tmp, field);                                        \
-                    if (SPLAY_LEFT((head)->sph_root, field) == NULL)                               \
-                        break;                                                                     \
-                }                                                                                  \
-                SPLAY_LINKLEFT(head, __right, field);                                              \
-            } else if (__comp > 0) {                                                               \
-                __tmp = SPLAY_RIGHT((head)->sph_root, field);                                      \
-                if (__tmp == NULL)                                                                 \
-                    break;                                                                         \
-                if (__comp > 0) {                                                                  \
-                    SPLAY_ROTATE_LEFT(head, __tmp, field);                                         \
-                    if (SPLAY_RIGHT((head)->sph_root, field) == NULL)                              \
-                        break;                                                                     \
-                }                                                                                  \
-                SPLAY_LINKRIGHT(head, __left, field);                                              \
-            }                                                                                      \
-        }                                                                                          \
-        SPLAY_ASSEMBLE(head, &__node, __left, __right, field);                                     \
-    }
-
-#define SPLAY_NEGINF -1
-#define SPLAY_INF 1
-
-#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
-#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
-#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
-#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
-#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
-#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
-
-#define SPLAY_FOREACH(x, name, head)                                                               \
-    for ((x) = SPLAY_MIN(name, head); (x) != NULL; (x) = SPLAY_NEXT(name, head, x))
-
-/* Macros that define a red-black tree */
-#define RB_HEAD(name, type)                                                                        \
-    struct name {                                                                                  \
-        struct type* rbh_root; /* root of the tree */                                              \
-    }
-
-#define RB_INITIALIZER(root)                                                                       \
-    { NULL }
-
-#define RB_INIT(root)                                                                              \
-    do {                                                                                           \
-        (root)->rbh_root = NULL;                                                                   \
-    } while (/*CONSTCOND*/ 0)
-
-#define RB_BLACK 0
-#define RB_RED 1
-#define RB_ENTRY(type)                                                                             \
-    struct {                                                                                       \
-        struct type* rbe_left;   /* left element */                                                \
-        struct type* rbe_right;  /* right element */                                               \
-        struct type* rbe_parent; /* parent element */                                              \
-        int rbe_color;           /* node color */                                                  \
-    }
-
-#define RB_LEFT(elm, field) (elm)->field.rbe_left
-#define RB_RIGHT(elm, field) (elm)->field.rbe_right
-#define RB_PARENT(elm, field) (elm)->field.rbe_parent
-#define RB_COLOR(elm, field) (elm)->field.rbe_color
-#define RB_ROOT(head) (head)->rbh_root
-#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
-
-#define RB_SET(elm, parent, field)                                                                 \
-    do {                                                                                           \
-        RB_PARENT(elm, field) = parent;                                                            \
-        RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL;                                         \
-        RB_COLOR(elm, field) = RB_RED;                                                             \
-    } while (/*CONSTCOND*/ 0)
-
-#define RB_SET_BLACKRED(black, red, field)                                                         \
-    do {                                                                                           \
-        RB_COLOR(black, field) = RB_BLACK;                                                         \
-        RB_COLOR(red, field) = RB_RED;                                                             \
-    } while (/*CONSTCOND*/ 0)
-
-#ifndef RB_AUGMENT
-#define RB_AUGMENT(x)                                                                              \
-    do {                                                                                           \
-    } while (0)
-#endif
-
-#define RB_ROTATE_LEFT(head, elm, tmp, field)                                                      \
-    do {                                                                                           \
-        (tmp) = RB_RIGHT(elm, field);                                                              \
-        if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) {                                \
-            RB_PARENT(RB_LEFT(tmp, field), field) = (elm);                                         \
-        }                                                                                          \
-        RB_AUGMENT(elm);                                                                           \
-        if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {                             \
-            if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))                                    \
-                RB_LEFT(RB_PARENT(elm, field), field) = (tmp);                                     \
-            else                                                                                   \
-                RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);                                    \
-        } else                                                                                     \
-            (head)->rbh_root = (tmp);                                                              \
-        RB_LEFT(tmp, field) = (elm);                                                               \
-        RB_PARENT(elm, field) = (tmp);                                                             \
-        RB_AUGMENT(tmp);                                                                           \
-        if ((RB_PARENT(tmp, field)))                                                               \
-            RB_AUGMENT(RB_PARENT(tmp, field));                                                     \
-    } while (/*CONSTCOND*/ 0)
-
-#define RB_ROTATE_RIGHT(head, elm, tmp, field)                                                     \
-    do {                                                                                           \
-        (tmp) = RB_LEFT(elm, field);                                                               \
-        if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) {                                \
-            RB_PARENT(RB_RIGHT(tmp, field), field) = (elm);                                        \
-        }                                                                                          \
-        RB_AUGMENT(elm);                                                                           \
-        if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) {                             \
-            if ((elm) == RB_LEFT(RB_PARENT(elm, field), field))                                    \
-                RB_LEFT(RB_PARENT(elm, field), field) = (tmp);                                     \
-            else                                                                                   \
-                RB_RIGHT(RB_PARENT(elm, field), field) = (tmp);                                    \
-        } else                                                                                     \
-            (head)->rbh_root = (tmp);                                                              \
-        RB_RIGHT(tmp, field) = (elm);                                                              \
-        RB_PARENT(elm, field) = (tmp);                                                             \
-        RB_AUGMENT(tmp);                                                                           \
-        if ((RB_PARENT(tmp, field)))                                                               \
-            RB_AUGMENT(RB_PARENT(tmp, field));                                                     \
-    } while (/*CONSTCOND*/ 0)
-
-/* Generates prototypes and inline functions */
-#define RB_PROTOTYPE(name, type, field, cmp) RB_PROTOTYPE_INTERNAL(name, type, field, cmp, )
-#define RB_PROTOTYPE_STATIC(name, type, field, cmp)                                                \
-    RB_PROTOTYPE_INTERNAL(name, type, field, cmp, static)
-#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr)                                        \
-    RB_PROTOTYPE_INSERT_COLOR(name, type, attr);                                                   \
-    RB_PROTOTYPE_REMOVE_COLOR(name, type, attr);                                                   \
-    RB_PROTOTYPE_INSERT(name, type, attr);                                                         \
-    RB_PROTOTYPE_REMOVE(name, type, attr);                                                         \
-    RB_PROTOTYPE_FIND(name, type, attr);                                                           \
-    RB_PROTOTYPE_NFIND(name, type, attr);                                                          \
-    RB_PROTOTYPE_FIND_LIGHT(name, type, attr);                                                     \
-    RB_PROTOTYPE_NFIND_LIGHT(name, type, attr);                                                    \
-    RB_PROTOTYPE_NEXT(name, type, attr);                                                           \
-    RB_PROTOTYPE_PREV(name, type, attr);                                                           \
-    RB_PROTOTYPE_MINMAX(name, type, attr);
-#define RB_PROTOTYPE_INSERT_COLOR(name, type, attr)                                                \
-    attr void name##_RB_INSERT_COLOR(struct name*, struct type*)
-#define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr)                                                \
-    attr void name##_RB_REMOVE_COLOR(struct name*, struct type*, struct type*)
-#define RB_PROTOTYPE_REMOVE(name, type, attr)                                                      \
-    attr struct type* name##_RB_REMOVE(struct name*, struct type*)
-#define RB_PROTOTYPE_INSERT(name, type, attr)                                                      \
-    attr struct type* name##_RB_INSERT(struct name*, struct type*)
-#define RB_PROTOTYPE_FIND(name, type, attr)                                                        \
-    attr struct type* name##_RB_FIND(struct name*, struct type*)
-#define RB_PROTOTYPE_NFIND(name, type, attr)                                                       \
-    attr struct type* name##_RB_NFIND(struct name*, struct type*)
-#define RB_PROTOTYPE_FIND_LIGHT(name, type, attr)                                                  \
-    attr struct type* name##_RB_FIND_LIGHT(struct name*, const void*)
-#define RB_PROTOTYPE_NFIND_LIGHT(name, type, attr)                                                 \
-    attr struct type* name##_RB_NFIND_LIGHT(struct name*, const void*)
-#define RB_PROTOTYPE_NEXT(name, type, attr) attr struct type* name##_RB_NEXT(struct type*)
-#define RB_PROTOTYPE_PREV(name, type, attr) attr struct type* name##_RB_PREV(struct type*)
-#define RB_PROTOTYPE_MINMAX(name, type, attr) attr struct type* name##_RB_MINMAX(struct name*, int)
-
-/* Main rb operation.
- * Moves node close to the key of elm to top
- */
-#define RB_GENERATE_WITHOUT_COMPARE(name, type, field)                                             \
-    RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, )
-#define RB_GENERATE_WITHOUT_COMPARE_STATIC(name, type, field)                                      \
-    RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, static)
-#define RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, attr)                              \
-    RB_GENERATE_REMOVE_COLOR(name, type, field, attr)                                              \
-    RB_GENERATE_REMOVE(name, type, field, attr)                                                    \
-    RB_GENERATE_NEXT(name, type, field, attr)                                                      \
-    RB_GENERATE_PREV(name, type, field, attr)                                                      \
-    RB_GENERATE_MINMAX(name, type, field, attr)
-
-#define RB_GENERATE_WITH_COMPARE(name, type, field, cmp, lcmp)                                     \
-    RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, )
-#define RB_GENERATE_WITH_COMPARE_STATIC(name, type, field, cmp, lcmp)                              \
-    RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, static)
-#define RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, attr)                      \
-    RB_GENERATE_INSERT_COLOR(name, type, field, attr)                                              \
-    RB_GENERATE_INSERT(name, type, field, cmp, attr)                                               \
-    RB_GENERATE_FIND(name, type, field, cmp, attr)                                                 \
-    RB_GENERATE_NFIND(name, type, field, cmp, attr)                                                \
-    RB_GENERATE_FIND_LIGHT(name, type, field, lcmp, attr)                                          \
-    RB_GENERATE_NFIND_LIGHT(name, type, field, lcmp, attr)
-
-#define RB_GENERATE_ALL(name, type, field, cmp) RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, )
-#define RB_GENERATE_ALL_STATIC(name, type, field, cmp)                                             \
-    RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, static)
-#define RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, attr)                                     \
-    RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, attr)                                  \
-    RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, attr)
-
-#define RB_GENERATE_INSERT_COLOR(name, type, field, attr)                                          \
-    attr void name##_RB_INSERT_COLOR(struct name* head, struct type* elm) {                        \
-        struct type *parent, *gparent, *tmp;                                                       \
-        while ((parent = RB_PARENT(elm, field)) != NULL && RB_COLOR(parent, field) == RB_RED) {    \
-            gparent = RB_PARENT(parent, field);                                                    \
-            if (parent == RB_LEFT(gparent, field)) {                                               \
-                tmp = RB_RIGHT(gparent, field);                                                    \
-                if (tmp && RB_COLOR(tmp, field) == RB_RED) {                                       \
-                    RB_COLOR(tmp, field) = RB_BLACK;                                               \
-                    RB_SET_BLACKRED(parent, gparent, field);                                       \
-                    elm = gparent;                                                                 \
-                    continue;                                                                      \
-                }                                                                                  \
-                if (RB_RIGHT(parent, field) == elm) {                                              \
-                    RB_ROTATE_LEFT(head, parent, tmp, field);                                      \
-                    tmp = parent;                                                                  \
-                    parent = elm;                                                                  \
-                    elm = tmp;                                                                     \
-                }                                                                                  \
-                RB_SET_BLACKRED(parent, gparent, field);                                           \
-                RB_ROTATE_RIGHT(head, gparent, tmp, field);                                        \
-            } else {                                                                               \
-                tmp = RB_LEFT(gparent, field);                                                     \
-                if (tmp && RB_COLOR(tmp, field) == RB_RED) {                                       \
-                    RB_COLOR(tmp, field) = RB_BLACK;                                               \
-                    RB_SET_BLACKRED(parent, gparent, field);                                       \
-                    elm = gparent;                                                                 \
-                    continue;                                                                      \
-                }                                                                                  \
-                if (RB_LEFT(parent, field) == elm) {                                               \
-                    RB_ROTATE_RIGHT(head, parent, tmp, field);                                     \
-                    tmp = parent;                                                                  \
-                    parent = elm;                                                                  \
-                    elm = tmp;                                                                     \
-                }                                                                                  \
-                RB_SET_BLACKRED(parent, gparent, field);                                           \
-                RB_ROTATE_LEFT(head, gparent, tmp, field);                                         \
-            }                                                                                      \
-        }                                                                                          \
-        RB_COLOR(head->rbh_root, field) = RB_BLACK;                                                \
-    }
-
-#define RB_GENERATE_REMOVE_COLOR(name, type, field, attr)                                          \
-    attr void name##_RB_REMOVE_COLOR(struct name* head, struct type* parent, struct type* elm) {   \
-        struct type* tmp;                                                                          \
-        while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && elm != RB_ROOT(head)) {        \
-            if (RB_LEFT(parent, field) == elm) {                                                   \
-                tmp = RB_RIGHT(parent, field);                                                     \
-                if (RB_COLOR(tmp, field) == RB_RED) {                                              \
-                    RB_SET_BLACKRED(tmp, parent, field);                                           \
-                    RB_ROTATE_LEFT(head, parent, tmp, field);                                      \
-                    tmp = RB_RIGHT(parent, field);                                                 \
-                }                                                                                  \
-                if ((RB_LEFT(tmp, field) == NULL ||                                                \
-                     RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&                          \
-                    (RB_RIGHT(tmp, field) == NULL ||                                               \
-                     RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {                         \
-                    RB_COLOR(tmp, field) = RB_RED;                                                 \
-                    elm = parent;                                                                  \
-                    parent = RB_PARENT(elm, field);                                                \
-                } else {                                                                           \
-                    if (RB_RIGHT(tmp, field) == NULL ||                                            \
-                        RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) {                       \
-                        struct type* oleft;                                                        \
-                        if ((oleft = RB_LEFT(tmp, field)) != NULL)                                 \
-                            RB_COLOR(oleft, field) = RB_BLACK;                                     \
-                        RB_COLOR(tmp, field) = RB_RED;                                             \
-                        RB_ROTATE_RIGHT(head, tmp, oleft, field);                                  \
-                        tmp = RB_RIGHT(parent, field);                                             \
-                    }                                                                              \
-                    RB_COLOR(tmp, field) = RB_COLOR(parent, field);                                \
-                    RB_COLOR(parent, field) = RB_BLACK;                                            \
-                    if (RB_RIGHT(tmp, field))                                                      \
-                        RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK;                          \
-                    RB_ROTATE_LEFT(head, parent, tmp, field);                                      \
-                    elm = RB_ROOT(head);                                                           \
-                    break;                                                                         \
-                }                                                                                  \
-            } else {                                                                               \
-                tmp = RB_LEFT(parent, field);                                                      \
-                if (RB_COLOR(tmp, field) == RB_RED) {                                              \
-                    RB_SET_BLACKRED(tmp, parent, field);                                           \
-                    RB_ROTATE_RIGHT(head, parent, tmp, field);                                     \
-                    tmp = RB_LEFT(parent, field);                                                  \
-                }                                                                                  \
-                if ((RB_LEFT(tmp, field) == NULL ||                                                \
-                     RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) &&                          \
-                    (RB_RIGHT(tmp, field) == NULL ||                                               \
-                     RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) {                         \
-                    RB_COLOR(tmp, field) = RB_RED;                                                 \
-                    elm = parent;                                                                  \
-                    parent = RB_PARENT(elm, field);                                                \
-                } else {                                                                           \
-                    if (RB_LEFT(tmp, field) == NULL ||                                             \
-                        RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) {                        \
-                        struct type* oright;                                                       \
-                        if ((oright = RB_RIGHT(tmp, field)) != NULL)                               \
-                            RB_COLOR(oright, field) = RB_BLACK;                                    \
-                        RB_COLOR(tmp, field) = RB_RED;                                             \
-                        RB_ROTATE_LEFT(head, tmp, oright, field);                                  \
-                        tmp = RB_LEFT(parent, field);                                              \
-                    }                                                                              \
-                    RB_COLOR(tmp, field) = RB_COLOR(parent, field);                                \
-                    RB_COLOR(parent, field) = RB_BLACK;                                            \
-                    if (RB_LEFT(tmp, field))                                                       \
-                        RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK;                           \
-                    RB_ROTATE_RIGHT(head, parent, tmp, field);                                     \
-                    elm = RB_ROOT(head);                                                           \
-                    break;                                                                         \
-                }                                                                                  \
-            }                                                                                      \
-        }                                                                                          \
-        if (elm)                                                                                   \
-            RB_COLOR(elm, field) = RB_BLACK;                                                       \
-    }
-
-#define RB_GENERATE_REMOVE(name, type, field, attr)                                                \
-    attr struct type* name##_RB_REMOVE(struct name* head, struct type* elm) {                      \
-        struct type *child, *parent, *old = elm;                                                   \
-        int color;                                                                                 \
-        if (RB_LEFT(elm, field) == NULL)                                                           \
-            child = RB_RIGHT(elm, field);                                                          \
-        else if (RB_RIGHT(elm, field) == NULL)                                                     \
-            child = RB_LEFT(elm, field);                                                           \
-        else {                                                                                     \
-            struct type* left;                                                                     \
-            elm = RB_RIGHT(elm, field);                                                            \
-            while ((left = RB_LEFT(elm, field)) != NULL)                                           \
-                elm = left;                                                                        \
-            child = RB_RIGHT(elm, field);                                                          \
-            parent = RB_PARENT(elm, field);                                                        \
-            color = RB_COLOR(elm, field);                                                          \
-            if (child)                                                                             \
-                RB_PARENT(child, field) = parent;                                                  \
-            if (parent) {                                                                          \
-                if (RB_LEFT(parent, field) == elm)                                                 \
-                    RB_LEFT(parent, field) = child;                                                \
-                else                                                                               \
-                    RB_RIGHT(parent, field) = child;                                               \
-                RB_AUGMENT(parent);                                                                \
-            } else                                                                                 \
-                RB_ROOT(head) = child;                                                             \
-            if (RB_PARENT(elm, field) == old)                                                      \
-                parent = elm;                                                                      \
-            (elm)->field = (old)->field;                                                           \
-            if (RB_PARENT(old, field)) {                                                           \
-                if (RB_LEFT(RB_PARENT(old, field), field) == old)                                  \
-                    RB_LEFT(RB_PARENT(old, field), field) = elm;                                   \
-                else                                                                               \
-                    RB_RIGHT(RB_PARENT(old, field), field) = elm;                                  \
-                RB_AUGMENT(RB_PARENT(old, field));                                                 \
-            } else                                                                                 \
-                RB_ROOT(head) = elm;                                                               \
-            RB_PARENT(RB_LEFT(old, field), field) = elm;                                           \
-            if (RB_RIGHT(old, field))                                                              \
-                RB_PARENT(RB_RIGHT(old, field), field) = elm;                                      \
-            if (parent) {                                                                          \
-                left = parent;                                                                     \
-                do {                                                                               \
-                    RB_AUGMENT(left);                                                              \
-                } while ((left = RB_PARENT(left, field)) != NULL);                                 \
-            }                                                                                      \
-            goto color;                                                                            \
-        }                                                                                          \
-        parent = RB_PARENT(elm, field);                                                            \
-        color = RB_COLOR(elm, field);                                                              \
-        if (child)                                                                                 \
-            RB_PARENT(child, field) = parent;                                                      \
-        if (parent) {                                                                              \
-            if (RB_LEFT(parent, field) == elm)                                                     \
-                RB_LEFT(parent, field) = child;                                                    \
-            else                                                                                   \
-                RB_RIGHT(parent, field) = child;                                                   \
-            RB_AUGMENT(parent);                                                                    \
-        } else                                                                                     \
-            RB_ROOT(head) = child;                                                                 \
-    color:                                                                                         \
-        if (color == RB_BLACK)                                                                     \
-            name##_RB_REMOVE_COLOR(head, parent, child);                                           \
-        return (old);                                                                              \
-    }
-
-#define RB_GENERATE_INSERT(name, type, field, cmp, attr)                                           \
-    /* Inserts a node into the RB tree */                                                          \
-    attr struct type* name##_RB_INSERT(struct name* head, struct type* elm) {                      \
-        struct type* tmp;                                                                          \
-        struct type* parent = NULL;                                                                \
-        int comp = 0;                                                                              \
-        tmp = RB_ROOT(head);                                                                       \
-        while (tmp) {                                                                              \
-            parent = tmp;                                                                          \
-            comp = (cmp)(elm, parent);                                                             \
-            if (comp < 0)                                                                          \
-                tmp = RB_LEFT(tmp, field);                                                         \
-            else if (comp > 0)                                                                     \
-                tmp = RB_RIGHT(tmp, field);                                                        \
-            else                                                                                   \
-                return (tmp);                                                                      \
-        }                                                                                          \
-        RB_SET(elm, parent, field);                                                                \
-        if (parent != NULL) {                                                                      \
-            if (comp < 0)                                                                          \
-                RB_LEFT(parent, field) = elm;                                                      \
-            else                                                                                   \
-                RB_RIGHT(parent, field) = elm;                                                     \
-            RB_AUGMENT(parent);                                                                    \
-        } else                                                                                     \
-            RB_ROOT(head) = elm;                                                                   \
-        name##_RB_INSERT_COLOR(head, elm);                                                         \
-        return (NULL);                                                                             \
-    }
-
-#define RB_GENERATE_FIND(name, type, field, cmp, attr)                                             \
-    /* Finds the node with the same key as elm */                                                  \
-    attr struct type* name##_RB_FIND(struct name* head, struct type* elm) {                        \
-        struct type* tmp = RB_ROOT(head);                                                          \
-        int comp;                                                                                  \
-        while (tmp) {                                                                              \
-            comp = cmp(elm, tmp);                                                                  \
-            if (comp < 0)                                                                          \
-                tmp = RB_LEFT(tmp, field);                                                         \
-            else if (comp > 0)                                                                     \
-                tmp = RB_RIGHT(tmp, field);                                                        \
-            else                                                                                   \
-                return (tmp);                                                                      \
-        }                                                                                          \
-        return (NULL);                                                                             \
-    }
-
-#define RB_GENERATE_NFIND(name, type, field, cmp, attr)                                            \
-    /* Finds the first node greater than or equal to the search key */                             \
-    attr struct type* name##_RB_NFIND(struct name* head, struct type* elm) {                       \
-        struct type* tmp = RB_ROOT(head);                                                          \
-        struct type* res = NULL;                                                                   \
-        int comp;                                                                                  \
-        while (tmp) {                                                                              \
-            comp = cmp(elm, tmp);                                                                  \
-            if (comp < 0) {                                                                        \
-                res = tmp;                                                                         \
-                tmp = RB_LEFT(tmp, field);                                                         \
-            } else if (comp > 0)                                                                   \
-                tmp = RB_RIGHT(tmp, field);                                                        \
-            else                                                                                   \
-                return (tmp);                                                                      \
-        }                                                                                          \
-        return (res);                                                                              \
-    }
-
-#define RB_GENERATE_FIND_LIGHT(name, type, field, lcmp, attr)                                      \
-    /* Finds the node with the same key as elm */                                                  \
-    attr struct type* name##_RB_FIND_LIGHT(struct name* head, const void* lelm) {                  \
-        struct type* tmp = RB_ROOT(head);                                                          \
-        int comp;                                                                                  \
-        while (tmp) {                                                                              \
-            comp = lcmp(lelm, tmp);                                                                \
-            if (comp < 0)                                                                          \
-                tmp = RB_LEFT(tmp, field);                                                         \
-            else if (comp > 0)                                                                     \
-                tmp = RB_RIGHT(tmp, field);                                                        \
-            else                                                                                   \
-                return (tmp);                                                                      \
-        }                                                                                          \
-        return (NULL);                                                                             \
-    }
-
-#define RB_GENERATE_NFIND_LIGHT(name, type, field, lcmp, attr)                                     \
-    /* Finds the first node greater than or equal to the search key */                             \
-    attr struct type* name##_RB_NFIND_LIGHT(struct name* head, const void* lelm) {                 \
-        struct type* tmp = RB_ROOT(head);                                                          \
-        struct type* res = NULL;                                                                   \
-        int comp;                                                                                  \
-        while (tmp) {                                                                              \
-            comp = lcmp(lelm, tmp);                                                                \
-            if (comp < 0) {                                                                        \
-                res = tmp;                                                                         \
-                tmp = RB_LEFT(tmp, field);                                                         \
-            } else if (comp > 0)                                                                   \
-                tmp = RB_RIGHT(tmp, field);                                                        \
-            else                                                                                   \
-                return (tmp);                                                                      \
-        }                                                                                          \
-        return (res);                                                                              \
-    }
-
-#define RB_GENERATE_NEXT(name, type, field, attr)                                                  \
-    /* ARGSUSED */                                                                                 \
-    attr struct type* name##_RB_NEXT(struct type* elm) {                                           \
-        if (RB_RIGHT(elm, field)) {                                                                \
-            elm = RB_RIGHT(elm, field);                                                            \
-            while (RB_LEFT(elm, field))                                                            \
-                elm = RB_LEFT(elm, field);                                                         \
-        } else {                                                                                   \
-            if (RB_PARENT(elm, field) && (elm == RB_LEFT(RB_PARENT(elm, field), field)))           \
-                elm = RB_PARENT(elm, field);                                                       \
-            else {                                                                                 \
-                while (RB_PARENT(elm, field) && (elm == RB_RIGHT(RB_PARENT(elm, field), field)))   \
-                    elm = RB_PARENT(elm, field);                                                   \
-                elm = RB_PARENT(elm, field);                                                       \
-            }                                                                                      \
-        }                                                                                          \
-        return (elm);                                                                              \
-    }
-
-#define RB_GENERATE_PREV(name, type, field, attr)                                                  \
-    /* ARGSUSED */                                                                                 \
-    attr struct type* name##_RB_PREV(struct type* elm) {                                           \
-        if (RB_LEFT(elm, field)) {                                                                 \
-            elm = RB_LEFT(elm, field);                                                             \
-            while (RB_RIGHT(elm, field))                                                           \
-                elm = RB_RIGHT(elm, field);                                                        \
-        } else {                                                                                   \
-            if (RB_PARENT(elm, field) && (elm == RB_RIGHT(RB_PARENT(elm, field), field)))          \
-                elm = RB_PARENT(elm, field);                                                       \
-            else {                                                                                 \
-                while (RB_PARENT(elm, field) && (elm == RB_LEFT(RB_PARENT(elm, field), field)))    \
-                    elm = RB_PARENT(elm, field);                                                   \
-                elm = RB_PARENT(elm, field);                                                       \
-            }                                                                                      \
-        }                                                                                          \
-        return (elm);                                                                              \
-    }
-
-#define RB_GENERATE_MINMAX(name, type, field, attr)                                                \
-    attr struct type* name##_RB_MINMAX(struct name* head, int val) {                               \
-        struct type* tmp = RB_ROOT(head);                                                          \
-        struct type* parent = NULL;                                                                \
-        while (tmp) {                                                                              \
-            parent = tmp;                                                                          \
-            if (val < 0)                                                                           \
-                tmp = RB_LEFT(tmp, field);                                                         \
-            else                                                                                   \
-                tmp = RB_RIGHT(tmp, field);                                                        \
-        }                                                                                          \
-        return (parent);                                                                           \
-    }
-
-#define RB_NEGINF -1
-#define RB_INF 1
-
-#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
-#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
-#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
-#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
-#define RB_FIND_LIGHT(name, x, y) name##_RB_FIND_LIGHT(x, y)
-#define RB_NFIND_LIGHT(name, x, y) name##_RB_NFIND_LIGHT(x, y)
-#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
-#define RB_PREV(name, x, y) name##_RB_PREV(y)
-#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
-#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
-
-#define RB_FOREACH(x, name, head)                                                                  \
-    for ((x) = RB_MIN(name, head); (x) != NULL; (x) = name##_RB_NEXT(x))
-
-#define RB_FOREACH_FROM(x, name, y)                                                                \
-    for ((x) = (y); ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); (x) = (y))
-
-#define RB_FOREACH_SAFE(x, name, head, y)                                                          \
-    for ((x) = RB_MIN(name, head); ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL);        \
-         (x) = (y))
-
-#define RB_FOREACH_REVERSE(x, name, head)                                                          \
-    for ((x) = RB_MAX(name, head); (x) != NULL; (x) = name##_RB_PREV(x))
-
-#define RB_FOREACH_REVERSE_FROM(x, name, y)                                                        \
-    for ((x) = (y); ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); (x) = (y))
-
-#define RB_FOREACH_REVERSE_SAFE(x, name, head, y)                                                  \
-    for ((x) = RB_MAX(name, head); ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL);        \
-         (x) = (y))
-
-#endif /* _SYS_TREE_H_ */
+namespace Common {
+template <typename T>
+class RBHead {
+public:
+    [[nodiscard]] T* Root() {
+        return rbh_root;
+    }
+
+    [[nodiscard]] const T* Root() const {
+        return rbh_root;
+    }
+
+    void SetRoot(T* root) {
+        rbh_root = root;
+    }
+
+    [[nodiscard]] bool IsEmpty() const {
+        return Root() == nullptr;
+    }
+
+private:
+    T* rbh_root = nullptr;
+};
+
+enum class EntryColor {
+    Black,
+    Red,
+};
+
+template <typename T>
+class RBEntry {
+public:
+    [[nodiscard]] T* Left() {
+        return rbe_left;
+    }
+
+    [[nodiscard]] const T* Left() const {
+        return rbe_left;
+    }
+
+    void SetLeft(T* left) {
+        rbe_left = left;
+    }
+
+    [[nodiscard]] T* Right() {
+        return rbe_right;
+    }
+
+    [[nodiscard]] const T* Right() const {
+        return rbe_right;
+    }
+
+    void SetRight(T* right) {
+        rbe_right = right;
+    }
+
+    [[nodiscard]] T* Parent() {
+        return rbe_parent;
+    }
+
+    [[nodiscard]] const T* Parent() const {
+        return rbe_parent;
+    }
+
+    void SetParent(T* parent) {
+        rbe_parent = parent;
+    }
+
+    [[nodiscard]] bool IsBlack() const {
+        return rbe_color == EntryColor::Black;
+    }
+
+    [[nodiscard]] bool IsRed() const {
+        return rbe_color == EntryColor::Red;
+    }
+
+    [[nodiscard]] EntryColor Color() const {
+        return rbe_color;
+    }
+
+    void SetColor(EntryColor color) {
+        rbe_color = color;
+    }
+
+private:
+    T* rbe_left = nullptr;
+    T* rbe_right = nullptr;
+    T* rbe_parent = nullptr;
+    EntryColor rbe_color{};
+};
+
+template <typename Node>
+[[nodiscard]] RBEntry<Node>& RB_ENTRY(Node* node) {
+    return node->GetEntry();
+}
+
+template <typename Node>
+[[nodiscard]] const RBEntry<Node>& RB_ENTRY(const Node* node) {
+    return node->GetEntry();
+}
+
+template <typename Node>
+[[nodiscard]] Node* RB_PARENT(Node* node) {
+    return RB_ENTRY(node).Parent();
+}
+
+template <typename Node>
+[[nodiscard]] const Node* RB_PARENT(const Node* node) {
+    return RB_ENTRY(node).Parent();
+}
+
+template <typename Node>
+void RB_SET_PARENT(Node* node, Node* parent) {
+    return RB_ENTRY(node).SetParent(parent);
+}
+
+template <typename Node>
+[[nodiscard]] Node* RB_LEFT(Node* node) {
+    return RB_ENTRY(node).Left();
+}
+
+template <typename Node>
+[[nodiscard]] const Node* RB_LEFT(const Node* node) {
+    return RB_ENTRY(node).Left();
+}
+
+template <typename Node>
+void RB_SET_LEFT(Node* node, Node* left) {
+    return RB_ENTRY(node).SetLeft(left);
+}
+
+template <typename Node>
+[[nodiscard]] Node* RB_RIGHT(Node* node) {
+    return RB_ENTRY(node).Right();
+}
+
+template <typename Node>
+[[nodiscard]] const Node* RB_RIGHT(const Node* node) {
+    return RB_ENTRY(node).Right();
+}
+
+template <typename Node>
+void RB_SET_RIGHT(Node* node, Node* right) {
+    return RB_ENTRY(node).SetRight(right);
+}
+
+template <typename Node>
+[[nodiscard]] bool RB_IS_BLACK(const Node* node) {
+    return RB_ENTRY(node).IsBlack();
+}
+
+template <typename Node>
+[[nodiscard]] bool RB_IS_RED(const Node* node) {
+    return RB_ENTRY(node).IsRed();
+}
+
+template <typename Node>
+[[nodiscard]] EntryColor RB_COLOR(const Node* node) {
+    return RB_ENTRY(node).Color();
+}
+
+template <typename Node>
+void RB_SET_COLOR(Node* node, EntryColor color) {
+    return RB_ENTRY(node).SetColor(color);
+}
+
+template <typename Node>
+void RB_SET(Node* node, Node* parent) {
+    auto& entry = RB_ENTRY(node);
+    entry.SetParent(parent);
+    entry.SetLeft(nullptr);
+    entry.SetRight(nullptr);
+    entry.SetColor(EntryColor::Red);
+}
+
+template <typename Node>
+void RB_SET_BLACKRED(Node* black, Node* red) {
+    RB_SET_COLOR(black, EntryColor::Black);
+    RB_SET_COLOR(red, EntryColor::Red);
+}
+
+template <typename Node>
+void RB_ROTATE_LEFT(RBHead<Node>* head, Node* elm, Node*& tmp) {
+    tmp = RB_RIGHT(elm);
+    RB_SET_RIGHT(elm, RB_LEFT(tmp));
+    if (RB_RIGHT(elm) != nullptr) {
+        RB_SET_PARENT(RB_LEFT(tmp), elm);
+    }
+
+    RB_SET_PARENT(tmp, RB_PARENT(elm));
+    if (RB_PARENT(tmp) != nullptr) {
+        if (elm == RB_LEFT(RB_PARENT(elm))) {
+            RB_SET_LEFT(RB_PARENT(elm), tmp);
+        } else {
+            RB_SET_RIGHT(RB_PARENT(elm), tmp);
+        }
+    } else {
+        head->SetRoot(tmp);
+    }
+
+    RB_SET_LEFT(tmp, elm);
+    RB_SET_PARENT(elm, tmp);
+}
+
+template <typename Node>
+void RB_ROTATE_RIGHT(RBHead<Node>* head, Node* elm, Node*& tmp) {
+    tmp = RB_LEFT(elm);
+    RB_SET_LEFT(elm, RB_RIGHT(tmp));
+    if (RB_LEFT(elm) != nullptr) {
+        RB_SET_PARENT(RB_RIGHT(tmp), elm);
+    }
+
+    RB_SET_PARENT(tmp, RB_PARENT(elm));
+    if (RB_PARENT(tmp) != nullptr) {
+        if (elm == RB_LEFT(RB_PARENT(elm))) {
+            RB_SET_LEFT(RB_PARENT(elm), tmp);
+        } else {
+            RB_SET_RIGHT(RB_PARENT(elm), tmp);
+        }
+    } else {
+        head->SetRoot(tmp);
+    }
+
+    RB_SET_RIGHT(tmp, elm);
+    RB_SET_PARENT(elm, tmp);
+}
+
+template <typename Node>
+void RB_INSERT_COLOR(RBHead<Node>* head, Node* elm) {
+    Node* parent = nullptr;
+    Node* tmp = nullptr;
+
+    while ((parent = RB_PARENT(elm)) != nullptr && RB_IS_RED(parent)) {
+        Node* gparent = RB_PARENT(parent);
+        if (parent == RB_LEFT(gparent)) {
+            tmp = RB_RIGHT(gparent);
+            if (tmp && RB_IS_RED(tmp)) {
+                RB_SET_COLOR(tmp, EntryColor::Black);
+                RB_SET_BLACKRED(parent, gparent);
+                elm = gparent;
+                continue;
+            }
+
+            if (RB_RIGHT(parent) == elm) {
+                RB_ROTATE_LEFT(head, parent, tmp);
+                tmp = parent;
+                parent = elm;
+                elm = tmp;
+            }
+
+            RB_SET_BLACKRED(parent, gparent);
+            RB_ROTATE_RIGHT(head, gparent, tmp);
+        } else {
+            tmp = RB_LEFT(gparent);
+            if (tmp && RB_IS_RED(tmp)) {
+                RB_SET_COLOR(tmp, EntryColor::Black);
+                RB_SET_BLACKRED(parent, gparent);
+                elm = gparent;
+                continue;
+            }
+
+            if (RB_LEFT(parent) == elm) {
+                RB_ROTATE_RIGHT(head, parent, tmp);
+                tmp = parent;
+                parent = elm;
+                elm = tmp;
+            }
+
+            RB_SET_BLACKRED(parent, gparent);
+            RB_ROTATE_LEFT(head, gparent, tmp);
+        }
+    }
+
+    RB_SET_COLOR(head->Root(), EntryColor::Black);
+}
+
+template <typename Node>
+void RB_REMOVE_COLOR(RBHead<Node>* head, Node* parent, Node* elm) {
+    Node* tmp;
+    while ((elm == nullptr || RB_IS_BLACK(elm)) && elm != head->Root()) {
+        if (RB_LEFT(parent) == elm) {
+            tmp = RB_RIGHT(parent);
+            if (RB_IS_RED(tmp)) {
+                RB_SET_BLACKRED(tmp, parent);
+                RB_ROTATE_LEFT(head, parent, tmp);
+                tmp = RB_RIGHT(parent);
+            }
+
+            if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
+                (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
+                RB_SET_COLOR(tmp, EntryColor::Red);
+                elm = parent;
+                parent = RB_PARENT(elm);
+            } else {
+                if (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp))) {
+                    Node* oleft;
+                    if ((oleft = RB_LEFT(tmp)) != nullptr) {
+                        RB_SET_COLOR(oleft, EntryColor::Black);
+                    }
+
+                    RB_SET_COLOR(tmp, EntryColor::Red);
+                    RB_ROTATE_RIGHT(head, tmp, oleft);
+                    tmp = RB_RIGHT(parent);
+                }
+
+                RB_SET_COLOR(tmp, RB_COLOR(parent));
+                RB_SET_COLOR(parent, EntryColor::Black);
+                if (RB_RIGHT(tmp)) {
+                    RB_SET_COLOR(RB_RIGHT(tmp), EntryColor::Black);
+                }
+
+                RB_ROTATE_LEFT(head, parent, tmp);
+                elm = head->Root();
+                break;
+            }
+        } else {
+            tmp = RB_LEFT(parent);
+            if (RB_IS_RED(tmp)) {
+                RB_SET_BLACKRED(tmp, parent);
+                RB_ROTATE_RIGHT(head, parent, tmp);
+                tmp = RB_LEFT(parent);
+            }
+
+            if ((RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) &&
+                (RB_RIGHT(tmp) == nullptr || RB_IS_BLACK(RB_RIGHT(tmp)))) {
+                RB_SET_COLOR(tmp, EntryColor::Red);
+                elm = parent;
+                parent = RB_PARENT(elm);
+            } else {
+                if (RB_LEFT(tmp) == nullptr || RB_IS_BLACK(RB_LEFT(tmp))) {
+                    Node* oright;
+                    if ((oright = RB_RIGHT(tmp)) != nullptr) {
+                        RB_SET_COLOR(oright, EntryColor::Black);
+                    }
+
+                    RB_SET_COLOR(tmp, EntryColor::Red);
+                    RB_ROTATE_LEFT(head, tmp, oright);
+                    tmp = RB_LEFT(parent);
+                }
+
+                RB_SET_COLOR(tmp, RB_COLOR(parent));
+                RB_SET_COLOR(parent, EntryColor::Black);
+
+                if (RB_LEFT(tmp)) {
+                    RB_SET_COLOR(RB_LEFT(tmp), EntryColor::Black);
+                }
+
+                RB_ROTATE_RIGHT(head, parent, tmp);
+                elm = head->Root();
+                break;
+            }
+        }
+    }
+
+    if (elm) {
+        RB_SET_COLOR(elm, EntryColor::Black);
+    }
+}
+
+template <typename Node>
+Node* RB_REMOVE(RBHead<Node>* head, Node* elm) {
+    Node* child = nullptr;
+    Node* parent = nullptr;
+    Node* old = elm;
+    EntryColor color{};
+
+    const auto finalize = [&] {
+        if (color == EntryColor::Black) {
+            RB_REMOVE_COLOR(head, parent, child);
+        }
+
+        return old;
+    };
+
+    if (RB_LEFT(elm) == nullptr) {
+        child = RB_RIGHT(elm);
+    } else if (RB_RIGHT(elm) == nullptr) {
+        child = RB_LEFT(elm);
+    } else {
+        Node* left;
+        elm = RB_RIGHT(elm);
+        while ((left = RB_LEFT(elm)) != nullptr) {
+            elm = left;
+        }
+
+        child = RB_RIGHT(elm);
+        parent = RB_PARENT(elm);
+        color = RB_COLOR(elm);
+
+        if (child) {
+            RB_SET_PARENT(child, parent);
+        }
+        if (parent) {
+            if (RB_LEFT(parent) == elm) {
+                RB_SET_LEFT(parent, child);
+            } else {
+                RB_SET_RIGHT(parent, child);
+            }
+        } else {
+            head->SetRoot(child);
+        }
+
+        if (RB_PARENT(elm) == old) {
+            parent = elm;
+        }
+
+        elm->SetEntry(old->GetEntry());
+
+        if (RB_PARENT(old)) {
+            if (RB_LEFT(RB_PARENT(old)) == old) {
+                RB_SET_LEFT(RB_PARENT(old), elm);
+            } else {
+                RB_SET_RIGHT(RB_PARENT(old), elm);
+            }
+        } else {
+            head->SetRoot(elm);
+        }
+        RB_SET_PARENT(RB_LEFT(old), elm);
+        if (RB_RIGHT(old)) {
+            RB_SET_PARENT(RB_RIGHT(old), elm);
+        }
+        if (parent) {
+            left = parent;
+        }
+
+        return finalize();
+    }
+
+    parent = RB_PARENT(elm);
+    color = RB_COLOR(elm);
+
+    if (child) {
+        RB_SET_PARENT(child, parent);
+    }
+    if (parent) {
+        if (RB_LEFT(parent) == elm) {
+            RB_SET_LEFT(parent, child);
+        } else {
+            RB_SET_RIGHT(parent, child);
+        }
+    } else {
+        head->SetRoot(child);
+    }
+
+    return finalize();
+}
+
+// Inserts a node into the RB tree
+template <typename Node, typename CompareFunction>
+Node* RB_INSERT(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
+    Node* parent = nullptr;
+    Node* tmp = head->Root();
+    int comp = 0;
+
+    while (tmp) {
+        parent = tmp;
+        comp = cmp(elm, parent);
+        if (comp < 0) {
+            tmp = RB_LEFT(tmp);
+        } else if (comp > 0) {
+            tmp = RB_RIGHT(tmp);
+        } else {
+            return tmp;
+        }
+    }
+
+    RB_SET(elm, parent);
+
+    if (parent != nullptr) {
+        if (comp < 0) {
+            RB_SET_LEFT(parent, elm);
+        } else {
+            RB_SET_RIGHT(parent, elm);
+        }
+    } else {
+        head->SetRoot(elm);
+    }
+
+    RB_INSERT_COLOR(head, elm);
+    return nullptr;
+}
+
+// Finds the node with the same key as elm
+template <typename Node, typename CompareFunction>
+Node* RB_FIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
+    Node* tmp = head->Root();
+
+    while (tmp) {
+        const int comp = cmp(elm, tmp);
+        if (comp < 0) {
+            tmp = RB_LEFT(tmp);
+        } else if (comp > 0) {
+            tmp = RB_RIGHT(tmp);
+        } else {
+            return tmp;
+        }
+    }
+
+    return nullptr;
+}
+
+// Finds the first node greater than or equal to the search key
+template <typename Node, typename CompareFunction>
+Node* RB_NFIND(RBHead<Node>* head, Node* elm, CompareFunction cmp) {
+    Node* tmp = head->Root();
+    Node* res = nullptr;
+
+    while (tmp) {
+        const int comp = cmp(elm, tmp);
+        if (comp < 0) {
+            res = tmp;
+            tmp = RB_LEFT(tmp);
+        } else if (comp > 0) {
+            tmp = RB_RIGHT(tmp);
+        } else {
+            return tmp;
+        }
+    }
+
+    return res;
+}
+
+// Finds the node with the same key as lelm
+template <typename Node, typename CompareFunction>
+Node* RB_FIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp) {
+    Node* tmp = head->Root();
+
+    while (tmp) {
+        const int comp = lcmp(lelm, tmp);
+        if (comp < 0) {
+            tmp = RB_LEFT(tmp);
+        } else if (comp > 0) {
+            tmp = RB_RIGHT(tmp);
+        } else {
+            return tmp;
+        }
+    }
+
+    return nullptr;
+}
+
+// Finds the first node greater than or equal to the search key
+template <typename Node, typename CompareFunction>
+Node* RB_NFIND_LIGHT(RBHead<Node>* head, const void* lelm, CompareFunction lcmp) {
+    Node* tmp = head->Root();
+    Node* res = nullptr;
+
+    while (tmp) {
+        const int comp = lcmp(lelm, tmp);
+        if (comp < 0) {
+            res = tmp;
+            tmp = RB_LEFT(tmp);
+        } else if (comp > 0) {
+            tmp = RB_RIGHT(tmp);
+        } else {
+            return tmp;
+        }
+    }
+
+    return res;
+}
+
+template <typename Node>
+Node* RB_NEXT(Node* elm) {
+    if (RB_RIGHT(elm)) {
+        elm = RB_RIGHT(elm);
+        while (RB_LEFT(elm)) {
+            elm = RB_LEFT(elm);
+        }
+    } else {
+        if (RB_PARENT(elm) && (elm == RB_LEFT(RB_PARENT(elm)))) {
+            elm = RB_PARENT(elm);
+        } else {
+            while (RB_PARENT(elm) && (elm == RB_RIGHT(RB_PARENT(elm)))) {
+                elm = RB_PARENT(elm);
+            }
+            elm = RB_PARENT(elm);
+        }
+    }
+    return elm;
+}
+
+template <typename Node>
+Node* RB_PREV(Node* elm) {
+    if (RB_LEFT(elm)) {
+        elm = RB_LEFT(elm);
+        while (RB_RIGHT(elm)) {
+            elm = RB_RIGHT(elm);
+        }
+    } else {
+        if (RB_PARENT(elm) && (elm == RB_RIGHT(RB_PARENT(elm)))) {
+            elm = RB_PARENT(elm);
+        } else {
+            while (RB_PARENT(elm) && (elm == RB_LEFT(RB_PARENT(elm)))) {
+                elm = RB_PARENT(elm);
+            }
+            elm = RB_PARENT(elm);
+        }
+    }
+    return elm;
+}
+
+template <typename Node>
+Node* RB_MINMAX(RBHead<Node>* head, bool is_min) {
+    Node* tmp = head->Root();
+    Node* parent = nullptr;
+
+    while (tmp) {
+        parent = tmp;
+        if (is_min) {
+            tmp = RB_LEFT(tmp);
+        } else {
+            tmp = RB_RIGHT(tmp);
+        }
+    }
+
+    return parent;
+}
+
+template <typename Node>
+Node* RB_MIN(RBHead<Node>* head) {
+    return RB_MINMAX(head, true);
+}
+
+template <typename Node>
+Node* RB_MAX(RBHead<Node>* head) {
+    return RB_MINMAX(head, false);
+}
+} // namespace Common