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Fix crash when the disassembler pause button is pressed while no game is running.

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Modificáronse 1 ficheiros con 3 adicións e 1 borrados
  1. 3 1
      src/citra_qt/debugger/disassembler.cpp

+ 3 - 1
src/citra_qt/debugger/disassembler.cpp

@@ -220,7 +220,9 @@ void DisassemblerWidget::OnPause()
     emu_thread.SetCpuRunning(false);
 
     // TODO: By now, the CPU might not have actually stopped...
-    model->SetNextInstruction(Core::g_app_core->GetPC());
+    if (model && Core::g_app_core) {
+        model->SetNextInstruction(Core::g_app_core->GetPC());
+    }
 }
 
 void DisassemblerWidget::OnToggleStartStop()