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@@ -66,215 +66,6 @@ struct OutputVertex {
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static_assert(std::is_pod<OutputVertex>::value, "Structure is not POD");
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static_assert(sizeof(OutputVertex) == 32 * sizeof(float), "OutputVertex has invalid size");
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-union Instruction {
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- enum class OpCode : u32 {
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- ADD = 0x0,
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- DP3 = 0x1,
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- DP4 = 0x2,
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-
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- MUL = 0x8,
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-
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- MAX = 0xC,
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- MIN = 0xD,
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- RCP = 0xE,
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- RSQ = 0xF,
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-
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- MOV = 0x13,
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-
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- RET = 0x21,
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- FLS = 0x22, // Flush
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- CALL = 0x24,
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- };
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-
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- std::string GetOpCodeName() const {
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- std::map<OpCode, std::string> map = {
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- { OpCode::ADD, "ADD" },
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- { OpCode::DP3, "DP3" },
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- { OpCode::DP4, "DP4" },
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- { OpCode::MUL, "MUL" },
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- { OpCode::MAX, "MAX" },
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- { OpCode::MIN, "MIN" },
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- { OpCode::RCP, "RCP" },
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- { OpCode::RSQ, "RSQ" },
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- { OpCode::MOV, "MOV" },
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- { OpCode::RET, "RET" },
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- { OpCode::FLS, "FLS" },
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- };
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- auto it = map.find(opcode);
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- if (it == map.end())
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- return "UNK";
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- else
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- return it->second;
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- }
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-
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- u32 hex;
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-
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- BitField<0x1a, 0x6, OpCode> opcode;
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-
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- // General notes:
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- //
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- // When two input registers are used, one of them uses a 5-bit index while the other
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- // one uses a 7-bit index. This is because at most one floating point uniform may be used
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- // as an input.
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-
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-
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- // Format used e.g. by arithmetic instructions and comparisons
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- // "src1" and "src2" specify register indices (i.e. indices referring to groups of 4 floats),
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- // while "dest" addresses individual floats.
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- union {
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- BitField<0x00, 0x5, u32> operand_desc_id;
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-
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- template<class BitFieldType>
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- struct SourceRegister : BitFieldType {
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- enum RegisterType {
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- Input,
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- Temporary,
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- FloatUniform
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- };
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-
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- RegisterType GetRegisterType() const {
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- if (BitFieldType::Value() < 0x10)
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- return Input;
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- else if (BitFieldType::Value() < 0x20)
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- return Temporary;
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- else
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- return FloatUniform;
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- }
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-
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- int GetIndex() const {
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- if (GetRegisterType() == Input)
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- return BitFieldType::Value();
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- else if (GetRegisterType() == Temporary)
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- return BitFieldType::Value() - 0x10;
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- else // if (GetRegisterType() == FloatUniform)
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- return BitFieldType::Value() - 0x20;
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- }
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-
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- std::string GetRegisterName() const {
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- std::map<RegisterType, std::string> type = {
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- { Input, "i" },
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- { Temporary, "t" },
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- { FloatUniform, "f" },
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- };
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- return type[GetRegisterType()] + std::to_string(GetIndex());
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- }
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- };
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-
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- SourceRegister<BitField<0x07, 0x5, u32>> src2;
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- SourceRegister<BitField<0x0c, 0x7, u32>> src1;
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-
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- struct : BitField<0x15, 0x5, u32>
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- {
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- enum RegisterType {
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- Output,
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- Temporary,
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- Unknown
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- };
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- RegisterType GetRegisterType() const {
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- if (Value() < 0x8)
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- return Output;
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- else if (Value() < 0x10)
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- return Unknown;
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- else
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- return Temporary;
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- }
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- int GetIndex() const {
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- if (GetRegisterType() == Output)
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- return Value();
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- else if (GetRegisterType() == Temporary)
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- return Value() - 0x10;
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- else
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- return Value();
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- }
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- std::string GetRegisterName() const {
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- std::map<RegisterType, std::string> type = {
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- { Output, "o" },
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- { Temporary, "t" },
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- { Unknown, "u" }
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- };
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- return type[GetRegisterType()] + std::to_string(GetIndex());
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- }
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- } dest;
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- } common;
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-
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- // Format used for flow control instructions ("if")
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- union {
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- BitField<0x00, 0x8, u32> num_instructions;
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- BitField<0x0a, 0xc, u32> offset_words;
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- } flow_control;
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-};
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-static_assert(std::is_standard_layout<Instruction>::value, "Structure is not using standard layout!");
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-
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-union SwizzlePattern {
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- u32 hex;
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-
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- enum class Selector : u32 {
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- x = 0,
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- y = 1,
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- z = 2,
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- w = 3
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- };
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-
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- Selector GetSelectorSrc1(int comp) const {
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- Selector selectors[] = {
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- src1_selector_0, src1_selector_1, src1_selector_2, src1_selector_3
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- };
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- return selectors[comp];
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- }
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-
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- Selector GetSelectorSrc2(int comp) const {
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- Selector selectors[] = {
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- src2_selector_0, src2_selector_1, src2_selector_2, src2_selector_3
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- };
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- return selectors[comp];
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- }
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-
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- bool DestComponentEnabled(int i) const {
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- return (dest_mask & (0x8 >> i)) != 0;
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- }
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-
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- std::string SelectorToString(bool src2) const {
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- std::map<Selector, std::string> map = {
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- { Selector::x, "x" },
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- { Selector::y, "y" },
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- { Selector::z, "z" },
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- { Selector::w, "w" }
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- };
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- std::string ret;
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- for (int i = 0; i < 4; ++i) {
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- ret += map.at(src2 ? GetSelectorSrc2(i) : GetSelectorSrc1(i));
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- }
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- return ret;
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- }
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-
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- std::string DestMaskToString() const {
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- std::string ret;
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- for (int i = 0; i < 4; ++i) {
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- if (!DestComponentEnabled(i))
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- ret += "_";
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- else
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- ret += "xyzw"[i];
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- }
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- return ret;
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- }
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-
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- // Components of "dest" that should be written to: LSB=dest.w, MSB=dest.x
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- BitField< 0, 4, u32> dest_mask;
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-
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- BitField< 4, 1, u32> negate; // negates src1
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-
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- BitField< 5, 2, Selector> src1_selector_3;
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- BitField< 7, 2, Selector> src1_selector_2;
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- BitField< 9, 2, Selector> src1_selector_1;
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- BitField<11, 2, Selector> src1_selector_0;
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-
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- BitField<14, 2, Selector> src2_selector_3;
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- BitField<16, 2, Selector> src2_selector_2;
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- BitField<18, 2, Selector> src2_selector_1;
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- BitField<20, 2, Selector> src2_selector_0;
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-
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- BitField<31, 1, u32> flag; // not sure what this means, maybe it's the sign?
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-};
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void SubmitShaderMemoryChange(u32 addr, u32 value);
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void SubmitSwizzleDataChange(u32 addr, u32 value);
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