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+/**
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+ * Copyright (C) 2013 Citrus Emulator
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+ *
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+ * @file loader.cpp
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+ * @author ShizZy <shizzy247@gmail.com>
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+ * @date 2013-09-18
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+ * @brief Loads bootable binaries into the emu
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+ *
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+ * @section LICENSE
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+ * This program is free software; you can redistribute it and/or
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+ * modify it under the terms of the GNU General Public License as
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+ * published by the Free Software Foundation; either version 2 of
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+ * the License, or (at your option) any later version.
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+ *
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+ * This program is distributed in the hope that it will be useful, but
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+ * WITHOUT ANY WARRANTY; without even the implied warranty of
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+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ * General Public License for more details at
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+ * http://www.gnu.org/copyleft/gpl.html
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+ *
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+ * Official project repository can be found at:
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+ * http://code.google.com/p/gekko-gc-emu/
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+ */
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+
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+#include "file_util.h"
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+#include "loader.h"
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+
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+////////////////////////////////////////////////////////////////////////////////////////////////////
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+
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+bool _Load_BIN(std::string &filename) {
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+ File::IOFile f(filename, "rb");
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+ if (f.IsOpen()) {
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+ // TODO(ShizZy): read here to memory....
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+ }
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+ return true;
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+}
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+
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+namespace Loader {
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+
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+/**
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+ * Identifies the type of a bootable file
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+ * @param filename String filename of bootable file
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+ * @todo (ShizZy) this function sucks... make it actually check file contents etc.
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+ * @return FileType of file
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+ */
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+FileType IdentifyFile(std::string &filename) {
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+ if (filename.size() == 0) {
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+ ERROR_LOG(LOADER, "invalid filename %s", filename.c_str());
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+ return FILETYPE_ERROR;
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+ }
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+ std::string extension = filename.size() >= 5 ? filename.substr(filename.size() - 4) : "";
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+
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+ if (File::IsDirectory(filename)) {
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+ return FILETYPE_NORMAL_DIRECTORY;
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+ } else if (!strcasecmp(extension.c_str(),".bin")) {
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+ return FILETYPE_3DS_BIN;
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+ } else if (!strcasecmp(extension.c_str(),".zip")) {
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+ return FILETYPE_ARCHIVE_ZIP;
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+ } else if (!strcasecmp(extension.c_str(),".rar")) {
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+ return FILETYPE_ARCHIVE_RAR;
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+ } else if (!strcasecmp(extension.c_str(),".r00")) {
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+ return FILETYPE_ARCHIVE_RAR;
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+ } else if (!strcasecmp(extension.c_str(),".r01")) {
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+ return FILETYPE_ARCHIVE_RAR;
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+ }
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+ return FILETYPE_UNKNOWN;
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+}
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+
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+/**
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+ * Identifies and loads a bootable file
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+ * @param filename String filename of bootable file
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+ * @param error_string Point to string to put error message if an error has occurred
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+ * @return True on success, otherwise false
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+ */
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+bool LoadFile(std::string &filename, std::string *error_string) {
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+ INFO_LOG(LOADER,"Identifying file...");
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+ // Note that this can modify filename!
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+ switch (IdentifyFile(filename)) {
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+
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+ case FILETYPE_3DS_BIN:
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+ {
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+ INFO_LOG(LOADER,"File is a BIN !");
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+ return _Load_BIN(filename);
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+ }
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+
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+ case FILETYPE_ERROR:
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+ ERROR_LOG(LOADER, "Could not read file");
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+ *error_string = "Error reading file";
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+ break;
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+
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+ case FILETYPE_ARCHIVE_RAR:
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+#ifdef WIN32
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+ *error_string = "RAR file detected (Require WINRAR)";
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+#else
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+ *error_string = "RAR file detected (Require UnRAR)";
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+#endif
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+ break;
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+
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+ case FILETYPE_ARCHIVE_ZIP:
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+#ifdef WIN32
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+ *error_string = "ZIP file detected (Require WINRAR)";
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+#else
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+ *error_string = "ZIP file detected (Require UnRAR)";
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+#endif
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+ break;
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+
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+ case FILETYPE_NORMAL_DIRECTORY:
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+ ERROR_LOG(LOADER, "Just a directory.");
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+ *error_string = "Just a directory.";
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+ break;
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+
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+ case FILETYPE_UNKNOWN_BIN:
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+ case FILETYPE_UNKNOWN_ELF:
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+ case FILETYPE_UNKNOWN:
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+ default:
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+ ERROR_LOG(LOADER, "Failed to identify file");
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+ *error_string = "Failed to identify file";
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+ break;
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+ }
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+ return false;
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+}
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+
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+} // namespace
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