فهرست منبع

Gpu: Implement Hardware Interrupt Manager and manage GPU interrupts

Fernando Sahmkow 7 سال پیش
والد
کامیت
8942047d41

+ 2 - 0
src/core/CMakeLists.txt

@@ -111,6 +111,8 @@ add_library(core STATIC
     frontend/scope_acquire_window_context.h
     gdbstub/gdbstub.cpp
     gdbstub/gdbstub.h
+    hardware_interrupt_manager.cpp
+    hardware_interrupt_manager.h
     hle/ipc.h
     hle/ipc_helpers.h
     hle/kernel/address_arbiter.cpp

+ 11 - 1
src/core/core.cpp

@@ -19,6 +19,7 @@
 #include "core/file_sys/vfs_concat.h"
 #include "core/file_sys/vfs_real.h"
 #include "core/gdbstub/gdbstub.h"
+#include "core/hardware_interrupt_manager.h"
 #include "core/hle/kernel/client_port.h"
 #include "core/hle/kernel/kernel.h"
 #include "core/hle/kernel/process.h"
@@ -150,7 +151,7 @@ struct System::Impl {
         if (!renderer->Init()) {
             return ResultStatus::ErrorVideoCore;
         }
-
+        interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
         gpu_core = VideoCore::CreateGPU(system);
 
         is_powered_on = true;
@@ -297,6 +298,7 @@ struct System::Impl {
     std::unique_ptr<VideoCore::RendererBase> renderer;
     std::unique_ptr<Tegra::GPU> gpu_core;
     std::shared_ptr<Tegra::DebugContext> debug_context;
+    std::unique_ptr<Core::Hardware::InterruptManager> interrupt_manager;
     CpuCoreManager cpu_core_manager;
     bool is_powered_on = false;
 
@@ -440,6 +442,14 @@ const Tegra::GPU& System::GPU() const {
     return *impl->gpu_core;
 }
 
+Core::Hardware::InterruptManager& System::InterruptManager() {
+    return *impl->interrupt_manager;
+}
+
+const Core::Hardware::InterruptManager& System::InterruptManager() const {
+    return *impl->interrupt_manager;
+}
+
 VideoCore::RendererBase& System::Renderer() {
     return *impl->renderer;
 }

+ 10 - 0
src/core/core.h

@@ -66,6 +66,10 @@ namespace Core::Timing {
 class CoreTiming;
 }
 
+namespace Core::Hardware {
+class InterruptManager;
+}
+
 namespace Core {
 
 class ARM_Interface;
@@ -230,6 +234,12 @@ public:
     /// Provides a constant reference to the core timing instance.
     const Timing::CoreTiming& CoreTiming() const;
 
+    /// Provides a reference to the interrupt manager instance.
+    Core::Hardware::InterruptManager& InterruptManager();
+
+    /// Provides a constant reference to the interrupt manager instance.
+    const Core::Hardware::InterruptManager& InterruptManager() const;
+
     /// Provides a reference to the kernel instance.
     Kernel::KernelCore& Kernel();
 

+ 21 - 0
src/core/hardware_interrupt_manager.cpp

@@ -0,0 +1,21 @@
+
+#include "core/core.h"
+#include "core/hardware_interrupt_manager.h"
+#include "core/hle/service/nvdrv/interface.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace Core::Hardware {
+
+InterruptManager::InterruptManager(Core::System& system_in) : system(system_in) {
+    gpu_interrupt_event =
+        system.CoreTiming().RegisterEvent("GPUInterrupt", [this](u64 event_index, s64) {
+            auto nvdrv = system.ServiceManager().GetService<Service::Nvidia::NVDRV>("nvdrv");
+            nvdrv->SignalGPUInterrupt(static_cast<u32>(event_index));
+        });
+}
+
+void InterruptManager::InterruptGPU(const u32 event_index) {
+    system.CoreTiming().ScheduleEvent(10, gpu_interrupt_event, static_cast<u64>(event_index));
+}
+
+} // namespace Core::Hardware

+ 24 - 0
src/core/hardware_interrupt_manager.h

@@ -0,0 +1,24 @@
+#pragma once
+
+#include "common/common_types.h"
+#include "core/core_timing.h"
+
+namespace Core {
+class System;
+}
+
+namespace Core::Hardware {
+
+class InterruptManager {
+public:
+    InterruptManager(Core::System& system);
+    ~InterruptManager() = default;
+
+    void InterruptGPU(const u32 event_index);
+
+private:
+    Core::System& system;
+    Core::Timing::EventType* gpu_interrupt_event{};
+};
+
+} // namespace Core::Hardware

+ 0 - 2
src/core/hle/service/nvdrv/interface.cpp

@@ -140,8 +140,6 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
     RegisterHandlers(functions);
 
     auto& kernel = Core::System::GetInstance().Kernel();
-    query_event = Kernel::WritableEvent::CreateEventPair(kernel, Kernel::ResetType::Automatic,
-                                                         "NVDRV::query_event");
 }
 
 NVDRV::~NVDRV() = default;

+ 0 - 2
src/core/hle/service/nvdrv/interface.h

@@ -35,8 +35,6 @@ private:
     std::shared_ptr<Module> nvdrv;
 
     u64 pid{};
-
-    Kernel::EventPair query_event;
 };
 
 } // namespace Service::Nvidia

+ 1 - 4
src/core/hle/service/nvdrv/nvdrv.h

@@ -8,6 +8,7 @@
 #include <unordered_map>
 #include <vector>
 #include "common/common_types.h"
+#include "core/hle/kernel/writable_event.h"
 #include "core/hle/service/nvdrv/nvdata.h"
 #include "core/hle/service/service.h"
 
@@ -15,10 +16,6 @@ namespace Service::NVFlinger {
 class NVFlinger;
 }
 
-namespace Kernel {
-class WritableEvent;
-}
-
 namespace Service::Nvidia {
 
 namespace Devices {

+ 6 - 1
src/video_core/gpu.cpp

@@ -29,7 +29,8 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
     UNREACHABLE();
 }
 
-GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} {
+GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer)
+    : system{system}, renderer{renderer} {
     auto& rasterizer{renderer.Rasterizer()};
     memory_manager = std::make_unique<Tegra::MemoryManager>(rasterizer);
     dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
@@ -87,6 +88,10 @@ u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const {
 }
 
 void GPU::RegisterEvent(const u32 event_id, const u32 syncpoint_id, const u32 value) {
+    for (auto& ev : events[syncpoint_id]) {
+        if (ev.event_id == event_id && ev.value == value)
+            return;
+    }
     events[syncpoint_id].emplace_back(event_id, value);
 }
 

+ 2 - 3
src/video_core/gpu.h

@@ -238,9 +238,7 @@ public:
     virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
 
 protected:
-    virtual void TriggerCpuInterrupt(const u32 event_id) const {
-        // Todo implement this
-    }
+    virtual void TriggerCpuInterrupt(const u32 event_id) const = 0;
 
 private:
     void ProcessBindMethod(const MethodCall& method_call);
@@ -260,6 +258,7 @@ private:
 protected:
     std::unique_ptr<Tegra::DmaPusher> dma_pusher;
     VideoCore::RendererBase& renderer;
+    Core::System& system;
 
 private:
     std::unique_ptr<Tegra::MemoryManager> memory_manager;

+ 7 - 0
src/video_core/gpu_asynch.cpp

@@ -2,6 +2,8 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
+#include "core/core.h"
+#include "core/hardware_interrupt_manager.h"
 #include "video_core/gpu_asynch.h"
 #include "video_core/gpu_thread.h"
 #include "video_core/renderer_base.h"
@@ -38,4 +40,9 @@ void GPUAsynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
     gpu_thread.FlushAndInvalidateRegion(addr, size);
 }
 
+void GPUAsynch::TriggerCpuInterrupt(const u32 event_id) const {
+    auto& interrupt_manager = system.InterruptManager();
+    interrupt_manager.InterruptGPU(event_id);
+}
+
 } // namespace VideoCommon

+ 3 - 0
src/video_core/gpu_asynch.h

@@ -27,6 +27,9 @@ public:
     void InvalidateRegion(CacheAddr addr, u64 size) override;
     void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
 
+protected:
+    void TriggerCpuInterrupt(const u32 event_id) const override;
+
 private:
     GPUThread::ThreadManager gpu_thread;
 };

+ 3 - 0
src/video_core/gpu_synch.h

@@ -25,6 +25,9 @@ public:
     void FlushRegion(CacheAddr addr, u64 size) override;
     void InvalidateRegion(CacheAddr addr, u64 size) override;
     void FlushAndInvalidateRegion(CacheAddr addr, u64 size) override;
+
+protected:
+    void TriggerCpuInterrupt(const u32 event_id) const override {}
 };
 
 } // namespace VideoCommon