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@@ -13,59 +13,30 @@
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namespace Kernel {
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-class Mutex : public WaitObject {
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-public:
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- std::string GetTypeName() const override { return "Mutex"; }
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- std::string GetName() const override { return name; }
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-
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- static const HandleType HANDLE_TYPE = HandleType::Mutex;
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- HandleType GetHandleType() const override { return HANDLE_TYPE; }
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-
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- bool initial_locked; ///< Initial lock state when mutex was created
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- bool locked; ///< Current locked state
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- std::string name; ///< Name of mutex (optional)
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- SharedPtr<Thread> holding_thread; ///< Thread that has acquired the mutex
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-
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- bool ShouldWait() override;
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- void Acquire() override;
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-};
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-
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-////////////////////////////////////////////////////////////////////////////////////////////////////
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-
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typedef std::multimap<SharedPtr<Thread>, SharedPtr<Mutex>> MutexMap;
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static MutexMap g_mutex_held_locks;
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-/**
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- * Acquires the specified mutex for the specified thread
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- * @param mutex Mutex that is to be acquired
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- * @param thread Thread that will acquire the mutex
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- */
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-static void MutexAcquireLock(Mutex* mutex, Thread* thread) {
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- g_mutex_held_locks.insert(std::make_pair(thread, mutex));
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- mutex->holding_thread = thread;
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-}
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-
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/**
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* Resumes a thread waiting for the specified mutex
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* @param mutex The mutex that some thread is waiting on
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*/
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static void ResumeWaitingThread(Mutex* mutex) {
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+ // Reset mutex lock thread handle, nothing is waiting
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+ mutex->locked = false;
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+ mutex->holding_thread = nullptr;
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+
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// Find the next waiting thread for the mutex...
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auto next_thread = mutex->WakeupNextThread();
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if (next_thread != nullptr) {
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- MutexAcquireLock(mutex, next_thread);
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- } else {
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- // Reset mutex lock thread handle, nothing is waiting
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- mutex->locked = false;
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- mutex->holding_thread = nullptr;
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+ mutex->Acquire(next_thread);
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}
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}
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void ReleaseThreadMutexes(Thread* thread) {
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- auto locked = g_mutex_held_locks.equal_range(thread);
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+ auto locked_range = g_mutex_held_locks.equal_range(thread);
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// Release every mutex that the thread holds, and resume execution on the waiting threads
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- for (auto iter = locked.first; iter != locked.second; ++iter) {
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+ for (auto iter = locked_range.first; iter != locked_range.second; ++iter) {
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ResumeWaitingThread(iter->second.get());
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}
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@@ -73,62 +44,21 @@ void ReleaseThreadMutexes(Thread* thread) {
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g_mutex_held_locks.erase(thread);
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}
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-static bool ReleaseMutex(Mutex* mutex) {
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- if (mutex->locked) {
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- auto locked = g_mutex_held_locks.equal_range(mutex->holding_thread);
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-
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- for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) {
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- if (iter->second == mutex) {
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- g_mutex_held_locks.erase(iter);
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- break;
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- }
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- }
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-
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- ResumeWaitingThread(mutex);
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- }
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- return true;
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-}
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-
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-ResultCode ReleaseMutex(Handle handle) {
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- Mutex* mutex = Kernel::g_handle_table.Get<Mutex>(handle).get();
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- if (mutex == nullptr) return InvalidHandle(ErrorModule::Kernel);
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-
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- if (!ReleaseMutex(mutex)) {
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- // TODO(yuriks): Verify error code, this one was pulled out of thin air. I'm not even sure
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- // what error condition this is supposed to be signaling.
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- return ResultCode(ErrorDescription::AlreadyDone, ErrorModule::Kernel,
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- ErrorSummary::NothingHappened, ErrorLevel::Temporary);
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- }
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- return RESULT_SUCCESS;
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-}
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-
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-/**
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- * Creates a mutex
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- * @param handle Reference to handle for the newly created mutex
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- * @param initial_locked Specifies if the mutex should be locked initially
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- * @param name Optional name of mutex
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- * @return Pointer to new Mutex object
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- */
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-static Mutex* CreateMutex(Handle& handle, bool initial_locked, const std::string& name) {
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- Mutex* mutex = new Mutex;
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- // TODO(yuriks): Fix error reporting
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- handle = Kernel::g_handle_table.Create(mutex).ValueOr(INVALID_HANDLE);
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+ResultVal<SharedPtr<Mutex>> Mutex::Create(bool initial_locked, std::string name) {
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+ SharedPtr<Mutex> mutex(new Mutex);
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+ // TOOD(yuriks): Don't create Handle (see Thread::Create())
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+ CASCADE_RESULT(auto unused, Kernel::g_handle_table.Create(mutex));
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- mutex->locked = mutex->initial_locked = initial_locked;
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- mutex->name = name;
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+ mutex->initial_locked = initial_locked;
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+ mutex->locked = false;
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+ mutex->name = std::move(name);
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mutex->holding_thread = nullptr;
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// Acquire mutex with current thread if initialized as locked...
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- if (mutex->locked)
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- MutexAcquireLock(mutex, GetCurrentThread());
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+ if (initial_locked)
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+ mutex->Acquire();
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- return mutex;
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-}
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-
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-Handle CreateMutex(bool initial_locked, const std::string& name) {
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- Handle handle;
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- Mutex* mutex = CreateMutex(handle, initial_locked, name);
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- return handle;
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+ return MakeResult<SharedPtr<Mutex>>(mutex);
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}
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bool Mutex::ShouldWait() {
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@@ -136,9 +66,34 @@ bool Mutex::ShouldWait() {
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}
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void Mutex::Acquire() {
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+ Acquire(GetCurrentThread());
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+}
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+
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+void Mutex::Acquire(Thread* thread) {
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_assert_msg_(Kernel, !ShouldWait(), "object unavailable!");
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+ if (locked)
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+ return;
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+
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locked = true;
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- MutexAcquireLock(this, GetCurrentThread());
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+
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+ g_mutex_held_locks.insert(std::make_pair(thread, this));
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+ holding_thread = thread;
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+}
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+
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+void Mutex::Release() {
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+ if (!locked)
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+ return;
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+
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+ auto locked_range = g_mutex_held_locks.equal_range(holding_thread);
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+
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+ for (MutexMap::iterator iter = locked_range.first; iter != locked_range.second; ++iter) {
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+ if (iter->second == this) {
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+ g_mutex_held_locks.erase(iter);
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+ break;
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+ }
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+ }
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+
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+ ResumeWaitingThread(this);
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}
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} // namespace
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