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Merge pull request #697 from bunnei/disable-depth-cull

gl_state: Temporarily disable culling and depth test.
bunnei 8 лет назад
Родитель
Сommit
87053fb3b8
1 измененных файлов с 3 добавлено и 1 удалено
  1. 3 1
      src/video_core/renderer_opengl/gl_rasterizer.cpp

+ 3 - 1
src/video_core/renderer_opengl/gl_rasterizer.cpp

@@ -795,7 +795,9 @@ void RasterizerOpenGL::SyncClipCoef() {
 void RasterizerOpenGL::SyncCullMode() {
 void RasterizerOpenGL::SyncCullMode() {
     const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
     const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
 
 
-    state.cull.enabled = regs.cull.enabled != 0;
+    // TODO(bunnei): Enable the below once more things work - until then, this may hide regressions
+    // state.cull.enabled = regs.cull.enabled != 0;
+    state.cull.enabled = false;
 
 
     if (state.cull.enabled) {
     if (state.cull.enabled) {
         state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);
         state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);