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@@ -10,36 +10,17 @@ namespace FileSys {
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namespace ErrCodes {
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enum {
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- RomFSNotFound = 100,
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- ArchiveNotMounted = 101,
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- FileNotFound = 112,
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- PathNotFound = 113,
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- GameCardNotInserted = 141,
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- NotFound = 120,
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- FileAlreadyExists = 180,
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- DirectoryAlreadyExists = 185,
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- AlreadyExists = 190,
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- InvalidOpenFlags = 230,
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- DirectoryNotEmpty = 240,
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- NotAFile = 250,
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- NotFormatted = 340, ///< This is used by the FS service when creating a SaveData archive
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- ExeFSSectionNotFound = 567,
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- CommandNotAllowed = 630,
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- InvalidReadFlag = 700,
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- InvalidPath = 702,
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- WriteBeyondEnd = 705,
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- UnsupportedOpenFlags = 760,
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- IncorrectExeFSReadSize = 761,
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- UnexpectedFileOrDirectory = 770,
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+ NotFound = 1,
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};
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}
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+constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrorModule::FS, ErrCodes::NotFound);
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+
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// TODO(bunnei): Replace these with correct errors for Switch OS
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constexpr ResultCode ERROR_INVALID_PATH(ResultCode(-1));
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constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ResultCode(-1));
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constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(ResultCode(-1));
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constexpr ResultCode ERROR_FILE_NOT_FOUND(ResultCode(-1));
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-constexpr ResultCode ERROR_PATH_NOT_FOUND(ResultCode(-1));
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constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ResultCode(-1));
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constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ResultCode(-1));
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constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(ResultCode(-1));
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