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Merge pull request #5059 from lioncash/mouse

mouse_input/mouse_poller: Minor cleanup
bunnei 5 лет назад
Родитель
Сommit
843ef8f2ec

+ 20 - 18
src/input_common/mouse/mouse_input.cpp

@@ -2,9 +2,6 @@
 // Licensed under GPLv2+
 // Licensed under GPLv2+
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
-#include "common/logging/log.h"
-#include "common/math_util.h"
-#include "common/param_package.h"
 #include "input_common/mouse/mouse_input.h"
 #include "input_common/mouse/mouse_input.h"
 
 
 namespace MouseInput {
 namespace MouseInput {
@@ -24,8 +21,11 @@ void Mouse::UpdateThread() {
     constexpr int update_time = 10;
     constexpr int update_time = 10;
     while (update_thread_running) {
     while (update_thread_running) {
         for (MouseInfo& info : mouse_info) {
         for (MouseInfo& info : mouse_info) {
-            Common::Vec3f angular_direction = {-info.tilt_direction.y, 0.0f,
-                                               -info.tilt_direction.x};
+            const Common::Vec3f angular_direction{
+                -info.tilt_direction.y,
+                0.0f,
+                -info.tilt_direction.x,
+            };
 
 
             info.motion.SetGyroscope(angular_direction * info.tilt_speed);
             info.motion.SetGyroscope(angular_direction * info.tilt_speed);
             info.motion.UpdateRotation(update_time * 1000);
             info.motion.UpdateRotation(update_time * 1000);
@@ -41,22 +41,24 @@ void Mouse::UpdateThread() {
 }
 }
 
 
 void Mouse::UpdateYuzuSettings() {
 void Mouse::UpdateYuzuSettings() {
-    MouseStatus pad_status{};
-    if (buttons != 0) {
-        pad_status.button = last_button;
-        mouse_queue.Push(pad_status);
+    if (buttons == 0) {
+        return;
     }
     }
+
+    mouse_queue.Push(MouseStatus{
+        .button = last_button,
+    });
 }
 }
 
 
 void Mouse::PressButton(int x, int y, int button_) {
 void Mouse::PressButton(int x, int y, int button_) {
-    if (button_ >= static_cast<int>(mouse_info.size())) {
+    const auto button_index = static_cast<std::size_t>(button_);
+    if (button_index >= mouse_info.size()) {
         return;
         return;
     }
     }
 
 
-    int button = 1 << button_;
-    const auto button_index = static_cast<std::size_t>(button_);
+    const auto button = 1U << button_index;
     buttons |= static_cast<u16>(button);
     buttons |= static_cast<u16>(button);
-    last_button = static_cast<MouseButton>(button_);
+    last_button = static_cast<MouseButton>(button_index);
 
 
     mouse_info[button_index].mouse_origin = Common::MakeVec(x, y);
     mouse_info[button_index].mouse_origin = Common::MakeVec(x, y);
     mouse_info[button_index].last_mouse_position = Common::MakeVec(x, y);
     mouse_info[button_index].last_mouse_position = Common::MakeVec(x, y);
@@ -66,8 +68,8 @@ void Mouse::PressButton(int x, int y, int button_) {
 void Mouse::MouseMove(int x, int y) {
 void Mouse::MouseMove(int x, int y) {
     for (MouseInfo& info : mouse_info) {
     for (MouseInfo& info : mouse_info) {
         if (info.data.pressed) {
         if (info.data.pressed) {
-            auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin;
-            auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position;
+            const auto mouse_move = Common::MakeVec(x, y) - info.mouse_origin;
+            const auto mouse_change = Common::MakeVec(x, y) - info.last_mouse_position;
             info.last_mouse_position = Common::MakeVec(x, y);
             info.last_mouse_position = Common::MakeVec(x, y);
             info.data.axis = {mouse_move.x, -mouse_move.y};
             info.data.axis = {mouse_move.x, -mouse_move.y};
 
 
@@ -82,12 +84,12 @@ void Mouse::MouseMove(int x, int y) {
 }
 }
 
 
 void Mouse::ReleaseButton(int button_) {
 void Mouse::ReleaseButton(int button_) {
-    if (button_ >= static_cast<int>(mouse_info.size())) {
+    const auto button_index = static_cast<std::size_t>(button_);
+    if (button_index >= mouse_info.size()) {
         return;
         return;
     }
     }
 
 
-    int button = 1 << button_;
-    const auto button_index = static_cast<std::size_t>(button_);
+    const auto button = 1U << button_index;
     buttons &= static_cast<u16>(0xFF - button);
     buttons &= static_cast<u16>(0xFF - button);
 
 
     mouse_info[button_index].tilt_speed = 0;
     mouse_info[button_index].tilt_speed = 0;

+ 4 - 5
src/input_common/mouse/mouse_input.h

@@ -4,15 +4,14 @@
 
 
 #pragma once
 #pragma once
 
 
-#include <algorithm>
-#include <functional>
+#include <array>
 #include <mutex>
 #include <mutex>
 #include <thread>
 #include <thread>
-#include <unordered_map>
+
 #include "common/common_types.h"
 #include "common/common_types.h"
 #include "common/threadsafe_queue.h"
 #include "common/threadsafe_queue.h"
+#include "common/vector_math.h"
 #include "core/frontend/input.h"
 #include "core/frontend/input.h"
-#include "input_common/main.h"
 #include "input_common/motion_input.h"
 #include "input_common/motion_input.h"
 
 
 namespace MouseInput {
 namespace MouseInput {
@@ -50,7 +49,7 @@ public:
      * Signals that a button is pressed.
      * Signals that a button is pressed.
      * @param x the x-coordinate of the cursor
      * @param x the x-coordinate of the cursor
      * @param y the y-coordinate of the cursor
      * @param y the y-coordinate of the cursor
-     * @param button the button pressed
+     * @param button_ the button pressed
      */
      */
     void PressButton(int x, int y, int button_);
     void PressButton(int x, int y, int button_);
 
 

+ 1 - 3
src/input_common/mouse/mouse_poller.cpp

@@ -2,11 +2,9 @@
 // Licensed under GPLv2 or any later version
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
-#include <atomic>
-#include <list>
 #include <mutex>
 #include <mutex>
 #include <utility>
 #include <utility>
-#include "common/assert.h"
+
 #include "common/threadsafe_queue.h"
 #include "common/threadsafe_queue.h"
 #include "input_common/mouse/mouse_input.h"
 #include "input_common/mouse/mouse_input.h"
 #include "input_common/mouse/mouse_poller.h"
 #include "input_common/mouse/mouse_poller.h"