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@@ -1837,7 +1837,7 @@ void PlayerControlPreview::DrawLeftBody(QPainter& p, const QPointF center) {
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const float led_size = 5.0f;
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const float led_size = 5.0f;
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const QPointF led_position = sideview_center + QPointF(0, -36);
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const QPointF led_position = sideview_center + QPointF(0, -36);
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int led_count = 0;
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int led_count = 0;
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- for (const auto color : led_color) {
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+ for (const auto& color : led_color) {
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p.setBrush(color);
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p.setBrush(color);
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DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
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DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
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}
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}
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@@ -1933,7 +1933,7 @@ void PlayerControlPreview::DrawRightBody(QPainter& p, const QPointF center) {
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const float led_size = 5.0f;
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const float led_size = 5.0f;
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const QPointF led_position = sideview_center + QPointF(0, -36);
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const QPointF led_position = sideview_center + QPointF(0, -36);
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int led_count = 0;
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int led_count = 0;
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- for (const auto color : led_color) {
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+ for (const auto& color : led_color) {
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p.setBrush(color);
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p.setBrush(color);
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DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
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DrawRectangle(p, led_position + QPointF(0, 12 * led_count++), led_size, led_size);
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}
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}
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