|
|
@@ -636,7 +636,11 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
|
|
|
glProgramUniform1i(program, uniform, current_bindpoint);
|
|
|
|
|
|
const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset());
|
|
|
- ASSERT(texture.enabled);
|
|
|
+
|
|
|
+ if (!texture.enabled) {
|
|
|
+ state.texture_units[current_bindpoint].texture_2d = 0;
|
|
|
+ continue;
|
|
|
+ }
|
|
|
|
|
|
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
|
|
|
Surface surface = res_cache.GetTextureSurface(texture);
|