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@@ -248,6 +248,7 @@ void GMainWindow::ConnectMenuEvents() {
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&GMainWindow::OnMenuLoadSymbolMap);
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&GMainWindow::OnMenuLoadSymbolMap);
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connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
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connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
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&GMainWindow::OnMenuSelectGameListRoot);
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&GMainWindow::OnMenuSelectGameListRoot);
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+ connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
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// Emulation
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// Emulation
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connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
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connect(ui.action_Start, &QAction::triggered, this, &GMainWindow::OnStartGame);
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@@ -258,6 +259,8 @@ void GMainWindow::ConnectMenuEvents() {
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// View
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// View
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connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
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connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
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&GMainWindow::ToggleWindowMode);
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&GMainWindow::ToggleWindowMode);
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+ connect(ui.action_Display_Dock_Widget_Headers, &QAction::triggered, this,
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+ &GMainWindow::OnDisplayTitleBars);
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}
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}
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void GMainWindow::OnDisplayTitleBars(bool show) {
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void GMainWindow::OnDisplayTitleBars(bool show) {
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