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Shader_IR: Change name of TrackSampler function so it does not confuse with the type.

Fernando Sahmkow 6 anni fa
parent
commit
806f569143

+ 1 - 1
src/video_core/shader/decode/texture.cpp

@@ -393,7 +393,7 @@ const Sampler* ShaderIR::GetBindlessSampler(Tegra::Shader::Register reg, Node& i
                                             std::optional<SamplerInfo> sampler_info) {
     const Node sampler_register = GetRegister(reg);
     const auto [base_node, tracked_sampler_info] =
-        TrackSampler(sampler_register, global_code, static_cast<s64>(global_code.size()));
+        TrackBindlessSampler(sampler_register, global_code, static_cast<s64>(global_code.size()));
     ASSERT(base_node != nullptr);
     if (base_node == nullptr) {
         return nullptr;

+ 2 - 1
src/video_core/shader/shader_ir.h

@@ -394,7 +394,8 @@ private:
 
     std::tuple<Node, u32, u32> TrackCbuf(Node tracked, const NodeBlock& code, s64 cursor) const;
 
-    std::tuple<Node, TrackSampler> TrackSampler(Node tracked, const NodeBlock& code, s64 cursor);
+    std::tuple<Node, TrackSampler> TrackBindlessSampler(Node tracked, const NodeBlock& code,
+                                                        s64 cursor);
 
     std::optional<u32> TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const;
 

+ 7 - 5
src/video_core/shader/track.cpp

@@ -72,8 +72,8 @@ bool AmendNodeCv(std::size_t amend_index, Node node) {
     return false;
 }
 
-std::tuple<Node, TrackSampler> ShaderIR::TrackSampler(Node tracked, const NodeBlock& code,
-                                                      s64 cursor) {
+std::tuple<Node, TrackSampler> ShaderIR::TrackBindlessSampler(Node tracked, const NodeBlock& code,
+                                                              s64 cursor) {
     if (const auto cbuf = std::get_if<CbufNode>(&*tracked)) {
         // Constant buffer found, test if it's an immediate
         const auto offset = cbuf->GetOffset();
@@ -124,11 +124,12 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackSampler(Node tracked, const NodeBl
         if (!source) {
             return {};
         }
-        return TrackSampler(source, code, new_cursor);
+        return TrackBindlessSampler(source, code, new_cursor);
     }
     if (const auto operation = std::get_if<OperationNode>(&*tracked)) {
         for (std::size_t i = operation->GetOperandsCount(); i > 0; --i) {
-            if (auto found = TrackSampler((*operation)[i - 1], code, cursor); std::get<0>(found)) {
+            if (auto found = TrackBindlessSampler((*operation)[i - 1], code, cursor);
+                std::get<0>(found)) {
                 // Cbuf found in operand.
                 return found;
             }
@@ -137,7 +138,8 @@ std::tuple<Node, TrackSampler> ShaderIR::TrackSampler(Node tracked, const NodeBl
     }
     if (const auto conditional = std::get_if<ConditionalNode>(&*tracked)) {
         const auto& conditional_code = conditional->GetCode();
-        return TrackSampler(tracked, conditional_code, static_cast<s64>(conditional_code.size()));
+        return TrackBindlessSampler(tracked, conditional_code,
+                                    static_cast<s64>(conditional_code.size()));
     }
     return {};
 }