Răsfoiți Sursa

gl_fence_manager: Minor optimization to signal querying

Per the spec, bufSize is the number of integers that will be written, in this case, 1.

Also, the length argument is optional if the information of the number of elements written is not needed.
ameerj 4 ani în urmă
părinte
comite
7f7df43da2
1 a modificat fișierele cu 1 adăugiri și 2 ștergeri
  1. 1 2
      src/video_core/renderer_opengl/gl_fence_manager.cpp

+ 1 - 2
src/video_core/renderer_opengl/gl_fence_manager.cpp

@@ -31,9 +31,8 @@ bool GLInnerFence::IsSignaled() const {
         return true;
     }
     ASSERT(sync_object.handle != 0);
-    GLsizei length;
     GLint sync_status;
-    glGetSynciv(sync_object.handle, GL_SYNC_STATUS, sizeof(GLint), &length, &sync_status);
+    glGetSynciv(sync_object.handle, GL_SYNC_STATUS, 1, nullptr, &sync_status);
     return sync_status == GL_SIGNALED;
 }