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@@ -170,13 +170,6 @@ void GMainWindow::BootGame(std::string filename)
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render_window->GetEmuThread().start();
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render_window->GetEmuThread().start();
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render_window->show();
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render_window->show();
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-
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- // Allow manually setting focus to the render widget if not using popout mode.
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- if (!ui.action_Popout_Window_Mode->isChecked()) {
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- render_window->setFocusPolicy(Qt::ClickFocus);
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- render_window->setFocus();
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- }
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-
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OnStartGame();
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OnStartGame();
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}
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}
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