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@@ -0,0 +1,71 @@
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+// Copyright 2021 yuzu Emulator Project
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+// Licensed under GPLv2 or any later version
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+// Refer to the license.txt file included.
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+
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+#include "common/bit_field.h"
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+#include "shader_recompiler/exception.h"
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+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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+
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+namespace Shader::Maxwell {
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+namespace {
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+enum class Mode : u64 {
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+ PR,
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+ CC,
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+};
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+
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+void SetFlag(IR::IREmitter& ir, const IR::U1& inv_mask_bit, const IR::U1& src_bit, u32 index) {
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+ switch (index) {
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+ case 0:
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+ return ir.SetZFlag(IR::U1{ir.Select(inv_mask_bit, ir.GetZFlag(), src_bit)});
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+ case 1:
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+ return ir.SetSFlag(IR::U1{ir.Select(inv_mask_bit, ir.GetSFlag(), src_bit)});
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+ case 2:
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+ return ir.SetCFlag(IR::U1{ir.Select(inv_mask_bit, ir.GetCFlag(), src_bit)});
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+ case 3:
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+ return ir.SetOFlag(IR::U1{ir.Select(inv_mask_bit, ir.GetOFlag(), src_bit)});
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+ default:
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+ throw LogicError("Unreachable R2P index");
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+ }
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+}
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+
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+void R2P(TranslatorVisitor& v, u64 insn, const IR::U32& mask) {
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+ union {
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+ u64 raw;
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+ BitField<8, 8, IR::Reg> src_reg;
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+ BitField<40, 1, Mode> mode;
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+ BitField<41, 2, u64> byte_selector;
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+ } const r2p{insn};
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+ const IR::U32 src{v.X(r2p.src_reg)};
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+ const IR::U32 count{v.ir.Imm32(1)};
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+ const bool pr_mode{r2p.mode == Mode::PR};
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+ const u32 num_items{pr_mode ? 7U : 4U};
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+ const u32 offset_base{static_cast<u32>(r2p.byte_selector) * 8};
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+ for (u32 index = 0; index < num_items; ++index) {
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+ const IR::U32 offset{v.ir.Imm32(offset_base + index)};
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+ const IR::U1 src_zero{v.ir.GetZeroFromOp(v.ir.BitFieldExtract(src, offset, count, false))};
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+ const IR::U1 src_bit{v.ir.LogicalNot(src_zero)};
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+ const IR::U32 mask_bfe{v.ir.BitFieldExtract(mask, v.ir.Imm32(index), count, false)};
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+ const IR::U1 inv_mask_bit{v.ir.GetZeroFromOp(mask_bfe)};
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+ if (pr_mode) {
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+ const IR::Pred pred{index};
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+ v.ir.SetPred(pred, IR::U1{v.ir.Select(inv_mask_bit, v.ir.GetPred(pred), src_bit)});
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+ } else {
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+ SetFlag(v.ir, inv_mask_bit, src_bit, index);
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+ }
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+ }
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+}
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+} // Anonymous namespace
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+
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+void TranslatorVisitor::R2P_reg(u64 insn) {
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+ R2P(*this, insn, GetReg20(insn));
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+}
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+
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+void TranslatorVisitor::R2P_cbuf(u64 insn) {
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+ R2P(*this, insn, GetCbuf(insn));
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+}
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+
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+void TranslatorVisitor::R2P_imm(u64 insn) {
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+ R2P(*this, insn, GetImm20(insn));
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+}
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+
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+} // namespace Shader::Maxwell
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