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syncpoint_manager: Mark IsSyncpointAllocated() as const

This doesn't modify class state at all.
Lioncash 3 лет назад
Родитель
Сommit
7a329ae56c

+ 2 - 2
src/core/hle/service/nvdrv/core/syncpoint_manager.cpp

@@ -63,7 +63,7 @@ void SyncpointManager::FreeSyncpoint(u32 id) {
     syncpoint.reserved = false;
 }
 
-bool SyncpointManager::IsSyncpointAllocated(u32 id) {
+bool SyncpointManager::IsSyncpointAllocated(u32 id) const {
     return (id <= SyncpointCount) && syncpoints[id].reserved;
 }
 
@@ -72,7 +72,7 @@ bool SyncpointManager::HasSyncpointExpired(u32 id, u32 threshold) const {
 
     if (!syncpoint.reserved) {
         ASSERT(false);
-        return 0;
+        return false;
     }
 
     // If the interface manages counters then we don't keep track of the maximum value as it handles

+ 1 - 1
src/core/hle/service/nvdrv/core/syncpoint_manager.h

@@ -44,7 +44,7 @@ public:
     /**
      * @brief Checks if the given syncpoint is both allocated and below the number of HW syncpoints
      */
-    bool IsSyncpointAllocated(u32 id);
+    bool IsSyncpointAllocated(u32 id) const;
 
     /**
      * @brief Finds a free syncpoint and reserves it