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Citra: Fix the includes a bit, thanks to include-what-you-use.

Emmanuel Gil Peyrot 11 лет назад
Родитель
Сommit
79aa1b0808

+ 1 - 3
src/citra/citra.cpp

@@ -2,13 +2,11 @@
 // Licensed under GPLv2 or any later version
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
-#include <thread>
+#include <string>
 
 
 #include "common/logging/log.h"
 #include "common/logging/log.h"
-#include "common/logging/text_formatter.h"
 #include "common/logging/backend.h"
 #include "common/logging/backend.h"
 #include "common/logging/filter.h"
 #include "common/logging/filter.h"
-#include "common/scope_exit.h"
 
 
 #include "core/settings.h"
 #include "core/settings.h"
 #include "core/system.h"
 #include "core/system.h"

+ 2 - 1
src/citra/config.cpp

@@ -2,7 +2,9 @@
 // Licensed under GPLv2 or any later version
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
+#define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
 #include <GLFW/glfw3.h>
+#include <inih/cpp/INIReader.h>
 
 
 #include "citra/default_ini.h"
 #include "citra/default_ini.h"
 
 
@@ -10,7 +12,6 @@
 #include "common/logging/log.h"
 #include "common/logging/log.h"
 
 
 #include "core/settings.h"
 #include "core/settings.h"
-#include "core/core.h"
 
 
 #include "config.h"
 #include "config.h"
 
 

+ 2 - 4
src/citra/config.h

@@ -4,11 +4,9 @@
 
 
 #pragma once
 #pragma once
 
 
-#include <map>
+#include <string>
 
 
-#include <inih/cpp/INIReader.h>
-
-#include "common/common_types.h"
+class INIReader;
 
 
 class Config {
 class Config {
     INIReader* glfw_config;
     INIReader* glfw_config;

+ 12 - 0
src/citra/emu_window/emu_window_glfw.cpp

@@ -2,13 +2,25 @@
 // Licensed under GPLv2 or any later version
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
+#include <algorithm>
+#include <cstdlib>
+#include <string>
+
+// Let’s use our own GL header, instead of one from GLFW.
+#include "video_core/renderer_opengl/generated/gl_3_2_core.h"
+#define GLFW_INCLUDE_NONE
 #include <GLFW/glfw3.h>
 #include <GLFW/glfw3.h>
 
 
+#include "common/assert.h"
+#include "common/key_map.h"
 #include "common/logging/log.h"
 #include "common/logging/log.h"
+#include "common/scm_rev.h"
+#include "common/string_util.h"
 
 
 #include "video_core/video_core.h"
 #include "video_core/video_core.h"
 
 
 #include "core/settings.h"
 #include "core/settings.h"
+#include "core/hle/service/hid/hid.h"
 
 
 #include "citra/emu_window/emu_window_glfw.h"
 #include "citra/emu_window/emu_window_glfw.h"
 
 

+ 2 - 0
src/citra/emu_window/emu_window_glfw.h

@@ -4,6 +4,8 @@
 
 
 #pragma once
 #pragma once
 
 
+#include <utility>
+
 #include "common/emu_window.h"
 #include "common/emu_window.h"
 
 
 struct GLFWwindow;
 struct GLFWwindow;