This was caused by the framebuffer display widget not checking whether we are actually in a valid emulation state or not.
@@ -125,7 +125,8 @@ GraphicsFramebufferWidget::GraphicsFramebufferWidget(std::shared_ptr<Pica::Debug
setWidget(main_widget);
// Load current data - TODO: Make sure this works when emulation is not running
- emit Update();
+ if (debug_context && debug_context->at_breakpoint)
+ emit Update();
widget()->setEnabled(false); // TODO: Only enable if currently at breakpoint
}