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shader_bytecode: Add FSETP and KIL to GetInfo.

bunnei 8 years ago
parent
commit
7639667562
1 changed files with 3 additions and 0 deletions
  1. 3 0
      src/video_core/engines/shader_bytecode.h

+ 3 - 0
src/video_core/engines/shader_bytecode.h

@@ -222,7 +222,10 @@ union OpCode {
         info_table[Id::FMUL_R] = {Type::Arithmetic, "fmul_r"};
         info_table[Id::FMUL_C] = {Type::Arithmetic, "fmul_c"};
         info_table[Id::FMUL_IMM] = {Type::Arithmetic, "fmul_imm"};
+        info_table[Id::FSETP_C] = {Type::Arithmetic, "fsetp_c"};
+        info_table[Id::FSETP_R] = {Type::Arithmetic, "fsetp_r"};
         info_table[Id::EXIT] = {Type::Trivial, "exit"};
+        info_table[Id::KIL] = {Type::Flow, "kil"};
         return info_table;
     }