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Merge pull request #626 from Subv/shader_sync

GPU: Stub the shader SYNC and DEPBAR instructions.
bunnei 8 лет назад
Родитель
Сommit
762bf6a522

+ 5 - 0
src/video_core/engines/shader_bytecode.h

@@ -451,6 +451,8 @@ public:
     enum class Id {
         KIL,
         SSY,
+        SYNC,
+        DEPBAR,
         BFE_C,
         BFE_R,
         BFE_IMM,
@@ -547,6 +549,7 @@ public:
         Shift,
         Ffma,
         Flow,
+        Synch,
         Memory,
         FloatSet,
         FloatSetPredicate,
@@ -651,6 +654,8 @@ private:
             INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
             INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
             INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
+            INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
+            INST("1111000011111---", Id::SYNC, Type::Synch, "SYNC"),
             INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
             INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
             INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),

+ 7 - 0
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@@ -1632,6 +1632,13 @@ private:
                 // can ignore this when generating GLSL code.
                 break;
             }
+            case OpCode::Id::DEPBAR:
+            case OpCode::Id::SYNC: {
+                // TODO(Subv): Find out if we actually have to care about these instructions or if
+                // the GLSL compiler takes care of that for us.
+                LOG_WARNING(HW_GPU, "DEPBAR/SYNC instruction is stubbed");
+                break;
+            }
             default: {
                 LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
                 UNREACHABLE();