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@@ -28,6 +28,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
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buffer.slot = slot;
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buffer.slot = slot;
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buffer.igbp_buffer = igbp_buffer;
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buffer.igbp_buffer = igbp_buffer;
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buffer.status = Buffer::Status::Free;
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buffer.status = Buffer::Status::Free;
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+ free_buffers.push_back(slot);
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queue.emplace_back(buffer);
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queue.emplace_back(buffer);
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buffer_wait_event.writable->Signal();
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buffer_wait_event.writable->Signal();
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@@ -35,16 +36,37 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, const IGBPBuffer& igbp_buffer)
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std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
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std::optional<std::pair<u32, Service::Nvidia::MultiFence*>> BufferQueue::DequeueBuffer(u32 width,
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u32 height) {
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u32 height) {
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- auto itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
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- // Only consider free buffers. Buffers become free once again after they've been Acquired
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- // and Released by the compositor, see the NVFlinger::Compose method.
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- if (buffer.status != Buffer::Status::Free) {
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- return false;
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- }
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- // Make sure that the parameters match.
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- return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
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- });
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+ if (free_buffers.empty()) {
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+ return {};
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+ }
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+
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+ auto f_itr = free_buffers.begin();
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+ auto itr = queue.end();
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+
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+ while (f_itr != free_buffers.end()) {
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+ auto slot = *f_itr;
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+ itr = std::find_if(queue.begin(), queue.end(), [&](const Buffer& buffer) {
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+ // Only consider free buffers. Buffers become free once again after they've been
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+ // Acquired and Released by the compositor, see the NVFlinger::Compose method.
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+ if (buffer.status != Buffer::Status::Free) {
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+ return false;
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+ }
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+
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+ if (buffer.slot != slot) {
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+ return false;
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+ }
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+
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+ // Make sure that the parameters match.
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+ return buffer.igbp_buffer.width == width && buffer.igbp_buffer.height == height;
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+ });
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+
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+ if (itr != queue.end()) {
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+ free_buffers.erase(f_itr);
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+ break;
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+ }
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+ ++f_itr;
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+ }
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if (itr == queue.end()) {
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if (itr == queue.end()) {
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return {};
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return {};
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@@ -99,6 +121,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
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ASSERT(itr != queue.end());
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ASSERT(itr != queue.end());
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ASSERT(itr->status == Buffer::Status::Acquired);
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ASSERT(itr->status == Buffer::Status::Acquired);
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itr->status = Buffer::Status::Free;
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itr->status = Buffer::Status::Free;
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+ free_buffers.push_back(slot);
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buffer_wait_event.writable->Signal();
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buffer_wait_event.writable->Signal();
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}
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}
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