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@@ -123,7 +123,7 @@ enum class SurfaceTarget {
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TextureCubeArray,
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TextureCubeArray,
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};
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};
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-inline constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
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+constexpr std::array<u32, MaxPixelFormat> compression_factor_shift_table = {{
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0, // ABGR8U
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0, // ABGR8U
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0, // ABGR8S
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0, // ABGR8S
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0, // ABGR8UI
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0, // ABGR8UI
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@@ -446,7 +446,7 @@ enum class SurfaceCompression : u8 {
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Rearranged = 3,
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Rearranged = 3,
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};
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};
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-inline constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table = {{
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+constexpr std::array<SurfaceCompression, MaxPixelFormat> compression_type_table = {{
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SurfaceCompression::None, // ABGR8U
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SurfaceCompression::None, // ABGR8U
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SurfaceCompression::None, // ABGR8S
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SurfaceCompression::None, // ABGR8S
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SurfaceCompression::None, // ABGR8UI
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SurfaceCompression::None, // ABGR8UI
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