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@@ -9,6 +9,7 @@
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#include "common/common_types.h"
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#include "core/core.h"
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#include "core/core_cpu.h"
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+#include "core/hle/kernel/address_arbiter.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/object.h"
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#include "core/hle/kernel/process.h"
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@@ -17,58 +18,16 @@
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#include "core/hle/result.h"
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#include "core/memory.h"
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-namespace Kernel::AddressArbiter {
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-
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-// Performs actual address waiting logic.
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-static ResultCode WaitForAddress(VAddr address, s64 timeout) {
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- SharedPtr<Thread> current_thread = GetCurrentThread();
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- current_thread->SetArbiterWaitAddress(address);
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- current_thread->SetStatus(ThreadStatus::WaitArb);
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- current_thread->InvalidateWakeupCallback();
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-
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- current_thread->WakeAfterDelay(timeout);
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-
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- Core::System::GetInstance().CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
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- return RESULT_TIMEOUT;
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-}
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-
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-// Gets the threads waiting on an address.
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-static std::vector<SharedPtr<Thread>> GetThreadsWaitingOnAddress(VAddr address) {
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- const auto RetrieveWaitingThreads = [](std::size_t core_index,
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- std::vector<SharedPtr<Thread>>& waiting_threads,
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- VAddr arb_addr) {
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- const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
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- const auto& thread_list = scheduler.GetThreadList();
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-
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- for (const auto& thread : thread_list) {
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- if (thread->GetArbiterWaitAddress() == arb_addr)
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- waiting_threads.push_back(thread);
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- }
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- };
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-
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- // Retrieve all threads that are waiting for this address.
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- std::vector<SharedPtr<Thread>> threads;
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- RetrieveWaitingThreads(0, threads, address);
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- RetrieveWaitingThreads(1, threads, address);
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- RetrieveWaitingThreads(2, threads, address);
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- RetrieveWaitingThreads(3, threads, address);
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-
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- // Sort them by priority, such that the highest priority ones come first.
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- std::sort(threads.begin(), threads.end(),
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- [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
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- return lhs->GetPriority() < rhs->GetPriority();
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- });
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-
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- return threads;
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-}
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-
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+namespace Kernel {
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+namespace {
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// Wake up num_to_wake (or all) threads in a vector.
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-static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
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+void WakeThreads(const std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
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// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
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// them all.
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std::size_t last = waiting_threads.size();
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- if (num_to_wake > 0)
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+ if (num_to_wake > 0) {
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last = num_to_wake;
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+ }
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// Signal the waiting threads.
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for (std::size_t i = 0; i < last; i++) {
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@@ -78,42 +37,41 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
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waiting_threads[i]->ResumeFromWait();
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}
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}
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+} // Anonymous namespace
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-// Signals an address being waited on.
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-ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
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- std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
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+AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
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+AddressArbiter::~AddressArbiter() = default;
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+ResultCode AddressArbiter::SignalToAddress(VAddr address, s32 num_to_wake) {
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+ const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
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WakeThreads(waiting_threads, num_to_wake);
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return RESULT_SUCCESS;
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}
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-// Signals an address being waited on and increments its value if equal to the value argument.
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-ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
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+ResultCode AddressArbiter::IncrementAndSignalToAddressIfEqual(VAddr address, s32 value,
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+ s32 num_to_wake) {
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// Ensure that we can write to the address.
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if (!Memory::IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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- if (static_cast<s32>(Memory::Read32(address)) == value) {
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- Memory::Write32(address, static_cast<u32>(value + 1));
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- } else {
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+ if (static_cast<s32>(Memory::Read32(address)) != value) {
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return ERR_INVALID_STATE;
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}
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+ Memory::Write32(address, static_cast<u32>(value + 1));
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return SignalToAddress(address, num_to_wake);
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}
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-// Signals an address being waited on and modifies its value based on waiting thread count if equal
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-// to the value argument.
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-ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
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- s32 num_to_wake) {
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+ResultCode AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
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+ s32 num_to_wake) {
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// Ensure that we can write to the address.
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if (!Memory::IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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// Get threads waiting on the address.
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- std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
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+ const std::vector<SharedPtr<Thread>> waiting_threads = GetThreadsWaitingOnAddress(address);
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// Determine the modified value depending on the waiting count.
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s32 updated_value;
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@@ -125,31 +83,31 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
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updated_value = value;
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}
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- if (static_cast<s32>(Memory::Read32(address)) == value) {
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- Memory::Write32(address, static_cast<u32>(updated_value));
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- } else {
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+ if (static_cast<s32>(Memory::Read32(address)) != value) {
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return ERR_INVALID_STATE;
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}
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+ Memory::Write32(address, static_cast<u32>(updated_value));
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WakeThreads(waiting_threads, num_to_wake);
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return RESULT_SUCCESS;
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}
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-// Waits on an address if the value passed is less than the argument value, optionally decrementing.
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-ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
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+ResultCode AddressArbiter::WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout,
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+ bool should_decrement) {
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// Ensure that we can read the address.
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if (!Memory::IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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}
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- s32 cur_value = static_cast<s32>(Memory::Read32(address));
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- if (cur_value < value) {
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- if (should_decrement) {
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- Memory::Write32(address, static_cast<u32>(cur_value - 1));
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- }
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- } else {
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+ const s32 cur_value = static_cast<s32>(Memory::Read32(address));
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+ if (cur_value >= value) {
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return ERR_INVALID_STATE;
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}
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+
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+ if (should_decrement) {
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+ Memory::Write32(address, static_cast<u32>(cur_value - 1));
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+ }
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+
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// Short-circuit without rescheduling, if timeout is zero.
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if (timeout == 0) {
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return RESULT_TIMEOUT;
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@@ -158,8 +116,7 @@ ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool
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return WaitForAddress(address, timeout);
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}
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-// Waits on an address if the value passed is equal to the argument value.
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-ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
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+ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
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// Ensure that we can read the address.
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if (!Memory::IsValidVirtualAddress(address)) {
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return ERR_INVALID_ADDRESS_STATE;
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@@ -175,4 +132,46 @@ ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
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return WaitForAddress(address, timeout);
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}
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-} // namespace Kernel::AddressArbiter
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+
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+ResultCode AddressArbiter::WaitForAddress(VAddr address, s64 timeout) {
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+ SharedPtr<Thread> current_thread = system.CurrentScheduler().GetCurrentThread();
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+ current_thread->SetArbiterWaitAddress(address);
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+ current_thread->SetStatus(ThreadStatus::WaitArb);
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+ current_thread->InvalidateWakeupCallback();
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+
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+ current_thread->WakeAfterDelay(timeout);
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+
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+ system.CpuCore(current_thread->GetProcessorID()).PrepareReschedule();
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+ return RESULT_TIMEOUT;
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+}
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+
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+std::vector<SharedPtr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) const {
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+ const auto RetrieveWaitingThreads = [this](std::size_t core_index,
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+ std::vector<SharedPtr<Thread>>& waiting_threads,
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+ VAddr arb_addr) {
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+ const auto& scheduler = system.Scheduler(core_index);
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+ const auto& thread_list = scheduler.GetThreadList();
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+
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+ for (const auto& thread : thread_list) {
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+ if (thread->GetArbiterWaitAddress() == arb_addr) {
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+ waiting_threads.push_back(thread);
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+ }
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+ }
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+ };
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+
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+ // Retrieve all threads that are waiting for this address.
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+ std::vector<SharedPtr<Thread>> threads;
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+ RetrieveWaitingThreads(0, threads, address);
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+ RetrieveWaitingThreads(1, threads, address);
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+ RetrieveWaitingThreads(2, threads, address);
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+ RetrieveWaitingThreads(3, threads, address);
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+
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+ // Sort them by priority, such that the highest priority ones come first.
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+ std::sort(threads.begin(), threads.end(),
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+ [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
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+ return lhs->GetPriority() < rhs->GetPriority();
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+ });
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+
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+ return threads;
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+}
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+} // namespace Kernel
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