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@@ -85,47 +85,8 @@ int ObjectPool::GetCount() {
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}
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Object* ObjectPool::CreateByIDType(int type) {
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- // Used for save states. This is ugly, but what other way is there?
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- switch (type) {
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- //case SCE_KERNEL_TMID_Alarm:
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- // return __KernelAlarmObject();
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- //case SCE_KERNEL_TMID_EventFlag:
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- // return __KernelEventFlagObject();
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- //case SCE_KERNEL_TMID_Mbox:
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- // return __KernelMbxObject();
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- //case SCE_KERNEL_TMID_Fpl:
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- // return __KernelMemoryFPLObject();
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- //case SCE_KERNEL_TMID_Vpl:
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- // return __KernelMemoryVPLObject();
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- //case PPSSPP_KERNEL_TMID_PMB:
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- // return __KernelMemoryPMBObject();
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- //case PPSSPP_KERNEL_TMID_Module:
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- // return __KernelModuleObject();
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- //case SCE_KERNEL_TMID_Mpipe:
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- // return __KernelMsgPipeObject();
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- //case SCE_KERNEL_TMID_Mutex:
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- // return __KernelMutexObject();
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- //case SCE_KERNEL_TMID_LwMutex:
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- // return __KernelLwMutexObject();
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- //case SCE_KERNEL_TMID_Semaphore:
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- // return __KernelSemaphoreObject();
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- //case SCE_KERNEL_TMID_Callback:
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- // return __KernelCallbackObject();
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- //case SCE_KERNEL_TMID_Thread:
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- // return __KernelThreadObject();
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- //case SCE_KERNEL_TMID_VTimer:
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- // return __KernelVTimerObject();
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- //case SCE_KERNEL_TMID_Tlspl:
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- // return __KernelTlsplObject();
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- //case PPSSPP_KERNEL_TMID_File:
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- // return __KernelFileNodeObject();
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- //case PPSSPP_KERNEL_TMID_DirList:
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- // return __KernelDirListingObject();
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-
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- default:
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- ERROR_LOG(COMMON, "Unable to load state: could not find object type %d.", type);
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- return nullptr;
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- }
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+ ERROR_LOG(COMMON, "Unimplemented: %d.", type);
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+ return nullptr;
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}
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/// Initialize the kernel
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