|
@@ -222,6 +222,13 @@ enum class PredicateResultMode : u64 {
|
|
|
NotZero = 0x3,
|
|
NotZero = 0x3,
|
|
|
};
|
|
};
|
|
|
|
|
|
|
|
|
|
+enum class TextureType : u64 {
|
|
|
|
|
+ Texture1D = 0,
|
|
|
|
|
+ Texture2D = 1,
|
|
|
|
|
+ Texture3D = 2,
|
|
|
|
|
+ TextureCube = 3,
|
|
|
|
|
+};
|
|
|
|
|
+
|
|
|
union Instruction {
|
|
union Instruction {
|
|
|
Instruction& operator=(const Instruction& instr) {
|
|
Instruction& operator=(const Instruction& instr) {
|
|
|
value = instr.value;
|
|
value = instr.value;
|
|
@@ -429,6 +436,8 @@ union Instruction {
|
|
|
} conversion;
|
|
} conversion;
|
|
|
|
|
|
|
|
union {
|
|
union {
|
|
|
|
|
+ BitField<28, 1, u64> array;
|
|
|
|
|
+ BitField<29, 2, TextureType> texture_type;
|
|
|
BitField<31, 4, u64> component_mask;
|
|
BitField<31, 4, u64> component_mask;
|
|
|
|
|
|
|
|
bool IsComponentEnabled(size_t component) const {
|
|
bool IsComponentEnabled(size_t component) const {
|
|
@@ -437,9 +446,39 @@ union Instruction {
|
|
|
} tex;
|
|
} tex;
|
|
|
|
|
|
|
|
union {
|
|
union {
|
|
|
- BitField<50, 3, u64> component_mask_selector;
|
|
|
|
|
|
|
+ BitField<28, 1, u64> array;
|
|
|
|
|
+ BitField<29, 2, TextureType> texture_type;
|
|
|
|
|
+ BitField<56, 2, u64> component;
|
|
|
|
|
+ } tld4;
|
|
|
|
|
+
|
|
|
|
|
+ union {
|
|
|
|
|
+ BitField<52, 2, u64> component;
|
|
|
|
|
+ } tld4s;
|
|
|
|
|
+
|
|
|
|
|
+ union {
|
|
|
BitField<0, 8, Register> gpr0;
|
|
BitField<0, 8, Register> gpr0;
|
|
|
BitField<28, 8, Register> gpr28;
|
|
BitField<28, 8, Register> gpr28;
|
|
|
|
|
+ BitField<50, 3, u64> component_mask_selector;
|
|
|
|
|
+ BitField<53, 4, u64> texture_info;
|
|
|
|
|
+
|
|
|
|
|
+ TextureType GetTextureType() const {
|
|
|
|
|
+ // The TEXS instruction has a weird encoding for the texture type.
|
|
|
|
|
+ if (texture_info == 0)
|
|
|
|
|
+ return TextureType::Texture1D;
|
|
|
|
|
+ if (texture_info >= 1 && texture_info <= 9)
|
|
|
|
|
+ return TextureType::Texture2D;
|
|
|
|
|
+ if (texture_info >= 10 && texture_info <= 11)
|
|
|
|
|
+ return TextureType::Texture3D;
|
|
|
|
|
+ if (texture_info >= 12 && texture_info <= 13)
|
|
|
|
|
+ return TextureType::TextureCube;
|
|
|
|
|
+
|
|
|
|
|
+ UNIMPLEMENTED();
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ bool IsArrayTexture() const {
|
|
|
|
|
+ // TEXS only supports Texture2D arrays.
|
|
|
|
|
+ return texture_info >= 7 && texture_info <= 9;
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
bool HasTwoDestinations() const {
|
|
bool HasTwoDestinations() const {
|
|
|
return gpr28.Value() != Register::ZeroIndex;
|
|
return gpr28.Value() != Register::ZeroIndex;
|
|
@@ -459,6 +498,31 @@ union Instruction {
|
|
|
}
|
|
}
|
|
|
} texs;
|
|
} texs;
|
|
|
|
|
|
|
|
|
|
+ union {
|
|
|
|
|
+ BitField<53, 4, u64> texture_info;
|
|
|
|
|
+
|
|
|
|
|
+ TextureType GetTextureType() const {
|
|
|
|
|
+ // The TLDS instruction has a weird encoding for the texture type.
|
|
|
|
|
+ if (texture_info >= 0 && texture_info <= 1) {
|
|
|
|
|
+ return TextureType::Texture1D;
|
|
|
|
|
+ }
|
|
|
|
|
+ if (texture_info == 2 || texture_info == 8 || texture_info == 12 ||
|
|
|
|
|
+ texture_info >= 4 && texture_info <= 6) {
|
|
|
|
|
+ return TextureType::Texture2D;
|
|
|
|
|
+ }
|
|
|
|
|
+ if (texture_info == 7) {
|
|
|
|
|
+ return TextureType::Texture3D;
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ UNIMPLEMENTED();
|
|
|
|
|
+ }
|
|
|
|
|
+
|
|
|
|
|
+ bool IsArrayTexture() const {
|
|
|
|
|
+ // TEXS only supports Texture2D arrays.
|
|
|
|
|
+ return texture_info == 8;
|
|
|
|
|
+ }
|
|
|
|
|
+ } tlds;
|
|
|
|
|
+
|
|
|
union {
|
|
union {
|
|
|
BitField<20, 24, u64> target;
|
|
BitField<20, 24, u64> target;
|
|
|
BitField<5, 1, u64> constant_buffer;
|
|
BitField<5, 1, u64> constant_buffer;
|