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Use current GPU address when unmapping GPU pages, not the base

Kelebek1 3 лет назад
Родитель
Сommit
711190bb67
1 измененных файлов с 2 добавлено и 2 удалено
  1. 2 2
      src/video_core/memory_manager.cpp

+ 2 - 2
src/video_core/memory_manager.cpp

@@ -111,7 +111,7 @@ GPUVAddr MemoryManager::PageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr cp
         [[maybe_unused]] const auto current_entry_type = GetEntry<false>(current_gpu_addr);
         SetEntry<false>(current_gpu_addr, entry_type);
         if (current_entry_type != entry_type) {
-            rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, page_size);
+            rasterizer->ModifyGPUMemory(unique_identifier, current_gpu_addr, page_size);
         }
         if constexpr (entry_type == EntryType::Mapped) {
             const VAddr current_cpu_addr = cpu_addr + offset;
@@ -134,7 +134,7 @@ GPUVAddr MemoryManager::BigPageTableOp(GPUVAddr gpu_addr, [[maybe_unused]] VAddr
         [[maybe_unused]] const auto current_entry_type = GetEntry<true>(current_gpu_addr);
         SetEntry<true>(current_gpu_addr, entry_type);
         if (current_entry_type != entry_type) {
-            rasterizer->ModifyGPUMemory(unique_identifier, gpu_addr, big_page_size);
+            rasterizer->ModifyGPUMemory(unique_identifier, current_gpu_addr, big_page_size);
         }
         if constexpr (entry_type == EntryType::Mapped) {
             const VAddr current_cpu_addr = cpu_addr + offset;