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file_util: Remove unused paths.

bunnei 9 лет назад
Родитель
Сommit
707cc66362
3 измененных файлов с 3 добавлено и 87 удалено
  1. 0 18
      src/common/common_paths.h
  2. 3 49
      src/common/file_util.cpp
  3. 0 20
      src/common/file_util.h

+ 0 - 18
src/common/common_paths.h

@@ -32,22 +32,10 @@
 
 
 // Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
 // Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
 #define CONFIG_DIR "config"
 #define CONFIG_DIR "config"
-#define GAMECONFIG_DIR "game_config"
-#define MAPS_DIR "maps"
 #define CACHE_DIR "cache"
 #define CACHE_DIR "cache"
 #define SDMC_DIR "sdmc"
 #define SDMC_DIR "sdmc"
 #define NAND_DIR "nand"
 #define NAND_DIR "nand"
 #define SYSDATA_DIR "sysdata"
 #define SYSDATA_DIR "sysdata"
-#define SHADERCACHE_DIR "shader_cache"
-#define STATESAVES_DIR "state_saves"
-#define SCREENSHOTS_DIR "screenShots"
-#define DUMP_DIR "dump"
-#define DUMP_TEXTURES_DIR "textures"
-#define DUMP_FRAMES_DIR "frames"
-#define DUMP_AUDIO_DIR "audio"
-#define LOGS_DIR "logs"
-#define SHADERS_DIR "shaders"
-#define SYSCONF_DIR "sysconf"
 
 
 // Filenames
 // Filenames
 // Files in the directory returned by GetUserPath(D_CONFIG_IDX)
 // Files in the directory returned by GetUserPath(D_CONFIG_IDX)
@@ -57,9 +45,3 @@
 
 
 // Sys files
 // Sys files
 #define SHARED_FONT "shared_font.bin"
 #define SHARED_FONT "shared_font.bin"
-
-// Files in the directory returned by GetUserPath(D_LOGS_IDX)
-#define MAIN_LOG "emu.log"
-
-// Files in the directory returned by GetUserPath(D_SYSCONF_IDX)
-#define SYSCONF "SYSCONF"

+ 3 - 49
src/common/file_util.cpp

@@ -697,6 +697,9 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
 
 
         paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
         paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
         paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
         paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
+        paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
+        paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
+        paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
 #else
 #else
         if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
         if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
             paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
             paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
@@ -712,24 +715,8 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
             paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
             paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
         }
         }
 #endif
 #endif
-
-        paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
-        paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
         paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
         paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
         paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
         paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
-        paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
-        paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
-        paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
-        paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
-        paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
-        paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
-        paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
-        paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
-        paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
-        paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
-        paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
-        paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
-        paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
     }
     }
 
 
     if (!newPath.empty()) {
     if (!newPath.empty()) {
@@ -743,48 +730,15 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
         switch (DirIDX) {
         switch (DirIDX) {
         case D_ROOT_IDX:
         case D_ROOT_IDX:
             paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
             paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
-            paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR + DIR_SEP;
-            paths[F_SYSCONF_IDX] = paths[D_SYSCONF_IDX] + SYSCONF;
             break;
             break;
 
 
         case D_USER_IDX:
         case D_USER_IDX:
             paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
             paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
             paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
             paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
-            paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
-            paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
             paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
             paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
             paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
             paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
             paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
             paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
-            paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
-            paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
-            paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
-            paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
-            paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
-            paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
-            paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
-            paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
-            paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
-            paths[D_SYSCONF_IDX] = paths[D_USER_IDX] + SYSCONF_DIR DIR_SEP;
-            paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
-            paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
-            paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
-            paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
             break;
             break;
-
-        case D_CONFIG_IDX:
-            paths[F_EMUCONFIG_IDX] = paths[D_CONFIG_IDX] + EMU_CONFIG;
-            paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
-            paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
-            break;
-
-        case D_DUMP_IDX:
-            paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP;
-            paths[D_DUMPAUDIO_IDX] = paths[D_DUMP_IDX] + DUMP_AUDIO_DIR DIR_SEP;
-            paths[D_DUMPTEXTURES_IDX] = paths[D_DUMP_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
-            break;
-
-        case D_LOGS_IDX:
-            paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
         }
         }
     }
     }
 
 

+ 0 - 20
src/common/file_util.h

@@ -21,31 +21,11 @@ enum {
     D_USER_IDX,
     D_USER_IDX,
     D_ROOT_IDX,
     D_ROOT_IDX,
     D_CONFIG_IDX,
     D_CONFIG_IDX,
-    D_GAMECONFIG_IDX,
-    D_MAPS_IDX,
     D_CACHE_IDX,
     D_CACHE_IDX,
-    D_SHADERCACHE_IDX,
-    D_SHADERS_IDX,
-    D_STATESAVES_IDX,
-    D_SCREENSHOTS_IDX,
     D_SDMC_IDX,
     D_SDMC_IDX,
     D_NAND_IDX,
     D_NAND_IDX,
     D_SYSDATA_IDX,
     D_SYSDATA_IDX,
-    D_HIRESTEXTURES_IDX,
-    D_DUMP_IDX,
-    D_DUMPFRAMES_IDX,
-    D_DUMPAUDIO_IDX,
-    D_DUMPTEXTURES_IDX,
-    D_DUMPDSP_IDX,
     D_LOGS_IDX,
     D_LOGS_IDX,
-    D_SYSCONF_IDX,
-    F_EMUCONFIG_IDX,
-    F_DEBUGGERCONFIG_IDX,
-    F_LOGGERCONFIG_IDX,
-    F_MAINLOG_IDX,
-    F_RAMDUMP_IDX,
-    F_ARAMDUMP_IDX,
-    F_SYSCONF_IDX,
     NUM_PATH_INDICES
     NUM_PATH_INDICES
 };
 };