Просмотр исходного кода

memory: Add copyright notice for Atmosphere where applicable.

bunnei 6 лет назад
Родитель
Сommit
6f3266e98b

+ 3 - 0
src/core/hle/kernel/memory/address_space_info.cpp

@@ -2,6 +2,9 @@
 // Licensed under GPLv2 or any later version
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
+// This file references various implementation details from Atmosphère, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
+
 #include <array>
 #include <array>
 
 
 #include "common/assert.h"
 #include "common/assert.h"

+ 3 - 0
src/core/hle/kernel/memory/address_space_info.h

@@ -2,6 +2,9 @@
 // Licensed under GPLv2 or any later version
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
+// This file references various implementation details from Atmosphère, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
+
 #pragma once
 #pragma once
 
 
 #include "common/common_funcs.h"
 #include "common/common_funcs.h"

+ 3 - 0
src/core/hle/kernel/memory/memory_block.h

@@ -2,6 +2,9 @@
 // Licensed under GPLv2 or any later version
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
+// This file references various implementation details from Atmosphère, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
+
 #pragma once
 #pragma once
 
 
 #include "common/alignment.h"
 #include "common/alignment.h"

+ 3 - 0
src/core/hle/kernel/memory/page_heap.cpp

@@ -2,6 +2,9 @@
 // Licensed under GPLv2 or any later version
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
+// This file references various implementation details from Atmosphère, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
+
 #include "core/core.h"
 #include "core/core.h"
 #include "core/hle/kernel/memory/page_heap.h"
 #include "core/hle/kernel/memory/page_heap.h"
 #include "core/memory.h"
 #include "core/memory.h"

+ 3 - 0
src/core/hle/kernel/memory/page_heap.h

@@ -2,6 +2,9 @@
 // Licensed under GPLv2 or any later version
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
+// This file references various implementation details from Atmosphère, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
+
 #pragma once
 #pragma once
 
 
 #include <array>
 #include <array>

+ 3 - 0
src/core/hle/kernel/memory/slab_heap.h

@@ -2,6 +2,9 @@
 // Licensed under GPLv2 or any later version
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 // Refer to the license.txt file included.
 
 
+// This file references various implementation details from Atmosphère, an open-source firmware for
+// the Nintendo Switch. Copyright 2018-2020 Atmosphère-NX.
+
 #pragma once
 #pragma once
 
 
 #include <atomic>
 #include <atomic>