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video_core/morton: Remove unused parameter in MortonSwizzle

ReinUsesLisp 7 лет назад
Родитель
Сommit
6ed6129b4f

+ 4 - 5
src/video_core/morton.cpp

@@ -16,12 +16,12 @@ namespace VideoCore {
 using Surface::GetBytesPerPixel;
 using Surface::PixelFormat;
 
-using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, std::size_t, VAddr);
+using MortonCopyFn = void (*)(u32, u32, u32, u32, u32, u32, u8*, VAddr);
 using ConversionArray = std::array<MortonCopyFn, Surface::MaxPixelFormat>;
 
 template <bool morton_to_linear, PixelFormat format>
 static void MortonCopy(u32 stride, u32 block_height, u32 height, u32 block_depth, u32 depth,
-                       u32 tile_width_spacing, u8* buffer, std::size_t buffer_size, VAddr addr) {
+                       u32 tile_width_spacing, u8* buffer, VAddr addr) {
     constexpr u32 bytes_per_pixel = GetBytesPerPixel(format);
 
     // With the BCn formats (DXT and DXN), each 4x4 tile is swizzled instead of just individual
@@ -282,10 +282,9 @@ static u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
 
 void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stride,
                    u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
-                   u8* buffer, std::size_t buffer_size, VAddr addr) {
-
+                   u8* buffer, VAddr addr) {
     GetSwizzleFunction(mode, format)(stride, block_height, height, block_depth, depth,
-                                     tile_width_spacing, buffer, buffer_size, addr);
+                                     tile_width_spacing, buffer, addr);
 }
 
 void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,

+ 1 - 1
src/video_core/morton.h

@@ -13,7 +13,7 @@ enum class MortonSwizzleMode { MortonToLinear, LinearToMorton };
 
 void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat format, u32 stride,
                    u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing,
-                   u8* buffer, std::size_t buffer_size, VAddr addr);
+                   u8* buffer, VAddr addr);
 
 void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel,
                          u8* morton_data, u8* linear_data, bool morton_to_linear);

+ 2 - 2
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

@@ -446,7 +446,7 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
             MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
                           params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
                           params.MipBlockDepth(mip_level), 1, params.tile_width_spacing,
-                          gl_buffer.data() + offset_gl, gl_size, params.addr + offset);
+                          gl_buffer.data() + offset_gl, params.addr + offset);
             offset += layer_size;
             offset_gl += gl_size;
         }
@@ -455,7 +455,7 @@ void SwizzleFunc(const MortonSwizzleMode& mode, const SurfaceParams& params,
         MortonSwizzle(mode, params.pixel_format, params.MipWidth(mip_level),
                       params.MipBlockHeight(mip_level), params.MipHeight(mip_level),
                       params.MipBlockDepth(mip_level), depth, params.tile_width_spacing,
-                      gl_buffer.data(), gl_buffer.size(), params.addr + offset);
+                      gl_buffer.data(), params.addr + offset);
     }
 }