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@@ -273,7 +273,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
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thread->name = std::move(name);
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thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
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thread->owner_process = owner_process;
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- thread->scheduler = Core::System().GetInstance().Scheduler(static_cast<size_t>(processor_id));
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+ thread->scheduler = Core::System().GetInstance().Scheduler(processor_id);
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thread->scheduler->AddThread(thread, priority);
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// Find the next available TLS index, and mark it as used
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@@ -415,6 +415,57 @@ void Thread::UpdatePriority() {
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lock_owner->UpdatePriority();
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}
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+static s32 GetNextProcessorId(u64 mask) {
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+ s32 processor_id{};
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+ for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
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+ if (mask & (1ULL << index)) {
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+ if (!Core::System().GetInstance().Scheduler(index)->GetCurrentThread()) {
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+ // Core is enabled and not running any threads, use this one
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+ return index;
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+ }
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+
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+ // Core is enabled, but running a thread, less ideal
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+ processor_id = index;
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+ }
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+ }
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+
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+ return processor_id;
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+}
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+
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+void Thread::ChangeCore(u32 core, u64 mask) {
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+ const s32 new_processor_id{GetNextProcessorId(mask)};
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+
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+ ASSERT(ideal_core == core); // We're not doing anything with this yet, so assert the expected
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+ ASSERT(new_processor_id < Core::NUM_CPU_CORES);
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+
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+ if (new_processor_id == processor_id) {
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+ // Already running on ideal core, nothing to do here
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+ return;
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+ }
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+
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+ ASSERT(status != THREADSTATUS_RUNNING); // Unsupported
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+
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+ processor_id = new_processor_id;
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+ ideal_core = core;
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+ mask = mask;
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+
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+ // Add thread to new core's scheduler
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+ auto& next_scheduler = Core::System().GetInstance().Scheduler(new_processor_id);
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+ next_scheduler->AddThread(this, current_priority);
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+
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+ if (status == THREADSTATUS_READY) {
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+ // If the thread was ready, unschedule from the previous core and schedule on the new core
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+ scheduler->UnscheduleThread(this, current_priority);
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+ next_scheduler->ScheduleThread(this, current_priority);
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+ }
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+
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+ // Remove thread from previous core's scheduler
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+ scheduler->RemoveThread(this);
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+
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+ // Change thread's scheduler
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+ scheduler = next_scheduler;
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+}
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+
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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