Răsfoiți Sursa

video_core/renderer_opengl/gl_rasterizer_cache: Remove unused variable in UploadGLMipmapTexture()

This variable is unused entirely, so it can be removed.
Lioncash 7 ani în urmă
părinte
comite
6d28d288a3
1 a modificat fișierele cu 0 adăugiri și 1 ștergeri
  1. 0 1
      src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

+ 0 - 1
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

@@ -801,7 +801,6 @@ void CachedSurface::UploadGLMipmapTexture(u32 mip_map, GLuint read_fb_handle,
                                 tuple.type, &gl_buffer[mip_map][buffer_offset]);
                                 tuple.type, &gl_buffer[mip_map][buffer_offset]);
             break;
             break;
         case SurfaceTarget::TextureCubemap: {
         case SurfaceTarget::TextureCubemap: {
-            std::size_t start = buffer_offset;
             for (std::size_t face = 0; face < params.depth; ++face) {
             for (std::size_t face = 0; face < params.depth; ++face) {
                 glTextureSubImage3D(texture.handle, mip_map, x0, y0, static_cast<GLint>(face),
                 glTextureSubImage3D(texture.handle, mip_map, x0, y0, static_cast<GLint>(face),
                                     static_cast<GLsizei>(rect.GetWidth()),
                                     static_cast<GLsizei>(rect.GetWidth()),