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Merge pull request #4263 from lat9nq/fix-screencaps-2

screenshots: Option to save screenshots immediately in a specified directory + Linux workaround
David před 6 roky
rodič
revize
6c7292de33

+ 1 - 0
src/common/common_paths.h

@@ -35,6 +35,7 @@
 #define KEYS_DIR "keys"
 #define KEYS_DIR "keys"
 #define LOAD_DIR "load"
 #define LOAD_DIR "load"
 #define DUMP_DIR "dump"
 #define DUMP_DIR "dump"
+#define SCREENSHOTS_DIR "screenshots"
 #define SHADER_DIR "shader"
 #define SHADER_DIR "shader"
 #define LOG_DIR "log"
 #define LOG_DIR "log"
 
 

+ 1 - 0
src/common/file_util.cpp

@@ -695,6 +695,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
         paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
         paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
         paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
         paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
         paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
         paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
+        paths.emplace(UserPath::ScreenshotsDir, user_path + SCREENSHOTS_DIR DIR_SEP);
         paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
         paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
         paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
         paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
         paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);
         paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);

+ 1 - 0
src/common/file_util.h

@@ -32,6 +32,7 @@ enum class UserPath {
     SDMCDir,
     SDMCDir,
     LoadDir,
     LoadDir,
     DumpDir,
     DumpDir,
+    ScreenshotsDir,
     ShaderDir,
     ShaderDir,
     SysDataDir,
     SysDataDir,
     UserDir,
     UserDir,

+ 29 - 2
src/yuzu/configuration/config.cpp

@@ -578,7 +578,6 @@ void Config::ReadPathValues() {
 
 
     UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
     UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
     UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
     UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
-    UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString();
     UISettings::values.game_dir_deprecated =
     UISettings::values.game_dir_deprecated =
         ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
         ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
     UISettings::values.game_dir_deprecated_deepscan =
     UISettings::values.game_dir_deprecated_deepscan =
@@ -673,6 +672,22 @@ void Config::ReadRendererValues() {
     qt_config->endGroup();
     qt_config->endGroup();
 }
 }
 
 
+void Config::ReadScreenshotValues() {
+    qt_config->beginGroup(QStringLiteral("Screenshots"));
+
+    UISettings::values.enable_screenshot_save_as =
+        ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
+    FileUtil::GetUserPath(
+        FileUtil::UserPath::ScreenshotsDir,
+        qt_config
+            ->value(QStringLiteral("screenshot_path"), QString::fromStdString(FileUtil::GetUserPath(
+                                                           FileUtil::UserPath::ScreenshotsDir)))
+            .toString()
+            .toStdString());
+
+    qt_config->endGroup();
+}
+
 void Config::ReadShortcutValues() {
 void Config::ReadShortcutValues() {
     qt_config->beginGroup(QStringLiteral("Shortcuts"));
     qt_config->beginGroup(QStringLiteral("Shortcuts"));
 
 
@@ -754,6 +769,7 @@ void Config::ReadUIValues() {
     ReadUIGamelistValues();
     ReadUIGamelistValues();
     ReadUILayoutValues();
     ReadUILayoutValues();
     ReadPathValues();
     ReadPathValues();
+    ReadScreenshotValues();
     ReadShortcutValues();
     ReadShortcutValues();
 
 
     UISettings::values.single_window_mode =
     UISettings::values.single_window_mode =
@@ -1083,7 +1099,6 @@ void Config::SavePathValues() {
 
 
     WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
     WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
     WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
     WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
-    WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path);
     qt_config->beginWriteArray(QStringLiteral("gamedirs"));
     qt_config->beginWriteArray(QStringLiteral("gamedirs"));
     for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
     for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
         qt_config->setArrayIndex(i);
         qt_config->setArrayIndex(i);
@@ -1159,6 +1174,17 @@ void Config::SaveRendererValues() {
     qt_config->endGroup();
     qt_config->endGroup();
 }
 }
 
 
+void Config::SaveScreenshotValues() {
+    qt_config->beginGroup(QStringLiteral("Screenshots"));
+
+    WriteSetting(QStringLiteral("enable_screenshot_save_as"),
+                 UISettings::values.enable_screenshot_save_as);
+    WriteSetting(QStringLiteral("screenshot_path"),
+                 QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)));
+
+    qt_config->endGroup();
+}
+
 void Config::SaveShortcutValues() {
 void Config::SaveShortcutValues() {
     qt_config->beginGroup(QStringLiteral("Shortcuts"));
     qt_config->beginGroup(QStringLiteral("Shortcuts"));
 
 
@@ -1221,6 +1247,7 @@ void Config::SaveUIValues() {
     SaveUIGamelistValues();
     SaveUIGamelistValues();
     SaveUILayoutValues();
     SaveUILayoutValues();
     SavePathValues();
     SavePathValues();
+    SaveScreenshotValues();
     SaveShortcutValues();
     SaveShortcutValues();
 
 
     WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true);
     WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true);

+ 2 - 0
src/yuzu/configuration/config.h

@@ -51,6 +51,7 @@ private:
     void ReadPathValues();
     void ReadPathValues();
     void ReadCpuValues();
     void ReadCpuValues();
     void ReadRendererValues();
     void ReadRendererValues();
+    void ReadScreenshotValues();
     void ReadShortcutValues();
     void ReadShortcutValues();
     void ReadSystemValues();
     void ReadSystemValues();
     void ReadUIValues();
     void ReadUIValues();
@@ -76,6 +77,7 @@ private:
     void SavePathValues();
     void SavePathValues();
     void SaveCpuValues();
     void SaveCpuValues();
     void SaveRendererValues();
     void SaveRendererValues();
+    void SaveScreenshotValues();
     void SaveShortcutValues();
     void SaveShortcutValues();
     void SaveSystemValues();
     void SaveSystemValues();
     void SaveUIValues();
     void SaveUIValues();

+ 22 - 0
src/yuzu/configuration/configure_ui.cpp

@@ -4,9 +4,11 @@
 
 
 #include <array>
 #include <array>
 #include <utility>
 #include <utility>
+#include <QFileDialog>
 
 
 #include <QDirIterator>
 #include <QDirIterator>
 #include "common/common_types.h"
 #include "common/common_types.h"
+#include "common/file_util.h"
 #include "core/settings.h"
 #include "core/settings.h"
 #include "ui_configure_ui.h"
 #include "ui_configure_ui.h"
 #include "yuzu/configuration/configure_ui.h"
 #include "yuzu/configuration/configure_ui.h"
@@ -55,6 +57,18 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
             [=]() { ConfigureUi::UpdateSecondRowComboBox(); });
             [=]() { ConfigureUi::UpdateSecondRowComboBox(); });
     connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
     connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
             [=]() { ConfigureUi::UpdateFirstRowComboBox(); });
             [=]() { ConfigureUi::UpdateFirstRowComboBox(); });
+
+    // Set screenshot path to user specification.
+    connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] {
+        const QString& filename =
+            QFileDialog::getExistingDirectory(
+                this, tr("Select Screenshots Path..."),
+                QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))) +
+            QDir::separator();
+        if (!filename.isEmpty()) {
+            ui->screenshot_path_edit->setText(filename);
+        }
+    });
 }
 }
 
 
 ConfigureUi::~ConfigureUi() = default;
 ConfigureUi::~ConfigureUi() = default;
@@ -66,6 +80,10 @@ void ConfigureUi::ApplyConfiguration() {
     UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
     UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
     UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
     UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
     UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
     UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
+
+    UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
+    FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir,
+                          ui->screenshot_path_edit->text().toStdString());
     Settings::Apply();
     Settings::Apply();
 }
 }
 
 
@@ -80,6 +98,10 @@ void ConfigureUi::SetConfiguration() {
     ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
     ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
     ui->icon_size_combobox->setCurrentIndex(
     ui->icon_size_combobox->setCurrentIndex(
         ui->icon_size_combobox->findData(UISettings::values.icon_size));
         ui->icon_size_combobox->findData(UISettings::values.icon_size));
+
+    ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as);
+    ui->screenshot_path_edit->setText(
+        QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)));
 }
 }
 
 
 void ConfigureUi::changeEvent(QEvent* event) {
 void ConfigureUi::changeEvent(QEvent* event) {

+ 43 - 2
src/yuzu/configuration/configure_ui.ui

@@ -6,8 +6,8 @@
    <rect>
    <rect>
     <x>0</x>
     <x>0</x>
     <y>0</y>
     <y>0</y>
-    <width>300</width>
-    <height>377</height>
+    <width>363</width>
+    <height>391</height>
    </rect>
    </rect>
   </property>
   </property>
   <property name="windowTitle">
   <property name="windowTitle">
@@ -127,6 +127,47 @@
      </layout>
      </layout>
     </widget>
     </widget>
    </item>
    </item>
+   <item>
+    <widget class="QGroupBox" name="screenshots_GroupBox">
+     <property name="title">
+      <string>Screenshots</string>
+     </property>
+     <layout class="QVBoxLayout" name="verticalLayout_4">
+      <item>
+       <layout class="QVBoxLayout" name="verticalLayout_3">
+        <item>
+         <widget class="QCheckBox" name="enable_screenshot_save_as">
+          <property name="text">
+           <string>Ask Where To Save Screenshots (Windows Only)</string>
+          </property>
+         </widget>
+        </item>
+        <item>
+         <layout class="QHBoxLayout" name="horizontalLayout_4">
+          <item>
+           <widget class="QLabel" name="label">
+            <property name="text">
+             <string>Screenshots Path: </string>
+            </property>
+           </widget>
+          </item>
+          <item>
+           <widget class="QLineEdit" name="screenshot_path_edit"/>
+          </item>
+          <item>
+           <widget class="QToolButton" name="screenshot_path_button">
+            <property name="text">
+             <string>...</string>
+            </property>
+           </widget>
+          </item>
+         </layout>
+        </item>
+       </layout>
+      </item>
+     </layout>
+    </widget>
+   </item>
    <item>
    <item>
     <spacer name="verticalSpacer">
     <spacer name="verticalSpacer">
      <property name="orientation">
      <property name="orientation">

+ 20 - 9
src/yuzu/main.cpp

@@ -2321,17 +2321,28 @@ void GMainWindow::OnToggleFilterBar() {
 
 
 void GMainWindow::OnCaptureScreenshot() {
 void GMainWindow::OnCaptureScreenshot() {
     OnPauseGame();
     OnPauseGame();
-    QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path,
-                           tr("PNG Image (*.png)"));
-    png_dialog.setAcceptMode(QFileDialog::AcceptSave);
-    png_dialog.setDefaultSuffix(QStringLiteral("png"));
-    if (png_dialog.exec()) {
-        const QString path = png_dialog.selectedFiles().first();
-        if (!path.isEmpty()) {
-            UISettings::values.screenshot_path = QFileInfo(path).path();
-            render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path);
+
+    const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+    const auto screenshot_path =
+        QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir));
+    const auto date =
+        QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz"));
+    QString filename = QStringLiteral("%1%2_%3.png")
+                           .arg(screenshot_path)
+                           .arg(title_id, 16, 16, QLatin1Char{'0'})
+                           .arg(date);
+
+#ifdef _WIN32
+    if (UISettings::values.enable_screenshot_save_as) {
+        filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename,
+                                                tr("PNG Image (*.png)"));
+        if (filename.isEmpty()) {
+            OnStartGame();
+            return;
         }
         }
     }
     }
+#endif
+    render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, filename);
     OnStartGame();
     OnStartGame();
 }
 }
 
 

+ 1 - 1
src/yuzu/uisettings.h

@@ -66,11 +66,11 @@ struct Values {
     // Discord RPC
     // Discord RPC
     bool enable_discord_presence;
     bool enable_discord_presence;
 
 
+    bool enable_screenshot_save_as;
     u16 screenshot_resolution_factor;
     u16 screenshot_resolution_factor;
 
 
     QString roms_path;
     QString roms_path;
     QString symbols_path;
     QString symbols_path;
-    QString screenshot_path;
     QString game_dir_deprecated;
     QString game_dir_deprecated;
     bool game_dir_deprecated_deepscan;
     bool game_dir_deprecated_deepscan;
     QVector<UISettings::GameDir> game_dirs;
     QVector<UISettings::GameDir> game_dirs;