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Merge pull request #6729 from ReinUsesLisp/quad-indexed-barrier

vk_compute_pass: Fix pipeline barrier for indexed quads
Rodrigo Locatti 5 lat temu
rodzic
commit
6c432d5349

+ 1 - 1
src/video_core/renderer_vulkan/vk_compute_pass.cpp

@@ -326,7 +326,7 @@ std::pair<VkBuffer, VkDeviceSize> QuadIndexedPass::Assemble(
             .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
             .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
             .pNext = nullptr,
             .pNext = nullptr,
             .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
             .srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
-            .dstAccessMask = VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT,
+            .dstAccessMask = VK_ACCESS_INDEX_READ_BIT,
         };
         };
         const std::array push_constants{base_vertex, index_shift};
         const std::array push_constants{base_vertex, index_shift};
         const VkDescriptorSet set = descriptor_allocator.Commit();
         const VkDescriptorSet set = descriptor_allocator.Commit();